001100010011000000110001 (001100000011000000110000): Difference between revisions

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Changed their parents’ names to be 4 digits instead of 3. This makes them easier to distinguish from their children at a glance.
(Updated ship from Chin'toka to Astraeus, lightly edited "appearance" heading (removed redundant date of birth info), updated relationships)
m (Changed their parents’ names to be 4 digits instead of 3. This makes them easier to distinguish from their children at a glance.)
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101 and 000 were born on Bynaus in 2374 to their respective parents and were bonded together shortly after birth.
101 and 000 were born on Bynaus in 2374 to their respective parents and were bonded together shortly after birth.


101’s parents, 010 and 111, were a bonded pair of medical professionals. They were surgeons who specialized in the brain surgery performed on all Bynar infants after birth (which installs a synaptic processor in the place of the parietal lobe).
101’s parents, 0101 and 1111, were a bonded pair of medical professionals. They were surgeons who specialized in the brain surgery performed on all Bynar infants after birth (which installs a synaptic processor in the place of the parietal lobe).


000’s parents, 100 and 001, were a bonded pair of programmers. They frequently worked for Starfleet to install advanced computer updates and perform other such contracted work on an as-needed basis. This exposure to Starfleet planted the idea of enrollment in young 101 and 000’s heads.
000’s parents, 1000 and 1001, were a bonded pair of programmers. They frequently worked for Starfleet to install advanced computer updates and perform other such contracted work on an as-needed basis. This exposure to Starfleet planted the idea of enrollment in young 101 and 000’s heads.


101 and 000 developed a knack for the mechanical side of computing at an early age, and would frequently disassemble and reassemble small computing machines (such as calculators) to learn how they worked.
101 and 000 developed a knack for the mechanical side of computing at an early age, and would frequently disassemble and reassemble small computing machines (such as calculators) to learn how they worked.
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