Academy Core Courses: Difference between revisions

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All cadets are required to participate in a set of '''Core Courses''' that introduce them to a variety of subjects. It is important to StarFleet that their officers be well educated, and through this set of courses each cadet is ensured a basic set of skills.
All cadets are required to participate in a set of '''Core Courses''' that introduce them to a variety of subjects. It is important to StarFleet that their officers be well educated, and through this set of courses each cadet is ensured a basic set of skills.


==List of Core Courses==
===List of Core Courses===
* Administration: StarFleet Operations  
* ''' {{s|Starfleet Command School|Administration}}'''
* Administration: Chain of Command and General Protocol  
** ADMIN101: Starfleet Operations  
* Diplomacy: General  
** ADMIN110: Chain of Command and General Protocol  
* Engineering: Computer Memory and Personnel Interfaces  
* ''' {{s|Starfleet Command School|Diplomacy}}'''
* Engineering: LCARS Programming 1
** DIPL101: General  
* Engineering: Replicators, Transporters and Holodecks  
* '''[[Starfleet Engineering School|Engineering]]'''
* Engineering: Sensors, Communications and Helm Systems  
** ENG221: LCARS Programming 1
* History: Federation  
** ENG231: Computer Memory and Personnel Interfaces  
* Language: Federation Standard  
** ENG232: Replicators, Transporters and Holodecks  
* Language: (Non-Terran, Major Species)
** ENG233: Sensors, Communications and Helm Systems  
** Level 1
* ''' {{s|Starfleet Academy Division of Arts & Sciences|History}}'''
* Law: Federation, General  
** HIST101: Birth of the Federation  
* Mathematics: Concepts  
* ''' {{s|Starfleet Academy Division of Arts & Sciences|Language}}'''
* Medicine: First Aid and Field Medicine  
** LANG101: Federation Standard
* Physics: Concepts  
** LANG1_0: (Major Species)
* Piloting: Runabouts and Shuttles  
*** Level 100: Elementary
* Survival: Starship Emergencies  
* ''' {{s|Starfleet Command School|Law}}'''
* Survival: Environmental Suits and Zero-G Training  
** LAW101: Federation, General  
* Tactics: Combat, Unarmed  
* ''' {{s|Starfleet Academy Division of Arts & Sciences|Mathematics}}'''
* Tactics: Combat, Small Weapons  
** MATH101: Concepts  
* Xenobiology: Concepts  
* ''' {{s|Starfleet Medical Academy|Medicine}}'''
* Xenology: General  
** MED101: First Aid and Field Medicine  
* ''' {{s|Starfleet Academy Division of Arts & Sciences|Physics}}'''
** PHYS101: Concepts  
* ''' {{s|Starfleet Command School|Piloting}}'''
** PILOT101: Runabouts and Shuttles  
* ''' {{s|Starfleet Academy Survival Training|Survival}}'''
** SURV101: Starship Emergencies  
** SURV110: Environmental Suits and Zero-G Training  
* ''' {{s|Starfleet Academy Survival Training|Tactics}}'''
** TAC101: Combat, Unarmed  
** TAC110: Combat, Small Weapons  
* ''' {{s|Starfleet Academy Division of Arts & Sciences|Xenobiology}}'''
** BIO101: Concepts  
* ''' {{s|Starfleet Academy Division of Arts & Sciences|Xenology}}'''
** XEN101: General


{{Academyfooter}}
[[Category:StarFleet Academy Curriculum|Core]]
[[Category:StarFleet Academy Curriculum|Core]]

Latest revision as of 20:41, 16 May 2014

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All cadets are required to participate in a set of Core Courses that introduce them to a variety of subjects. It is important to StarFleet that their officers be well educated, and through this set of courses each cadet is ensured a basic set of skills.

List of Core Courses

  • Administration
    • ADMIN101: Starfleet Operations
    • ADMIN110: Chain of Command and General Protocol
  • Diplomacy
    • DIPL101: General
  • Engineering
    • ENG221: LCARS Programming 1
    • ENG231: Computer Memory and Personnel Interfaces
    • ENG232: Replicators, Transporters and Holodecks
    • ENG233: Sensors, Communications and Helm Systems
  • History
    • HIST101: Birth of the Federation
  • Language
    • LANG101: Federation Standard
    • LANG1_0: (Major Species)
      • Level 100: Elementary
  • Law
    • LAW101: Federation, General
  • Mathematics
    • MATH101: Concepts
  • Medicine
    • MED101: First Aid and Field Medicine
  • Physics
    • PHYS101: Concepts
  • Piloting
    • PILOT101: Runabouts and Shuttles
  • Survival
    • SURV101: Starship Emergencies
    • SURV110: Environmental Suits and Zero-G Training
  • Tactics
    • TAC101: Combat, Unarmed
    • TAC110: Combat, Small Weapons
  • Xenobiology
    • BIO101: Concepts
  • Xenology
    • XEN101: General


REV SD 239105.16