StarBase 118 Commercial Sector: Difference between revisions

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{{SB118}}
{{Ops-motto}}
The social and economic heart of Starbase 118 is undoubtedly the Commercial Sector. The Commercial sector refers both to the overall civilian commerce area in on the starbase as well as the specific domed city area.  The overall sector has four distinct areas:
{{Sb118Ops}}
{| style="width:75%" border='0'
*'''[[The Promenade]]:''' a ring of businesses and services that circle the upper dome.  This serves as the first port (and first impression) for most travelers. It is also the most easily accessible area for on duty Starfleet officers and cadet attending StarBase 118's Academy.  As such the shops on the Promenade are the most well established, well vetted and are some of the most popular places on the Starbase
| The social and economic heart of Starbase 118 is undoubtedly the Commercial Sector. The Commercial sector refers both to the overall civilian commerce area in on the starbase as well as the specific domed city area.  The overall sector has three distinct areas, which contain eleven districts and four sub-districts between them.


*'''[[StarBase_118_Dungeon|The Dungeon]]:''' an area carved out below the commercial center dome, the Dungeon has always had a bad reputation.  In years past when there were corrupt officers and officials working in the area there were reports of unpunished crime in this sector.  However the elemental damage that occurred under the command of Captain William Rodgers was a blessing in disguise.  The following restoration allowed Starfleet to get in and 'clean out' the Dungeon area and erase most of the criminal activity going on there.  While the Dungeon still has a rough and tumble reputation, it's guilty pleasures are well watched by security.


*'''[[Nuova Eleganza]]:''' Nuova Eleganza is a subdistrict of StarBase 118 that falls directly under the 'Dungeon' level. It is a district of gothic architecture, narrow passageways and waterways that reach every corner of the district making it one of the most unique and trendy places on the station to visit or live.
{{LCARS-bar-heading|Overview|10|COLOR=linear-gradient(to right, #e6be35, #c17207)}}


*'''Commercial Sector:''' Comprised of four distinct cities spread around a large lake with a transportation centre on a central island, the Commercial Sector is a bustling metropolis and cultural melting pot that serves a shining beacon of the cultural diversity of the United Federation of Planets and her allies. With over 200,000 inhabitants ranging from active Starfleet officers and their families, independent civilians making a living, political refugees looking for a better life and everything else in between calling this place ‘home’, the Commercial Sector is, in essence, a self-contained city in space with its own civilian oversight government that works closely with Starfleet. And in addition the permanent residents are the transient visitors for those looking for a weekend break, freighter crews who are making overnight stops, to couples eloping. It is estimated that at any one time there is no less than 300,000 people in the Commercial Sector.


[[Image:SB118 CS PD.png|thumb|500px|Right|Click Image to enlarge]]Comprising almost the entirety of the bulbous middle section of Starbase 118, the Commercial District is almost 4.25 kilometres in diameter and 1.45 kilometers tall (in contrast, the island of Manhattan is 2km in diameter). Holographic clouds are simulated at a range of between 1200 and 1400 meters and the sky is a holographic projection as is the sunlight. The various districts are programmed to receive seasonal weather such as snow in the winter or heavier rain in the tropical season, depending on the climate they are based on. In addition, holographic representations of countryside are displayed ground level to give the appearance that the dome is endless. Most of the districts also incorporate around various artificial rivers and streams which come off of the main body of the lake.


==Overview==
The Commercial Sector is a bustling metropolis and cultural melting pot that serves a shining beacon of the cultural diversity of the United Federation of Planets and her allies. With over 200,000 inhabitants ranging from active Starfleet officers and their families, independent civilians making a living, political refugees looking for a better life and everything else in between calling this place ‘home’, the Commercial Sector is, in essence, a self-contained city in space with its own civilian oversight government that works closely with Starfleet. And in addition to the permanent residents are those transient visitors for those looking for a weekend break, freighter crews who are making overnight stops, and all other sorts of travelers. It is estimated that at any given time there are no less than 300,000 people in the Commercial Sector.
Comprising almost the entirety of the bulbous middle section of Starbase 118, the Commercial District is almost 4.25 kilometres in diameter and 1.45 kilometers tall (in contrast, the island of Manhattan is 2km in diameter). Holographic clouds are simulated at a range of between 1200 and 1400 meters and the “sky” is a holographic projection as is the sunlight. At various times of the year, some of the cities are programmed to receive seasonal weather such as snow in the winter seasons on Earth and on Bajor and in addition, holographic representations of countryside are displayed ‘ground level’ to give the appearance that the dome is endless. Each of the cities are also built around various ‘rivers’ and ‘streams’ that come off the main body of the lake.


