Amity Outpost Layout: Difference between revisions

→‎Ancillary Support Section (aka "The Cellar"): Added illustration for Shuttlebays 4 and 5
(→‎Ancillary Support Section (aka "The Cellar"): Added illustration for Shuttlebays 4 and 5)
(13 intermediate revisions by 6 users not shown)
Line 23: Line 23:
The top half of Copernicus Center runs vertically through the middle of the Grand Mezzanine.
The top half of Copernicus Center runs vertically through the middle of the Grand Mezzanine.


The Spire is visible through the transparent roof of the Grand Mezzanine.
The Spire and the beautiful purple nebula is visible through the transparent roof of the Grand Mezzanine.


=== Mezzanine Level ===
=== Mezzanine Level ===
Line 73: Line 73:


=== Levels ===
=== Levels ===
==== Federation Diplomatic Corps levels ====
* Level 15 (Top)
* Level 15 (Top)
** Chief of Mission's Office (Ambassador [[Rivi Vataix]]'s office).  Overlooks the mezzanine.
** Chief of Mission's Office (Ambassador [[Rivi Vataix]]'s office).  Overlooks the mezzanine.
Line 83: Line 85:
* Level 12:
* Level 12:
** Embassy Row (upper)
** Embassy Row (upper)
* Level 11:  
* Level 11:
* Level 10:  
* Level 10:
* Level 9: [[index.php?title=Media:Amity-Sec-Control.jpg|Security Center]], [[index.php?title=Media:Amity-Brig.jpg|Brig]], [[index.php?title=Media:Big lab.jpg|Main Armory]], [[index.php?title=Media:Intelligence liason office.jpg|Chief of Sec/Tac Office]]
* Level 9: [[index.php?title=Media:Amity-Sec-Control.jpg|Security Center]], [[index.php?title=Media:Amity-Brig.jpg|Brig]], [[index.php?title=Media:Big lab.jpg|Main Armory]], [[index.php?title=Media:Intelligence liason office.jpg|Chief of Sec/Tac Office]] (To be moved to Starfleet levels)
* Level 8:  
* Level 8:
 
==== Building Entry level ====
* Level 7 (Mezzanine Ground Level):
* Level 7 (Mezzanine Ground Level):
** Reception area and Foyer, accessible from Ground Level of Grand Mezzanine.
** Reception area and Foyer, accessible from Ground Level of Grand Mezzanine.
** Elevators to all 15 floors
** Elevators to all 15 floors
==== Starfleet levels ====
* Level 6:  
* Level 6:  
** Situation Room
** Situation Room
Line 101: Line 107:
** The area outside the XO’s office is home to several sit/stand desks, each with their own LCARs console complete small holographic output. Perfect for analysts, officers, and administrative personnel alike <ref name="EmissaryInLeather" />.
** The area outside the XO’s office is home to several sit/stand desks, each with their own LCARs console complete small holographic output. Perfect for analysts, officers, and administrative personnel alike <ref name="EmissaryInLeather" />.
* Level 2:  
* Level 2:  
** Situation Room
** Briefing Room
** Briefing Room
* Level 1 (Bottom Floor):  
* Level 1 (Bottom Floor):  
Line 223: Line 228:


=== Palais-Bourbon District ===
=== Palais-Bourbon District ===
[[File:Ukinix Apartment web.png|thumb|214x214px|WIl's apartment]]
French themed. Named after the 7th quarter ("arrondissement") of Paris
French themed. Named after the 7th quarter ("arrondissement") of Paris


Line 228: Line 234:
* '''''Jardin Picard''''':  Small garden park named after Admiral Picard, located in the middle of the district
* '''''Jardin Picard''''':  Small garden park named after Admiral Picard, located in the middle of the district
* '''''Superbe Pâtisserie de l'Amitié''''': Small Patisserie located in on the edge of Jardin Picard, on ''Rue Fermat''.
* '''''Superbe Pâtisserie de l'Amitié''''': Small Patisserie located in on the edge of Jardin Picard, on ''Rue Fermat''.
* [[Wil Ukinix]]' apartment - Apartment 12-56, 12th floor Warehouse style apartment, half level sleeping area that overlooks lounge area.  Has balcony that overlooks district.{{SimRef | SIMLINK=https://groups.google.com/g/sb118-amity/c/CsQtJ2JdFSM/m/w6Lvroc2CwAJ | SIMTITLE=Ça Plane Pour Moi | CHARACTERS=Lt Cmdr [[Wil Ukinix]] | SHIP=[[Amity Outpost]] | STARDATE=239812.13 }}.
* [[Wil Ukinix]]'s apartment - Apartment 12-56, 12th floor Warehouse style apartment, half level sleeping area that overlooks lounge area.  Has balcony that overlooks district.{{SimRef | SIMLINK=https://groups.google.com/g/sb118-amity/c/CsQtJ2JdFSM/m/w6Lvroc2CwAJ | SIMTITLE=Ça Plane Pour Moi | CHARACTERS=Lt Cmdr [[Wil Ukinix]] | SHIP=[[Amity Outpost]] | STARDATE=239812.13 }}.
* [[Cara Veers]]' apartment


