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__TOC__ | __TOC__ | ||
=Communicators= | ==Communicators== | ||
[[Image:Communicator.gif|left]] | [[Image:Communicator.gif|left]] | ||
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Coupling with larger, more powerful communication devices can increases the combadge-combadge range to 60,000 km. The power cell in the combadge lasts for approximately 3 weeks, and is recharged via an induction process. | Coupling with larger, more powerful communication devices can increases the combadge-combadge range to 60,000 km. The power cell in the combadge lasts for approximately 3 weeks, and is recharged via an induction process. | ||
==Translation Matrix Capabilities== | ===Translation Matrix Capabilities=== | ||
The current Communicator has the basic conversational libraries of 253 galactic civilisations. The combadge also has the linguistic routines for basic translations of new languages. | The current Communicator has the basic conversational libraries of 253 galactic civilisations. The combadge also has the linguistic routines for basic translations of new languages. | ||
==Security== | ===Security=== | ||
For secrity purposes the communicator can identify it's user bioelectrical field and temperature profiles using it's built in dermal sensor array. If another crew member tries to use the communicator without security override authority, the communicator will not activate. During normal situations, security codes are changed every five days. In emergencies the codes change at least once every 24 hours. | For secrity purposes the communicator can identify it's user bioelectrical field and temperature profiles using it's built in dermal sensor array. If another crew member tries to use the communicator without security override authority, the communicator will not activate. During normal situations, security codes are changed every five days. In emergencies the codes change at least once every 24 hours. | ||
=Tricorder= | ==Tricorder== | ||
[[Image:Tri.gif|left]]Tricorders are issued to all senior officers and away team members. They are also located in various storage areas on Starships. The Tricorder is the primary sensor instrument of Starfleet. It also has database and communications abilities. | [[Image:Tri.gif|left]]Tricorders are issued to all senior officers and away team members. They are also located in various storage areas on Starships. The Tricorder is the primary sensor instrument of Starfleet. It also has database and communications abilities. | ||
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The data storage assembly consists of 8 isolinear wafers, with a total storage capacity of 9.12 kiloquads. | The data storage assembly consists of 8 isolinear wafers, with a total storage capacity of 9.12 kiloquads. | ||
==Communications== | ===Communications=== | ||
The Tricorder has an in built Subspace Transciever Assembly (STA), for the transfer of data to other devices. The Tricorder also houses a default RF (Radio Frequency) transmitter, in case the STA is inactive or damaged. | The Tricorder has an in built Subspace Transciever Assembly (STA), for the transfer of data to other devices. The Tricorder also houses a default RF (Radio Frequency) transmitter, in case the STA is inactive or damaged. | ||
The transmission range of the STA is 40,000 kilometres. | The transmission range of the STA is 40,000 kilometres. | ||
==How It's Used: Control Interface== | ===How It's Used: Control Interface=== | ||
===PWR:=== | ====PWR:==== | ||
This is basically the Tricorder's on/off switch. Pressing will either activate the Tricorder, or send it into low-power standby mode. | This is basically the Tricorder's on/off switch. Pressing will either activate the Tricorder, or send it into low-power standby mode. | ||
===F1/F2:=== | ====F1/F2:==== | ||
This button allows all of the other button on the Tricorder to have two different functions. Pressing F1/F2 toggles between these two functions. | This button allows all of the other button on the Tricorder to have two different functions. Pressing F1/F2 toggles between these two functions. | ||
===THE I & E BUTTONS:=== | ====THE I & E BUTTONS:==== | ||
These toggle the Tricorder to display Internal or External sensor data. | These toggle the Tricorder to display Internal or External sensor data. | ||
Internal data is from the Tricorder itself, and External shows data via a subspace link to a remote sensor device (this could be a spacecraft or a specialised sensor device). | Internal data is from the Tricorder itself, and External shows data via a subspace link to a remote sensor device (this could be a spacecraft or a specialised sensor device). | ||
===DISPLAY SCREEN:=== | ====DISPLAY SCREEN:==== | ||
A 3.5 by 2.4cm LCARS touch-operated display screen. This is the area where sensor data is displayed and analysed. | A 3.5 by 2.4cm LCARS touch-operated display screen. This is the area where sensor data is displayed and analysed. | ||
===LIBRARY A/B:=== | ====LIBRARY A/B:==== | ||