Civilians and Starfleet personnel alike make their homes in the non-standard housing of the Commercial Sector.
* An officer must be of the rank of full Lieutenant (or Marine Captain) to move out of standard Starfleet quarters and into the Commercial sector.  Lower ranked officers need to petition their Commanding Officer and receive permission to move.
* An enlisted personnel must be of the rank of Chief Petty officer or higher to move out of standard Starfleet quarters; enlisted ranks having at least 7 years of service may petition to move with their Department Chief's permission.


==Districts==
{{LCARS-bar-heading|Upper Dome|10|COLOR=linear-gradient(to right, #e6be35, #c17207)}}
===Shi’Kahr===


[[Image:Shi'Kahr District.jpg|thumb|200px|left|Shi’Kahr District]]
If viewed from a top down clock perspective, the Shi’Kahr District- modelled after the capital city of Vulcan would occupy from the 12 to 3 positions.
Here the temperature is in line with that of it’s namesake on Vulcan, which frequently makes it the warmest place on the station. Unsurprisingly, most of the citizens of the station who live in this district are Vulcan, although the presence of Starbase 118 University and the popularity of the native art and literature mean that in recent years there have a been a sharp rise in the number of non-Vulcans permanently residing. The station’s civilian administration have their offices within this sector.


'''Notable Establishments & Locations''': [[IDIC, the Vulcan Spa|IDIC (Vulcan Spa)]], Starbase 118 University, [[Yem-tukh]], [[I'vish|The I'vish Gallery]], [[Aquarium|The Aquarium]], [[8 x 8|8x8]], T’Sanek’s Meditation Retreat, Spock Memorial Plaza, Civilian Administration and Oversight Centre, The Katric Shrine, Hall Of Thought, [[Aitas' Quarters]].
This contains only one distinct area, '''[[The Promenade]]'''. It consists of a ring of businesses and services that circle the upper dome.  This serves as the first port (and first impression) for most travelers.  It is also the most easily accessible area for on duty Starfleet officers and cadet attending StarBase 118's Academy.  As such the shops on the Promenade are the most well established, well vetted and are some of the most popular places on the Starbase




{{LCARS-bar-heading|Main Dome|10|COLOR=linear-gradient(to right, #e6be35, #c17207)}}




[[File:118 Map.png|thumb|500px|right|Click Image to enlarge]]The largest portion of the Commercial Sector, this area contains seven districts and all four sub-districts, and is often referred to as the commercial sector rather than as simply a portion of it. The main dome was where most of the damage from [[SB118Ops_Mission_Logs/Sal_Taybrim/Edge_of_Glory|Chennel's attack]] in 2394 occurred, and thus saw extensive renovations later that year.
*'''[[Starbase 118 Shi'Kahr District|Shi'Kahr]]''': A large district designed in a mixture of various Vulcan styles.
**''[[Starbase 118 Hurutam Sub-district|Hurutam Sub-district]]'': Shi'Kahr's Tellarite-styled sub-district.
*'''[[Starbase 118 Ohmallera District|Ohmallera District]]''': A large district named in remembrance of the Betazoid city.
*'''[[Starbase 118 Qo'noS District|Qo'noS District]]''': Themed after the Klingon homeworld, this district is of medium size.
*'''[[Starbase 118 Ashalla District|Ashalla District]]''': A large Bajoran district; a hub of religious activity on the station.
**''[[Starbase 118 Coranum Sub-district|Coranum Sub-district]]'': A small Cardassian community within the Ashalla District.
*'''[[Starbase 118 Mak'ala District|Mak'ala District]]''': Named after the Trill city, this district is of a medium size.
**''[[Starbase 118 Little Risa|Little Risa]]'': A welcoming beach area designed after [[Risa]].
*'''[[Starbase 118 San Francisco District|San Francisco District]]''': Another medium-sized district, named after the city where the Federation was founded.
**''[[Starbase 118 Hong Kong Sub-district|Hong Kong Sub-district]]'': Designed after the [[Human|Terran]] city.
*'''[[Starbase 118 Trinity City|Trinity City]]''': A diverse area that is also the hub of the station's civilian administration.


