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Aboard the Arrow, it appears the Sheliak are ready to talk. More than that - desperate to. Ergaholz convinces Grettze on a plan, but instead escapes and comes aboard Arrow, prepared to reveal secrets and ask the Federation for help. Grettze is disgusted at the dangerous treachery, and notifies Arrow that Ergaholz does not represent The Corporate. Eager to make his case equally, he also demands an audience aboard the Arrow, complete with Honor Guard. Shayne, Ander, and Serinus meet Ergaholz, who seems genuinely interested in unraveling the mystery and averting a disaster - though he's hesitant to say what the reason for it could be is. However, he's desperate to avoid his even more haughty superior, Grettze, who is being met by Caden, Tro'k, and Wren in the shuttle bay over. Grettze demands immediate release of Ergaholz to the Sheliak, while Ergaholz requests asylum - offering his scientific assistance in exchange. Shayne makes a quick decision to take Ergaholz's help, and rebuff Grettze's demand - risking potential war between the Sheliak and the Federation. | Aboard the Arrow, it appears the Sheliak are ready to talk. More than that - desperate to. Ergaholz convinces Grettze on a plan, but instead escapes and comes aboard Arrow, prepared to reveal secrets and ask the Federation for help. Grettze is disgusted at the dangerous treachery, and notifies Arrow that Ergaholz does not represent The Corporate. Eager to make his case equally, he also demands an audience aboard the Arrow, complete with Honor Guard. Shayne, Ander, and Serinus meet Ergaholz, who seems genuinely interested in unraveling the mystery and averting a disaster - though he's hesitant to say what the reason for it could be is. However, he's desperate to avoid his even more haughty superior, Grettze, who is being met by Caden, Tro'k, and Wren in the shuttle bay over. Grettze demands immediate release of Ergaholz to the Sheliak, while Ergaholz requests asylum - offering his scientific assistance in exchange. Shayne makes a quick decision to take Ergaholz's help, and rebuff Grettze's demand - risking potential war between the Sheliak and the Federation. | ||
In the caves, Wilde gives up trying to make proper contact with the Arrow after Alvarez and Waters are unable to get a message back to him. Deciding the surroundings safe enough, he decides to go skinny dipping in the sacred lake. He's surprised when he's suddenly surrounded by tendrils of yellow energy, and the God Thet delivers a revelation to Wilde. | In the caves, Wilde gives up trying to make proper contact with the Arrow after Alvarez and Waters are unable to get a message back to him. Deciding the surroundings safe enough, he decides to go skinny dipping in the sacred lake. He's surprised when he's suddenly surrounded by tendrils of yellow energy, and the God Thet delivers a revelation to Wilde. After completing their search, DeBarres and Kal are increasingly concerned by the fact they can't seem to locate Collins or R'Ariel when they stumble across the raving Lieutenant JG - putting them even more on guard with respect to what's happening in the cultish enclave in service of Thet, particularly with respect to the 'sacred' waters. An argument ensues in which Regan pushes Kal into the water, and DeBarres grapples with him. She only just manages to phaser him and eliminate the threat from within. | ||
Collins and R'Ariel have somehow found themselves mysteriously (and rather messily) deposited into a cavern far away from the main encampment. The caves and waters are familiar, meaning they can't have gone too far. However, the most obvious and attention-grabbing curiosity is some kind of arch in the middle of the island they landed on. Collins connects it to some of the ghost stories he heard back home on earth, and opts to try putting his own limbs through. When he does, he pulls back a wooden water pitcher. Curious to try again, he pulls back a whole assortment of items, and deduces that the portal must somehow be connected back to the Brotherhood's camp. It also seems to draw some level of power from contact with his body. He and R'Ariel take the risk to jump through the portal, and land on a table back in the camp. They're quickly drawn to the commotion of Wilde grappling with DeBarres, where they confront Father Morgan. The leader of the cult reveals just what Thet is: an Iconian | |||
;The Iconian in the Lake | |||
Aboard Arrow, Ergaholz has revealed to Ander, Caden, and Serinus that the signals they've received from Theta 122 match Iconian signals the Sheliak have recorded elsewhere. | |||
On Theta 122, Collins gathers his officers and makes a break for the surface, attempting to escape the Brotherhood... | |||
==Important SIM's== | ==Important SIM's== | ||
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* [https://groups.google.com/g/sb118-arrow/c/-OqKr16z-ow I'm With Torpid] - '''239802.01''' Ergaholz makes a request for asylum. | * [https://groups.google.com/g/sb118-arrow/c/-OqKr16z-ow I'm With Torpid] - '''239802.01''' Ergaholz makes a request for asylum. | ||
* [https://groups.google.com/g/sb118-arrow/c/8jYa4fDgUhc Sins] - '''239802.01''' Grettze demands the arrest and return of Ergaholz. | * [https://groups.google.com/g/sb118-arrow/c/8jYa4fDgUhc Sins] - '''239802.01''' Grettze demands the arrest and return of Ergaholz. | ||
* [https://groups.google.com/g/sb118-arrow/c/aVMcLyVcOXs Old Ghosts and Warp Points] - '''239802.03''' Collins ponders the purpose and methods of a mysterious arch. | |||
* [https://groups.google.com/g/sb118-arrow/c/GG8yDq8uEQc Truth. Pure and Simple Truth] - '''239802.06''' Morgan reveals just what Thet is, and why the caves are what they are. | |||
==Honorary Mentions== | ==Honorary Mentions== |
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