The Pied Piper (Juneau): Difference between revisions

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In the JAC Labs on Deck 8, the Kelpien Science officer Essa starts cataloging the various gifts the ship received from the Caglan delegation after the peace talks. One of the artifacts is some sort of pan flute. Intrigued by the strange musical instrument, Essa picks it up and to his own surprise is able to play it.
In the JAC Labs on Deck 8, the Kelpien Science officer Essa starts cataloging the various gifts the ship received from the Caglan delegation after the peace talks. One of the artifacts is some sort of pan flute. Intrigued by the strange musical instrument, Essa picks it up and to his own surprise is able to play it.
=== Part 2 ===
As the crew go about their daily routines, they suddenly find themselves confronted with ghosts from their past.
Down at the Clanhouse the Captain has an encounter with her dead Fiancé, Ijo Alea, while Lieutenant JG Tito has to deal with his dead family. Ensign Falt has a vision of a childhood friend named Enni, a girl who died years ago. Commander Williams is fortunate enough to see a manifestation of his spouse, Femi Cattan.
Meanwhile down at the Holodeck, Commander T’Lea, doctor Sival, Counsellor Trovek and Lieutenant Kendrick are engaged in a holonovel, playing the four musketeers in 17th century France, when suddenly they too see strange visions. Doctor Sival has to deal with his dead wife Emily while Trovek is confronted with one of her former patients, an angry soon-to-be Klingon mother named Kaala. T’Lea on the other hand hallucinates about a Vole, taunting her, trying to expose her worst fears. Still traumatized by the death of Martuf, John manages to control his hallucinations.
In Sickbay doctor Indobri suddenly finds herself standing face to face with a Cardassian Gul named Varlek, the man responsible for the death of her father. Commander Qinn reconnects with her dead sister, named Kalia.
=== Part 3 ===
As they try to leave the Clanhouse, the crew has to focus on what is real and what is not as their own minds are setting up obstacles - like environmental failures -  to keep them inside the Clanhouse.
Down on the Holodeck, commander T’Lea shuts down the program, hoping that what they saw was nothing more but a glitch, a malfunction. Unfortunately when the little Vole reappears again, they realize that something else is terribly wrong. Just then an Ensign storms onto the Holodeck, panicking and screaming they are under attack by the Borg.
Meanwhile the Captain and her team are able to get back to the Bridge.
Realizing how important it is to get the ship back under control, T’Lea and her team head down to Engineering, only to find that it’s empty. At least that’s what they think. Suddenly Lieutenant Deveaux runs up them, still suffering from a hallucination. As they manage to calm her down, the Lieutenant and T’Lea start working on restoring the ship’s systems to normal parameters. Counsellor Trovek has an encounter with an Ensign named Riekel who is also hallucinating and throws himself into the ship’s warp core.
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