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===New York===
{{LCARS-bar-heading|Lower Sections|10|COLOR=linear-gradient(to right, #e6be35, #c17207)}}


[[Image:New_York_District.jpg|thumb|200px|left|New York District]]
If viewed from a top down clock perspective, the New York District- modelled after the Manhattan area of the Earth’s famed city- would occupy the 3 to 6 positions. The temperature is best described as average and features snow in the Terran winter months. Considered the cultural centre of the Starbase, New York district features a recreation of the famed Broadway and sports seventeen theatres on “Neo-Broadway” as well as several “off-Broadway theatres” that put on plays from all over the known galaxy. In addition, the district also features various art galleries and restaurants, catering for everyone from the casual visitor to the loftiest of art critics. In contrast, a small sub-district of New York is “New Quo’NoS”- a hub for Klingon culture and arts… and fighting.


'''Noteable Establishments & Locations''' : [[The Twilight's Edge]], [[Zhynn's Import/Export]], [[Fourth Line Art Gallery|The Fourth Line Art Gallery]], Neo-Broadway, [[The Retreat]], [[Ktarian Vineyards|The Ktarian Vineyards]], The Promenade Convention Centre, [[Acquire, The|The Acquire]], The Gorkon Museum, Manolo Blahnik, The “Brooklyn” Bridge (leads to Ashalla District), New Central Park, [[Theo's Quarters|Theo Whittaker’s Apartment]], [[Rose d'Orléans Café]], [[The Greasy Spoon]], [[Tiahada’s Furniture]], New Grand Central Transit Station, [[The Chamber]].
These areas are located beneath the main dome, in a space originally carved out from service corridors, access tunnels, and other areas that were at one point overlooked. Thus, it has undergone numerous renovations over the years, such as the revamping of one section into ''Nuova Eleganza'' in 2393, and the creation of the ''Laikan District'' from a portion of ''The Dungeon'' in 2394.  


*'''[[StarBase_118_Dungeon|The Dungeon]]''': Built directly beneath the main dome, this area caters to more eccentric tastes.
*'''[[Starbase 118 Laikan District|Laikan District]]''': On the same level as ''The Dungeon'', this cold area emulates Andorian architecture.
*'''[[Nuova Eleganza]]''': A trendy district of Gothic architecture located beneath the Laikan and Dungeon areas.
|}




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{{LCARS-bar-heading|Commercial Sector Housing|10|COLOR=linear-gradient(to right, #e6be35, #c17207)}}


===Ashalla===


Civilians and Starfleet personnel alike make their homes in the non-standard housing of the Commercial Sector.
*An officer must be of the rank of full Lieutenant (or Marine Captain) to move out of standard Starfleet quarters and into the Commercial sector. Lower ranked officers need to petition their Commanding Officer and receive permission to move.
*Enlisted personnel must be of the rank of Chief Petty officer or higher to move out of standard Starfleet quarters; enlisted members who have at least seven years of service may petition to move with their Department Chief's permission.


