Noa T'Nessa Levinson

Joined 6 January 2020
Sandbox update + formatting consistency
(Sandbox description update)
(Sandbox update + formatting consistency)
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{{Awards Header}}
{{Awards Header}}
{{Citation|Neelix Award|2020|USS Juneau|It’s not hard to see all the ways that a ship needs volunteers willing to jump in and get their hands dirty, but it is fantastic to have people gleefully leap in and offer their services left and right from the very beginning. For enthusiasm and hard work cannot be missed, it’s our pleasure to present the Neelix Award to our Vulcan-Human hybrid Ensign Noa T’Nessa Levinson! Your support means the world- thank you! }}
{{Citation|Neelix Award|2020|USS Juneau|It’s not hard to see all the ways that a ship needs volunteers willing to jump in and get their hands dirty, but it is fantastic to have people gleefully leap in and offer their services left and right from the very beginning. For enthusiasm and hard work cannot be missed, it’s our pleasure to present the Neelix Award to our Vulcan-Human hybrid Ensign Noa T’Nessa Levinson! Your support means the world- thank you! }}
{{Citation|Xalor Clan Xifilis Award|2020|USS Juneau|"Since coming aboard Ensign Levinson has made herself an invaluable member of the crew by being a source of unending positivity, friendliness, and willingness to lend a hand where needed. In addition to her steadfast devotion to maintaining a positive atmosphere, she has honed a set of simming skills that is hard to rival - using extended prose and commentary in a way that moves the story purposefully and realistically. These are all great qualities for a player to have, something grateful COs love to find in a player that has only been with us a short time, and qualities we are astounded to find in players that are not playing in their native language.
{{Citation|Xalor Clan Xifilis Award|2020|USS Juneau|Since coming aboard Ensign Levinson has made herself an invaluable member of the crew by being a source of unending positivity, friendliness, and willingness to lend a hand where needed. In addition to her steadfast devotion to maintaining a positive atmosphere, she has honed a set of simming skills that is hard to rival - using extended prose and commentary in a way that moves the story purposefully and realistically. These are all great qualities for a player to have, something grateful COs love to find in a player that has only been with us a short time, and qualities we are astounded to find in players that are not playing in their native language.


The amount of time she puts into each sim, and other interactions with the group, in a language, not her own is an example to all of us and makes the entire group better." }}
The amount of time she puts into each sim, and other interactions with the group, in a language, not her own is an example to all of us and makes the entire group better.}}
{{Citation|Genesis Award|2021|USS Chin'toka|When Noa first came aboard, she struggled to find her niche. However, with encouragement, she began to explore broader possibilities for Noa. With her primary character, she has shown a tremendous willingness to push her out of their comfort zone, exploring the character's reactions to very trying situations. She has grown a great deal, bringing a depth of complexity to her characters, including PNPCs and NPCs. This has been another area of great growth for her. Until coming aboard, she didn't have much experience in writing for PNPCs and NPCs.  
{{Citation|Genesis Award|2021|USS Chin'toka|When Noa first came aboard, she struggled to find her niche. However, with encouragement, she began to explore broader possibilities for Noa. With her primary character, she has shown a tremendous willingness to push her out of their comfort zone, exploring the character's reactions to very trying situations. She has grown a great deal, bringing a depth of complexity to her characters, including PNPCs and NPCs. This has been another area of great growth for her. Until coming aboard, she didn't have much experience in writing for PNPCs and NPCs.  


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* [[/Sandbox2|Sandbox 2]] - Testing a template for adding dots (•) between items
* [[/Sandbox2|Sandbox 2]] - Testing a template for adding dots (•) between items
* [[/Sandbox3|Sandbox 3]] - Testing ID subpage images cropping at any width
* [[/Sandbox3|Sandbox 3]] - Testing ID subpage images cropping at any width
* [[/Sandbox4|Sandbox 4]] - Sidebar stuff
* [[/Sandbox4|Sandbox 4]] - Currently nothing
* [[/Sandbox5|Sandbox 5]] - Some '''actual''' collapsing testing, on actual stuff
* [[/Sandbox5|Sandbox 5]] - Some '''actual''' collapsing testing, on actual stuff
* [[/Sandbox6|Sandbox 6]] - Super secret category tree stuff
* [[/Sandbox6|Sandbox 6]] - Super secret category tree stuff