The Tricorder has two swapable isolinear chips. These are used in a similar way to the floppy disks of the 20th century. Each chip stores 4.5 kiloquads of data, and is removable whilst the Tricorder is operational. The LIBRARY A/B button toggles between the two chips. | The Tricorder has two swapable isolinear chips. These are used in a similar way to the floppy disks of the 20th century. Each chip stores 4.5 kiloquads of data, and is removable whilst the Tricorder is operational. The LIBRARY A/B button toggles between the two chips. | ||
===ALPHA, BETA, DELTA, GAMMA=== | ====ALPHA, BETA, DELTA, GAMMA==== | ||
These buttons toggle between simultaneous operations. Up to 16 simultaneous 'channels' can be handled by the Tricorder, 8 internal and 8 external. These channels can combine data from several sensor devices into one display. | These buttons toggle between simultaneous operations. Up to 16 simultaneous 'channels' can be handled by the Tricorder, 8 internal and 8 external. These channels can combine data from several sensor devices into one display. | ||
These are accessible by combining the ALPHA, BETA, DELTA and GAMMA buttons with the F1/F" and I and E buttons. | These are accessible by combining the ALPHA, BETA, DELTA and GAMMA buttons with the F1/F" and I and E buttons. | ||
===DEVICE INPUT=== | ====DEVICE INPUT==== | ||
Each of these modes GEO, MET and BIO can handle data from nine remote devices, giving a total of twenty seven different information sources. | Each of these modes GEO, MET and BIO can handle data from nine remote devices, giving a total of twenty seven different information sources. | ||
===COMM TRANSMISSION=== | ====COMM TRANSMISSION==== | ||
This sets up a subspace data link, through the STA to another device. ACCEPT allows the Tricorder to receive data from a remote device. POOL allows the networking of the tricorder with remote devices, allowing processing functions to be shared. INTERSHIP sets up a high-capacity subspace link to a Starship. TRICORDER sets up a similar high-capacity link, but to other Tricorders. | This sets up a subspace data link, through the STA to another device. ACCEPT allows the Tricorder to receive data from a remote device. POOL allows the networking of the tricorder with remote devices, allowing processing functions to be shared. INTERSHIP sets up a high-capacity subspace link to a Starship. TRICORDER sets up a similar high-capacity link, but to other Tricorders. | ||
All four modes can be active at the same time, but this will significantly slow down the system. | All four modes can be active at the same time, but this will significantly slow down the system. | ||
===EMRG=== | ====EMRG==== | ||
This button, used in an emergency, 'dumps' all of the data in the Tricorder's memory to the Starship from which the Tricorder was deployed. This function significantly drains the Tricorder's power cells. | This button, used in an emergency, 'dumps' all of the data in the Tricorder's memory to the Starship from which the Tricorder was deployed. This function significantly drains the Tricorder's power cells. | ||
===IMAGE RECORD=== | ====IMAGE RECORD==== | ||
This section allows the management of still or moving image files. The function is usually used to document away missions. At standard resolution, with a standard frame-rate, the Tricorder can store 4.5 hours of video footage. | This section allows the management of still or moving image files. The function is usually used to document away missions. At standard resolution, with a standard frame-rate, the Tricorder can store 4.5 hours of video footage. | ||
===LIBRARY B=== | ====LIBRARY B==== | ||
Library B is the usual storage area for video files. I and E control the image source (Internal, from the Tricorder, or External, from a remote device). | Library B is the usual storage area for video files. I and E control the image source (Internal, from the Tricorder, or External, from a remote device). | ||
===ID=== | ====ID==== | ||
Used to personalise the Tricorder, or sets security measures for private use. | Used to personalise the Tricorder, or sets security measures for private use. | ||
=Personal Phasers= | ==Personal Phasers== | ||
==Current Issue Models== | ===Current Issue Models=== | ||
The Phaser is the primary sidearm of Starfleet Personnel. Three types of personal phasers are currently in issue. These are the TYPE-I, mainly used as a back-up weapon or in critical diplomatic situations, the TYPE-II the usual armament for away teams, and finally the TYPE-III phaser rifle, used for missions where hostile retaliation is expected. | The Phaser is the primary sidearm of Starfleet Personnel. Three types of personal phasers are currently in issue. These are the TYPE-I, mainly used as a back-up weapon or in critical diplomatic situations, the TYPE-II the usual armament for away teams, and finally the TYPE-III phaser rifle, used for missions where hostile retaliation is expected. | ||
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TYPE III | TYPE III | ||
==How It Works== | ===How It Works=== | ||