[[Image:Ashalla District.jpg|thumb|200px|left|Ashalla District]]
If viewed from a top down clock perspective, Ashalla District- modelled after the capital city of Bajor- would occupy the 6 to 9 positions. The temperature is balmy in line with the real Ashalla, although it is not as tropical as the San Francisco District. Viewed as the centre of spiritual life aboard the station, there is also a growing artisan community to rival that of the New York District, with exhibitions and installations frequently appearing all year round. The Temple of the Prophets attracts thousands of visitors all round and not just from believers. In addition, several dozen other faiths from around the galaxy including Islam, Christianity, Judaism and Buddhism from Earth, Fourism from Betazed and, most recently  The Oralian Way from Cardassia Prime have opened temples and shrines in this district. Visitors to the Ashalla District will also notice that it is less metropolitan than the the districts- with plenty of greenery and water as opposed to towering skyscrapers. As such, this has also become popular with those people looking for peace and quiet or a break from the hustle and bustle of urban life, with several camping sites and retreats opening over the last two years. One of the most recent developments is a small community of Cardassians, who have been accepted into this predominantly Bajoran area.
'''Noteable Establishments & Locations''': The Bajoran Temple, St. Peter’s Cathedral, The Zeigler Synagogue, The Istiqual Mosque, The Buddhist Retreat, The Oralian Way Temple, [[Banny's Salt Market]], Shrine Of The Four, [[Subspace Cafe|The Subspace Café]], Virtual Lifescapes, The Li Nalas Memorial Monument.
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===San Francisco===
[[Image:San Francisco District.jpg|thumb|200px|left|San Francisco District]]
If viewed from a top down clock perspective, San Francisco District- modelled after the famed city on Earth- would occupy the 9-12 position. The temperature here is usually several degrees cooler than the Shi’Kahr District. Approximately a third of this district is in fact modelled after the city of New Orleans. If New York is the cultural capital of the station, then San Francisco District is seen as the entertainment capital, with dozens of night clubs, sport stadiums, concert arenas and jazz bars to be found. There is a spirit of inclusivity with architecture inspired by dozens of worlds and ways of lives, and all sports teams- including the newly established Starbase 118 Seahawks baseball team- have mixed gender teams. Perhaps the most dominant feature of the district is the scaled down replica of the Golden Gate Bridge, which despite being half the size of the original, dominates the skyline of this liberal metropolis and connects it to the Ashalla District as well as a budding holography studio- in perhaps a nod to another Earth city, Los Angeles.
'''Noteable Establishments & Locations''': [[Playful Minds]], Gov’s Pastries, [[Unity Club]], [[Salty Dawg|The Salty Dawg]], [[Neutral Zone (shop)|The Neutral Zone]], [[Flamingo Club|The Flamingo Club]], [[Dragon's Lair|The Dragon's Lair]], The Golden Gate Bridge Replica,
[[Anders Quarters|Baylen Anders’ Apartment]], [[The River of Time (SB118 Shop)|The River of Time]], [[Little Shoppe of Sundaes]], [[Cabo Breeze]] , [[Blue Sparkler|The Blue Sparkler]],  [[La Roma's Night Spot]], [[Galaxy Invaders Archaic Arcade]], [[Virtual Lifescapes]]
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===Central Island===
[[Image:Central Island.jpg|thumb|200px|left|Central Island Compound]]
[[The Island]] is the Transportation into the Commercial sector drops down from the center of the Dome and all the way to Central Island in center on 118 Bay, the Island is home to the Commercial Sector City Hall, Mayors House and Operations Center.  There are also a Second Office for the Stations Commanding Officer, First Officer and Second Officer along with a briefing room and an Emergency Operations Center, for Command and Control of the Station if the Hub for any reason goes offline or is taken over by hostile forces.  One top of the hidden Operations EOC there is an elegant Old World Grand Ballroom on the island that can be used for formal dress events.
Seeing how the island is the main transportation into the dome there is also a security check point center, maned by both Star Fleet Security and Federations Marshals with the Commercial Sector Police Force.  VIP's may chose to exit onto the island and take a water transport to one of the main cities, but that is only for VIP's and the High Ranking Star Fleet Officers, all others will go to the underground Transport systems to the the cities.
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===The Dungeon===
[[Image:The Dungeon.jpg|thumb|200px|left|The Main Corridor on the Dungeon]]
Underneath the sprawling and varied surface of the Commercial Sector, and beneath the extensive underground transportation system, is a complex network of service corridors and access tunnels that, in the years since Starbase 118 was declared operational, has developed its own community, home to private clubs, businesses and clientele that desire both privacy and an element of exclusivity. While this community, referred to as “The Dungeon” by many residents, used to maintain a veneer of respectability even in the face of its reputation as “the rough neighbourhood”, recent years have seen the Starbase 118 Travel Advisory Group issue strong recommendations to avoid the area entirely and is believed by many to be the home of the station’s criminal element.
'''Noteable Establishments & Locations''': [[Suena's Repair & Salvage]], [[Mundok's|Mundok's Bar]],[[Free Trader|The Free Trader]], [[Tea Room|The Tea Room]], [[Dr. Wyrk's Counseling Center]], [[Playhouse|The Playhouse]]..
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==Goods & Services==
It is important to remember what a starbase represents in the Beta Quadrant. For the crews on a freighter, it is where they can get a new plasma inducer, and have a qualified engineer install it. Federation starbases are where you head if you are oppressed and seeking political asylum. Federation starbases are where you go if one of your crew comes down with some illness that even a veteran doctor has never seen. It is a place where a traveler can get off one ship, and wait for the arrival of another. It is where the tired, lonely, and wealthy crews can spend some time and blow off some steam. There will be refugees who made it there, but don't have transit visas to their intended destination. There will often be mercenaries looking for work. There will be spies for all the major powers trying to gather intelligence. Even with the tightest restrictions, starbases tend to get populated with a wide variety of people.
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==Notable Locations==
===New Orleans Sub-District===
[[Image:Royal-Street-In-The-French-Quarter-Of-New-Orleans.jpg|thumb|200px|left|The French Quarter of New Orlean]]
Nestled at the trailing edge of the San Francisco District, the New Orleans sub-district recreates the famous French quarter of the famed Terran city while also taking the best of the New Orleans experience and adding it to another great city.  Here you can ride an old fashioned horse and buggy around the area and find some of the best food and dinning on the station.  There are also numerous small art shops and antique stores along the recreated famous Royal Street.  There is also a strong LGBT presence in the French quarter with a few bars like the Bourbon Pun, and the Vue.  There is the only Catholic church on the station, The recreation of St. Louis Cathedral is on the outside of the sub-district leading back into San Francisco. The area is separated from the city by a small canal.
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===Quo'nos Sub-District===
[[Image:Quo'noS Sub District.jpg|thumb|200px|left|The Quo'nos Sub-Distric]]
Nestled at the trailing edge of the New York District, Quo'nos is a place to get Klingon Foods and Blood Wine. There are some combat schools, along with a competition arena in the center of the little town square.  There are street booths that sell Klingon art, music, candles and there is even a booth that sells Klingon weapons.  Only blades or types, no fire power is allowed in the Dome.
If your looking for culture this is a must see place.  There is the Hall of Hero's Museum and the Klingon Heritage Museum and Cultural Center.  There you can lean every thing that you would every want to know about Klingon history and honor.  The Quo'nos Sub-District is managed by a Klingon Member of the Junior Council that also serves as a board member on the Commercial Board.  If you like Dramatic Opera, head down to the Tang Te Voc Opera house for Blood Wine and Song, there is a great song and opera of Honor and battle song nightly at this house.
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==The Dome and its Operations==
[[Image:SB118 CS PD.png|thumb|900px|Center|Click Image to enlarge the cutaway of the Commercial Sector]]


