Victory Handbook: Difference between revisions

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==The Mentor System==
==The Mentor System==
<div style="background: LightYellow; border: 1px solid black; margin: 1em auto; padding: 0 10px; width: 200px; float: right; text-align: left;">'''Tip:''' Volunteering to mentor a new crew member to the ship is a great way to earn a new drinking buddy! *hic*</div>
<div style="background: LightYellow; border: 1px solid black; margin: 1em auto; padding: 0 10px; width: 200px; float: right; text-align: left;">'''Tip:''' Volunteering to mentor a new crew member to the ship is a great way to earn a new drinking buddy! *hic*</div>
When new writers come aboard any ship, including the Victory, they are given a mentor. This will generally be a staff member of rank Lieutenant or higher who guides, encourages and helps the new writer with any issues they may be facing.
When new writers come aboard any ship, including the Victory, they are given a mentor. This will generally be a staff member of rank Lieutenant or higher who guides, encourages and helps the new writer with any issues they may be facing. The Victory has a few specific officers who have signed up to mentor new Ensigns as they are placed with our crew. These officers have a history of high level simming ability and a secure grasp of how things work on the Victory and in the Fleet. Because our mentors have the responsibility of shaping some of the Fleet's future leaders, we do not take this job lightly. On the contrary, to be a mentor means both dedication to the rules and setup of the Starbase 118 Fleet as well as knowledge of writing and simming overall.


====Mentor Coordination====
====Mentor Coordination====


Mentors are coordinated through, and allocated by, the Command Staff of the [[USS Victory]].
Mentors are coordinated through, and allocated by, the Command Staff of the [[USS Victory]]. As states previously, the Victory has a set group of officers who volunteer to help new members of the crew. If you think that this is a job that you might like to do, review the following requirements and send a message to the First Officer, [[MacKenna, Ash|Ash MacKenna]] in order to apply.
 
* Rank of Lieutenant
* Model sim form and consistent adherence to Fleet formatting and setup
* Willingness to go above and beyond the call of duty
* The urge to help new players learn the ropes so that they might one day become a solid member of the crew


====Mentor Duties====
====Mentor Duties====


Generally speaking, a mentor is expected to provide feedback on the first few sims of the new simmer, provide suggestions and encouragement and in all other ways assist the new writer to integrate into the crew. They generally provide an IC and OOC anchor for the new character, although if they are busy IC'ly they may send along a PNPC or NPC. At the very least, they are expected to provide OOC contact and assistance.
The first duty of a mentor is to contact the new member of the crew. All new ensigns recieve an email from the Commanding Officer, the First Officer, and their mentor within the first 48 hours of being assigned to the crew. In this introductory email, ensigns are offered support and a place to take any questions or concerns that might arise in the first days of play.
 
After the new ensign has simmed once, the mentor will send an email outlining both areas where the new member has done well, as well as certain areas that might require a bit of improvement. Once again, it is important that all mentors convey that both mentors and command staff are open to questions and concerns of any kind.
 
Generally speaking, the feedback that an ensign can expect to get from their mentor will include suggestions and encouragement and in all other ways assistance to the new writer to help them integrate into the crew. They generally provide an IC and OOC anchor for the new character, although if they are busy IC'ly they may send along a PNPC or NPC.


New simmers are a precious resource and are afforded every opportunity to ask questions, interact IC'ly and OOC'ly with the crew, and in all other ways have a great time.
New simmers are a precious resource and are afforded every opportunity to ask questions, interact IC'ly and OOC'ly with the crew, and in all other ways have a great time.