USS Challenger/Living Quarters: Difference between revisions

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==Overview==
==Overview==
Starships...The backbone of the United Federation of Planets' exploration and defense fleet. Beautiful, awe-inspiring vessels that glide effortlessly from star system to star system. Every officer and enlisted crewmember in the Fleet is justifiably proud to serve on any starship. But, there's more...  
All crew and officers' (except for the Commanding officer's and Executive Officer's, which are located on deck 2) quarters are located on decks A, B, 2-5, 13-15 and deck 17.  


The most overlooked aspect of the Federation's defense is the vital need for specially trained ground forces to operate on a planet - instead of from orbit. The mighty ships of Starfleet have the power to devastate a planet, but are incapable of quelling a riot. They can level entire cities with phaser energy, but can't stop a civil war. They can take on twice their number of adversaries, but can't destroy a specific enemy entrenchment. Starships have incredible capabilities, but there are simply some things they will never be able to do. Fortunately, the Starfleet Marines can!
Individuals assigned to the Akira Class for periods over six months are permitted to reconfigure their quarters within hardware, volume, and mass limits. Individuals assigned for shorter periods are generally restricted to standard quarters configuration.
 
==Executive Quarters==
The Captain and Executive Officer of the vessel both have special quarters, located on '''Deck 2'''. They are located on a higher deck because these two people must be closer to the bridge in the event of an Alert situation.
 
These quarters are much more luxurious than any others on the ship, with the exception of the VIP/Diplomatic Guest quarters. Both the Executive Officer's and the Captain's quarters are larger than standard Officers Quarters, and this space generally has the following accommodations: a bedroom (with a nice, fluffy bed), living/work area, bathroom, food replicator, ultrasonic shower, old-fashioned water shower, personal holographic viewer, provisions for pets, and even a null-grav sleeping chamber. These quarters are similar in "comfort" to those of a high-ranking officer's quarters on a Galaxy Class Starship.
 
==Officers' Quarters==
Starfleet personnel from the rank of Lieutenant Junior Grade up to Commander are given one set of quarters to themselves.  In addition, department heads and their assistants are granted such privileges as well, in an effort to provide a private environment to perform off-duty work.  After six months, officers are permitted to bring family aboard the ship and a slightly larger room is allocated to them. Members of the Captain's Senior Staff can have these restrictions waved with the Captain's permission.
 
These accommodations typically include a small bathroom, a bedroom (with standard bed), a living/work area, a food replicator, an ultrasonic shower, personal holographic viewer, and provisions for pets.
 
Officers may request that their living quarters be combined to form one large dwelling.
 
==Crew Quarters==
Standard Living Quarters are provided for both Starfleet Non-Commissioned Officers and Ensigns. These persons are expected to share their room with another crewmate due to space restrictions aboard the starship.  After six months, crewmembers are permitted to bring family aboard the ship and a slightly larger room is allocated to them.
 
Two NCO's or two Ensigns are assigned to a suite. Accommodations include 2 bedrooms with standard beds, connected by a living/work area. A washroom with ultrasonic shower is located off of each bedroom. A food replicator and a personal holographic viewer are located in the living area. Small pets are allowed to NCO's.
 
==Enlisted Crew Quarters==
Enlisted crewmembers share quarters with up to 4 others. Accommodations include 2 bedrooms with twin beds, connected by a living/work area. A washroom with ultrasonic shower is located off of each bedroom. A food replicator and a personal holographic viewer are located in the living area. Pets are not allowed to enlisted crew.
 
Crewmen can request that their living quarters be combined to create a single larger dwelling.


==Marine Quarters==
==Marine Quarters==
The Starfleet Marines. Just the name sends chills down the collective spine of hostile commanders throughout the galaxy. The enemies of the Federation know that an attack on the Federation or on any of her people will not go unnoticed or unanswered. While the ships of Starfleet battle them in space, the Starfleet Marines will pound them on the surface. Marines are specially trained for planetary operations of every kind - from covert landings to full-scale defensive warfare. The Marines are the Federation's best weapon against an enemy presence on a member world, are the only hope for removing any enemy that manages to gain a foothold.
The Marine Barracks are a spartan living arrangement, with row upon row of racks and bunks.  Officers and Junior Officers are housed among the men, the only difference being that they are given a cubicle arrangement, a small amount of privacy.  A number of enclaves are present, allowing the senior and junior officers the ability to have small, private meetings with their individual teams.   
The Marine Barracks are a spartan living arrangement, with row upon row of racks and bunks.  Officers and Junior Officers are housed among the men, the only difference being that they are given a cubicle arrangement, a small amount of privacy.  A number of enclaves are present, allowing the senior and junior officers the ability to have small, private meetings with their individual teams.   


Unlike the rest of Starfleet Naval crewmen, the Marines are quartered with their gear, both operational and functional. Therefore, it is not uncommon to see rows of well maintained Phaser Type III and Type II among the barracks.  Additionally, there are more mundane weapons including melee weapons, and even operational equipment for extended operations.
Unlike the rest of Starfleet Naval crewmen, the Marines are quartered with their gear, both operational and functional. Therefore, it is not uncommon to see rows of well maintained Phaser Type III and Type II among the barracks.  Additionally, there are more mundane weapons including melee weapons, and even operational equipment for extended operations.
==VIP Guest Quarters==
[[Image:Header6.gif|left]]The Akira Class is a symbol of UFP authority, a tool in dealing with other races. Starfleet intends to use Akira Class in diplomacy several times, and the need to transport or accommodate Very Important Persons, diplomats, or ambassadors may arise.
These quarters are located on '''Deck 3'''. These quarters include a bedroom, spacious living/work area, personal viewscreen, ultrasonic shower, bathtub/water shower, provisions for pets, food replicator, and a null-grav sleeping chamber. These quarters can be immediately converted to class H, K, L, N, and N2 environments.  While smaller in size than those facilities aboard a Galaxy Class or the newer Norway Class vessel, they are still far superior in fit and finish when compared to Starfleet Officer quarters.
== Diplomatic Suite ==
For special operations, the Diplomatic Suite has quarters for 50 people, negotiating rooms, and a small entertainment center. It is designed to be a neutral area where negotiations can be staged.


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