This gives you a look into the Dome, with it sections of Famous cities inside.  The outer area beyond the dome host many shuttle bays with multi docking ports for Commercial Ships, Shuttles and Cargo command pods.  The outer dome also host many holodecks, gardens, civilian quarters, Cargo Bays, meeting facility's and sickbays along with repair shops for ships and shuttles and fuel stations.
{{LCARS-bar-heading|The Dome & Its Operations|10|COLOR=linear-gradient(to right, #e6be35, #c17207)}}


Atop the Dome, hidden in the holo-matrix of the Dome is an eight deck round structure that sticks out from the top of dome flowing down wards.  This unit service two purposes, The first is as the first Checkpoint scan of the lifts going down into the Dome.  This Checkpoint sends all data to the Island.  The second is as the Holo-matrix control center that controls the artificial weather on the dome.  With all the different cities and towns among the dome, this is quite demanding and each deck focuses on a sector of the dome.


Beneath the dome and the transportation systems are the dome generator systems to keep the holo-matrix online along with all the weather and city powerThis Area is run by civilian engineers but overseen by an Star Fleet Deputy Engineer.
The outer area beyond the main commercial area of the dome host shuttle bays with multiple docking ports for all sorts of commercial and civilian vesselsThe outer dome also hosts many holodecks, gardens, civilian quarters, cargo bays, meeting facilities, repair shops for ships or shuttles, and fuel stations.


[[File:118 Map.png|thumb|900px|Center|Click Image to enlarge the map of the Commercial Sector]]
Atop the dome, hidden in the holo-matrix is an eight deck round structure that sticks out from the top of the dome and flows downward.  This unit serves two purposes: one is as the first checkpoint scan of the lifts going down into the Dome. This checkpoint sends all data to a hub on Trinity City.  The second is as the holo-matrix control center that controls the artificial weather on the dome.  With all the different cities and towns among the dome, this is quite demanding and each deck focuses on a sector or two of the main area.


Beneath the dome and the transportation systems are the dome generator systems to keep the holo-matrix online along with all the weather and city power.  This area is largely run by civilian engineers, but is overseen by an Starfleet Deputy Engineer.


{{SB118Establishments}}
{{SB118Establishments}}


[[Category:StarBase 118 Ops|*]]
[[Category:Starbase 118 locations|C]]
[[Category:Starbase 118 locations|C]]
[[Category:StarBase 118 Commercial Sector|*]]

Latest revision as of 02:37, 22 July 2022

Ops-icon.gif       "The important thing is this: To be able at any moment
to sacrifice what we are for what we could become."
- Charles Du Bos


The social and economic heart of Starbase 118 is undoubtedly the Commercial Sector. The Commercial sector refers both to the overall civilian commerce area in on the starbase as well as the specific domed city area. The overall sector has three distinct areas, which contain eleven districts and four sub-districts between them.