=== Beijing District ===
=== Beijing District ===
Line 244: Line 249:
=== San Francisco Bay District ===
=== San Francisco Bay District ===
Named after location of Starfleet HQ and Academy
Named after location of Starfleet HQ and Academy
* [[Amity_Outpost_Layout/Reade_and_Kivik_apartment|Scotty Reade's apartment]]
* [[Scotty Reade]] & [[Evelyn Beake|Evelyn Beake's]] Aparmtent
* [[Ikaia Wong]]'s apartment  
* [[Ikaia Wong]]'s apartment  
* [[John Carter]]'s apartment
* [[John Carter]]'s apartment
Line 259: Line 264:
Named after [[Betazed]]'s Capital.  Inspired by the Betazed's Lush terrain, it is the most green and natural of all the districts in the habitat ring. <ref name="Venus">[https://groups.google.com/g/sb118-amity/c/gskUm3XT2Ss/m/aLYtpt5ABQAJ ''"Venus"''], Lt Cmdr Wil Ukinix, [[Amity Outpost]], SD 239905.16</ref>
Named after [[Betazed]]'s Capital.  Inspired by the Betazed's Lush terrain, it is the most green and natural of all the districts in the habitat ring. <ref name="Venus">[https://groups.google.com/g/sb118-amity/c/gskUm3XT2Ss/m/aLYtpt5ABQAJ ''"Venus"''], Lt Cmdr Wil Ukinix, [[Amity Outpost]], SD 239905.16</ref>
* [[Keehani Ukinix|Keehani Ukinix's]] apartment
* [[Keehani Ukinix|Keehani Ukinix's]] apartment
* [[Nathan Richards]]' & [[S'Raga]]'s apartment
* [[Nathan Richards]]' apartment
* [[Cassian Iovianus]]' apartment
* [[Cassian Iovianus]]' apartment


Line 265: Line 270:
Named after region on Talax.   
Named after region on Talax.   
* Talaxi Palms Hotel, with Main reception for check in
* Talaxi Palms Hotel, with Main reception for check in
** '''Punch Monkey''': A poolside bar specializing in frozen mixed drinks, smoothies, and fruity cocktails.
* Contains a pool area
* Contains a pool area
** Half Olympic size pool with lanes (25 meters in length, four lanes)
** Half Olympic size pool with lanes (25 meters in length, four lanes)
** Resort style pool, with large jacuzzi
** Resort style pool, with large jacuzzi
** Children’s shallow pool
** Children’s shallow pool
* Gymnasium
* Gymnasium/Fitness Center
* [[Kaito Moore|Kaito Moore's]] apartment




Line 281: Line 288:
Hotels and shops:
Hotels and shops:
* '''Flight Inn''': A basic hotel with small, deliberately simple hotel rooms for people that simply want a place to sleep.  Fake grass leads out of the hotel.  It has a non-descript and drab gray foyer.  There is a small park bench located at the edge of the grass.  Its opening was delayed due to it being under construction for far longer originally planned.   
* '''Flight Inn''': A basic hotel with small, deliberately simple hotel rooms for people that simply want a place to sleep.  Fake grass leads out of the hotel.  It has a non-descript and drab gray foyer.  There is a small park bench located at the edge of the grass.  Its opening was delayed due to it being under construction for far longer originally planned.   
* '''"Backspace" Fortune Teller''': Operated by a Ferengi woman named Ninzo.  It is dark and dingy, and smells of some sort of pungent incense<ref>[https://groups.google.com/g/sb118-amity/c/nP7KjgwuYzQ/m/bgZ2hxYsBQAJ ''"Pepperoni"''], Crewman [[Annamae Barberra]], [[Amity Outpost]], SD 239905.17, </ref>.  The shop is adorned with an array of dark coloured rugs on the walls, ceiling and floor.  At the back corner of the shop is a small flight of stairs, that leads up to a disused storage room that has been converted into a very basic apartment for Crewman [[Annamae Barberra]]<ref>[https://groups.google.com/g/sb118-amity/c/UGlF0cTuxqs/m/K1EEq8UYAgAJ ''"A "Interesting" Proposition"''], Ninzo, [[Amity Outpost]], SD 239905.26</ref>.
* '''"Backspace" Fortune Teller''': Operated by a Ferengi woman named Ninzo.  It is dark and dingy, and smells of some sort of pungent incense<ref>[https://groups.google.com/g/sb118-amity/c/nP7KjgwuYzQ/m/bgZ2hxYsBQAJ ''"Pepperoni"''], Crewman [[Annamae Barberra]], [[Amity Outpost]], SD 239905.17, </ref>.  The shop is adorned with an array of dark coloured rugs on the walls, ceiling and floor.  At the back corner of the shop is a small flight of stairs, that leads up to a disused storage room that has been converted into a very basic apartment for Crewman [[Annamae Barberra]]<ref>[https://groups.google.com/g/sb118-amity/c/UGlF0cTuxqs/m/K1EEq8UYAgAJ ''"A "Interesting" Proposition"''], Ninzo, [[Amity Outpost]], SD 239905.26</ref>{{SimRef|SIMTITLE=Rule 647|SIMLINK=https://groups.google.com/g/sb118-amity/c/u7hnIf602UI/m/6Dl70eAxBgAJ|CHARACTERS=Crewman Annamae Barberra|SHIP=Amity Outpost|STARDATE=240011.22}}.
* Junk Dealer
* Junk Dealer
* Massage Therapist
* Massage Therapist
Line 407: Line 414:


==Ancillary Support Section (aka "The Cellar")==
==Ancillary Support Section (aka "The Cellar")==
[[File:The Cellar.png|thumb|300px|right|Shuttlebays 4 and 5]]
One single elevator in a circular shaft runs along the edge of the entire section, allowing access to each floor.
One single elevator in a circular shaft runs along the edge of the entire section, allowing access to each floor.


Line 425: Line 435:
Amity is serviced by an automated train system that travels from section to section by traversing the perimeter of the outpost (inside the hull). It is nicknamed "The Corkscrew".  It runs two train services: Upper Terminals Service ("Purple Line") and Amity Service ("Blue Line").  The sleek trains have either a purple or blue line that run along the full length of them to indicate which service they are for.<ref>[https://groups.google.com/g/sb118-amity/c/kD7Yp6VcLpc/m/UrQKrGRKAQAJ ''"CO to CO train ride"''], Ambassador Rivi Vataix, [[Amity Outpost]], SD239810.11</ref>.  There are two sets of tracks which allows trains to travel in both directions.
Amity is serviced by an automated train system that travels from section to section by traversing the perimeter of the outpost (inside the hull). It is nicknamed "The Corkscrew".  It runs two train services: Upper Terminals Service ("Purple Line") and Amity Service ("Blue Line").  The sleek trains have either a purple or blue line that run along the full length of them to indicate which service they are for.<ref>[https://groups.google.com/g/sb118-amity/c/kD7Yp6VcLpc/m/UrQKrGRKAQAJ ''"CO to CO train ride"''], Ambassador Rivi Vataix, [[Amity Outpost]], SD239810.11</ref>.  There are two sets of tracks which allows trains to travel in both directions.


Each section of the Outpost has a train stop.  Holographic sign(s) above each station show either a blue number under the words “Amity Line”, or a purple number under the words “Upper Terminals Line” to indicate how many minutes away each train is from arriving <ref name="Trancentral">[https://groups.google.com/g/sb118-amity/c/VCyhosHMalk/m/uvoKnmGlAgAJ ''"Last Train To Trancentral"''], Lt Cmdr Wil Ukinix, [[Amity Outpost]], SD239904.24</ref>.
Each section of the Outpost has a train stop.  Holographic sign(s) above each station show either a blue number under the words “Amity Line”, or a purple number under the words “Upper Terminals Line” to indicate how many minutes away each train is from arriving <ref name="Trancentral">[https://groups.google.com/g/sb118-amity/c/VCyhosHMalk/m/uvoKnmGlAgAJ ''"Last Train To Trancentral"''], Lt Cmdr Wil Ukinix, [[Amity Outpost]], SD239904.24</ref>. Inside the train carriages above the windows are holographic displays show the route the train is on.  It also shows the current position of the train as a dot in the display.<ref name="Just Ace" />


The train system uses a gravlift train.  It's designed with containment field redundancies to allow the train to still run if ever Amity suddenly has its artificial gravity systems deactivate. The carriages use inertial damping system for a smooth ride for passengers{{SimRef | SIMLINK=https://groups.google.com/g/sb118-amity/c/7It_rIGEbG0/m/wwLP8K1CCAAJ | SIMTITLE=Just Ace | CHARACTERS=Lt Cmdr Wil Ukinix | STARDATE=239908.10}}.
The train system uses a gravlift train.  It's designed with containment field redundancies to allow the train to still run if ever Amity suddenly has its artificial gravity systems deactivate. The carriages use inertial damping system for a smooth ride for passengers{{SimRef | SIMLINK=https://groups.google.com/g/sb118-amity/c/7It_rIGEbG0/m/wwLP8K1CCAAJ | SIMTITLE=Just Ace | CHARACTERS=Lt Cmdr Wil Ukinix | STARDATE=239908.10}}.