The phaser energy is released through the application of the Rapid Nadion Effect (RNE). Rapid nadions are short-lived subatomic particles possessing special properties related to high-speed interactions within atomic nuclei. Among these properties is the ability to liberate and transfer strong nuclear forces within a particular class of super-conducting crystals known as "fushigi-no-umi". (The crystals were so named when it appeared to researchers at Starfleet's Tokyo R&D facility that the materials being developed represented a virtual "sea of wonder" before them.) | The phaser energy is released through the application of the Rapid Nadion Effect (RNE). Rapid nadions are short-lived subatomic particles possessing special properties related to high-speed interactions within atomic nuclei. Among these properties is the ability to liberate and transfer strong nuclear forces within a particular class of super-conducting crystals known as "fushigi-no-umi". (The crystals were so named when it appeared to researchers at Starfleet's Tokyo R&D facility that the materials being developed represented a virtual "sea of wonder" before them.) | ||
==How It's Used== | ===How It's Used=== | ||
[[Image:Phasecont.gif|left]] | [[Image:Phasecont.gif|left]] | ||
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==Power Settings== | ===Power Settings=== | ||
===1 Light Stun=== | ====1 Light Stun==== | ||
Knocks out base-type humanoids for up to five minutes. | Knocks out base-type humanoids for up to five minutes. | ||
===2 Medium Stun=== | ====2 Medium Stun==== | ||
Knocks out base-type humanoids for up to 15 minutes. | Knocks out base-type humanoids for up to 15 minutes. | ||
===3 Heavy Stun=== | ====3 Heavy Stun==== | ||
Knocks out base-type humanoids for up to 1 Hour. | Knocks out base-type humanoids for up to 1 Hour. | ||
===4 Thermal Effects=== | ====4 Thermal Effects==== | ||
Causes neural damage and skin burns to base-type humanoids. | Causes neural damage and skin burns to base-type humanoids. | ||
===5 Thermal Effects=== | ====5 Thermal Effects==== | ||
Causes severe burn effects to humanoid tissue. | Causes severe burn effects to humanoid tissue. | ||
===6 Disruption Effects=== | ====6 Disruption Effects==== | ||
Causes matter to disassociate and deeply penetrates organic tissue. | Causes matter to disassociate and deeply penetrates organic tissue. | ||
===7 Disruption Effects=== | ====7 Disruption Effects==== | ||
Kills humanoids as disruption effects become widespread. | Kills humanoids as disruption effects become widespread. | ||
===8 Disruption Effects=== | ====8 Disruption Effects==== | ||
Cascading disruption forces vaporise humanoid organisms. Maximum setting for type I phasers. | Cascading disruption forces vaporise humanoid organisms. Maximum setting for type I phasers. | ||
===9 Disruption Effects=== | ====9 Disruption Effects==== | ||
Damage to heavy alloy and ceramic materials over 100cm thick. | Damage to heavy alloy and ceramic materials over 100cm thick. | ||
===10 Disruption Effects=== | ====10 Disruption Effects==== | ||
Heavy alloy and ceramic materials over 100cm thick are vaporised. | Heavy alloy and ceramic materials over 100cm thick are vaporised. | ||
===11 Disruption / Explosive Effects=== | ====11 Disruption / Explosive Effects==== | ||
Ultra dense alloy materials vaporise. Light geological displacement. | Ultra dense alloy materials vaporise. Light geological displacement. | ||
===12 Disruption / Explosive Effects=== | ====12 Disruption / Explosive Effects==== | ||
Ultra dense alloy materials vaporise. Medium geological displacement. | Ultra dense alloy materials vaporise. Medium geological displacement. | ||
===13 Disruption / Explosive Effects=== | ====13 Disruption / Explosive Effects==== | ||
Light vibrations to shielded matter. Medium geological displacement. | Light vibrations to shielded matter. Medium geological displacement. | ||
===14 Disruption / Explosive Effects=== | ====14 Disruption / Explosive Effects==== | ||
Medium vibrations to shielded matter. Heavy geological displacement. | Medium vibrations to shielded matter. Heavy geological displacement. | ||
===15 Disruption / Explosive Effects=== | ====15 Disruption / Explosive Effects==== | ||
Major vibrations to shielded matter. Heavy geological displacement. | Major vibrations to shielded matter. Heavy geological displacement. | ||
===16 Disruption / Explosive Effects=== | ====16 Disruption / Explosive Effects==== | ||
Shielded matter fractures. Heavy geological displacement. Maximum setting for type II phasers. | Shielded matter fractures. Heavy geological displacement. Maximum setting for type II phasers. | ||
=PADDs= | ==PADDs== | ||
PADD is an acronym for Personal Access Display Device. The PADD is the primary portable computing system used by Starfleet. PADDs can be constructed via replicators, to produce a device to suit that particular user. The PADD contain an STA for communication with other devices. PADDs have variable memory capacities, typically from 15 to 100 kiloquads. | PADD is an acronym for Personal Access Display Device. The PADD is the primary portable computing system used by Starfleet. PADDs can be constructed via replicators, to produce a device to suit that particular user. The PADD contain an STA for communication with other devices. PADDs have variable memory capacities, typically from 15 to 100 kiloquads. | ||
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