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''This page is a workspace for Orman, Tali, and Tressa to potentially collaborate on the MSPNPC section of the upcoming handbook. This page is only temporary.'' | ''This page is a workspace for Orman, Tali, and Tressa to potentially collaborate on the MSPNPC section of the upcoming handbook. This page is only temporary.'' | ||
<p>''Note: the style we're using is an 'On the Victory, we do this and this' sort of style; the handbook is tentatively aimed at incoming ensigns and at folks in the fleet who are curious about our particular quirks.''</p> | <p>''Note: the style we're using is an 'On the Victory, we do this and this' sort of style; the handbook is tentatively aimed at incoming ensigns and at folks in the fleet who are curious about our particular quirks.''</p> | ||
'''Definition:''' MSPNPCs, or Mission-Specific PNPCs, are NPCs assigned to specific players for the duration of a mission. They are usually, but not always, antagonists. | |||
===Confidential Email Accounts=== | ===Confidential Email Accounts=== | ||
On the Victory, we have several 'Victory Villain' email accounts set up for playing MSPNPCs. At the beginning of a mission, the CO takes volunteers for people to play these roles, and assigns them these accounts. During the mission, no one knows who is playing the antagonists; the individual MSPNPCs don't even know who's playing the other roles. We have found that this adds to the suspension of disbelief and makes the game more enjoyable. At the end of the mission, identities are revealed. | |||
===Simming an MSPNPC=== | ===Simming an MSPNPC=== |
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