Overview


Click Image to enlarge
Comprising almost the entirety of the bulbous middle section of Starbase 118, the Commercial District is almost 4.25 kilometres in diameter and 1.45 kilometers tall (in contrast, the island of Manhattan is 2km in diameter). Holographic clouds are simulated at a range of between 1200 and 1400 meters and the sky is a holographic projection as is the sunlight. The various districts are programmed to receive seasonal weather such as snow in the winter or heavier rain in the tropical season, depending on the climate they are based on. In addition, holographic representations of countryside are displayed ground level to give the appearance that the dome is endless. Most of the districts also incorporate around various artificial rivers and streams which come off of the main body of the lake.

The Commercial Sector is a bustling metropolis and cultural melting pot that serves a shining beacon of the cultural diversity of the United Federation of Planets and her allies. With over 200,000 inhabitants ranging from active Starfleet officers and their families, independent civilians making a living, political refugees looking for a better life and everything else in between calling this place ‘home’, the Commercial Sector is, in essence, a self-contained city in space with its own civilian oversight government that works closely with Starfleet. And in addition to the permanent residents are those transient visitors for those looking for a weekend break, freighter crews who are making overnight stops, and all other sorts of travelers. It is estimated that at any given time there are no less than 300,000 people in the Commercial Sector.


Upper Dome


This contains only one distinct area, The Promenade. It consists of a ring of businesses and services that circle the upper dome. This serves as the first port (and first impression) for most travelers. It is also the most easily accessible area for on duty Starfleet officers and cadet attending StarBase 118's Academy. As such the shops on the Promenade are the most well established, well vetted and are some of the most popular places on the Starbase


Main Dome


Click Image to enlarge
The largest portion of the Commercial Sector, this area contains seven districts and all four sub-districts, and is often referred to as the commercial sector rather than as simply a portion of it. The main dome was where most of the damage from Chennel's attack in 2394 occurred, and thus saw extensive renovations later that year.


Lower Sections


These areas are located beneath the main dome, in a space originally carved out from service corridors, access tunnels, and other areas that were at one point overlooked. Thus, it has undergone numerous renovations over the years, such as the revamping of one section into Nuova Eleganza in 2393, and the creation of the Laikan District from a portion of The Dungeon in 2394.

  • The Dungeon: Built directly beneath the main dome, this area caters to more eccentric tastes.
  • Laikan District: On the same level as The Dungeon, this cold area emulates Andorian architecture.
  • Nuova Eleganza: A trendy district of Gothic architecture located beneath the Laikan and Dungeon areas.


Commercial Sector Housing


Civilians and Starfleet personnel alike make their homes in the non-standard housing of the Commercial Sector.

  • An officer must be of the rank of full Lieutenant (or Marine Captain) to move out of standard Starfleet quarters and into the Commercial sector. Lower ranked officers need to petition their Commanding Officer and receive permission to move.
  • Enlisted personnel must be of the rank of Chief Petty officer or higher to move out of standard Starfleet quarters; enlisted members who have at least seven years of service may petition to move with their Department Chief's permission.


The Dome & Its Operations


The outer area beyond the main commercial area of the dome host shuttle bays with multiple docking ports for all sorts of commercial and civilian vessels. The outer dome also hosts many holodecks, gardens, civilian quarters, cargo bays, meeting facilities, repair shops for ships or shuttles, and fuel stations.

Atop the dome, hidden in the holo-matrix is an eight deck round structure that sticks out from the top of the dome and flows downward. This unit serves two purposes: one is as the first checkpoint scan of the lifts going down into the Dome. This checkpoint sends all data to a hub on Trinity City. The second is as the holo-matrix control center that controls the artificial weather on the dome. With all the different cities and towns among the dome, this is quite demanding and each deck focuses on a sector or two of the main area.

Beneath the dome and the transportation systems are the dome generator systems to keep the holo-matrix online along with all the weather and city power. This area is largely run by civilian engineers, but is overseen by an Starfleet Deputy Engineer.


Starbase locations · StarBase 118 Commercial Sector · Places by type
Upper Dome

Starbase 118 Promenade

Main Dome

Shi'Kahr (Hurutam Sub-district) · Ohmallera · Qo'noS · Ashalla (Coranum Sub-district)
Mak'ala (Little Risa) · San Francisco (Hong Kong Sub-district) · Trinity City

Lower Sections

The Dungeon · Laikan District · Nuova Eleganza

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