Ixvapyan: Difference between revisions

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* '''Journey'''
* '''Journey'''
This is the integral part of the Warlord, whereas they are removed from their systems and taken far out across space, compromising the entire whole of the Ithassa and beyond it. The Journey compromises the physical act of Learn as aspiring Warlords must learn to survive out in the galaxy and be exposed to other races, cultures, beliefs and technology which aid in their individual journeys home. Most Journeys will take upwards of 20 - 30 Suns and Moons (or 20-30 Terran Years), about half, a little over half, of the teenaged Ixvapyan. However, Journeys can be up to 50, sometimes 60 or 70 Suns and Moons, depending how far out the aspiring Warlord was taken. Warlords have usually reached adult age by the time they return (100 - 130 Suns and Moons) and ready to build their warship.
This is the integral part of the Warlord, whereas they are removed from their systems and taken far out across space, compromising the entire whole of the Ithassa and beyond it. The Journey compromises the physical act of Learn as aspiring Warlords must learn to survive out in the galaxy and be exposed to other races, cultures, beliefs and technology which aid in their individual journeys home. Most Journeys will take upwards of 20 - 30 Suns and Moons (or 20-30 Terran Years), about half, a little over half, of the teenaged Ixvapyan. However, Journeys can be up to 50, sometimes 60 or 70 Suns and Moons, depending how far out the aspiring Warlord was taken. Warlords have usually reached adult age by the time they return (100 - 130 Suns and Moons) and ready to build their warship.
* As the Journey phase became known, the races of the Ithassa made it their business to hunt down and kill aspiring Warlords on their Journeys, which decreased the number of Warlords who did make it home and resulted in festering anger, hostility, and resentment to other races that interfered with their race and beliefs.


* '''Learn'''
* '''Learn'''
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