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* '''Viseria''': | * '''Viseria''': | ||
** '''Date Founded''': 2073 | ** '''Date Founded''': 2073 | ||
** '''Population''': 2.1 Billion | ** '''Population''': 2.1 Billion (Mathenite) 1.3 Billion (Viseria Natives) | ||
** '''Capital''': Viseria | ** '''Capital''': Viseria | ||
** '''% of Surface Under Mathenite Control''': 100% | ** '''% of Surface Under Mathenite Control''': 100% | ||
** '''Territories''': Deran Valley, Luse Bay, Tysinlli Highlands (Incomplete List) | ** '''Territories''': Deran Valley, Luse Bay, Tysinlli Highlands (Incomplete List) | ||
The first extrasolar Mathenite colony, Viseria was first settled from Republic of Qcin, though they were quickly followed by Diserik colonists from Ollintaq. A population competition ensued, which is why Viseria is such a populous world, and boasts very high birthrates, and formerly had the largest migrant population in the colonies. This demographic competition came to a tentative halt with the influx of Montrek refugees, that split the colony into 45% Ollintaqi, 43% Qcin, and 8% Hellus Montrek. Viseria is the wealthiest and most prosperous Mathenite colony, with great natural beauty and impressive cities and public works financed by these profits. Viseria's wealth and large population effectively secured it some autonomy, and was formerly the most fiercely independent Mathenite colony. For this reason, Viseria has some self government, though this is a very empty gesture in the face of the potential (though not used) powers of the Colonial Authority. | The first extrasolar Mathenite colony, Viseria was first settled from Republic of Qcin, though they were quickly followed by Diserik colonists from Ollintaq. A population competition ensued, which is why Viseria is such a populous world, and boasts very high birthrates, and formerly had the largest migrant population in the colonies. This demographic competition came to a tentative halt with the influx of Montrek refugees, that split the colony into 45% Ollintaqi, 43% Qcin, and 8% Hellus Montrek. Viseria is the wealthiest and most prosperous Mathenite colony, with great natural beauty and impressive cities and public works financed by these profits. Viseria's wealth and large population effectively secured it some autonomy, and was formerly the most fiercely independent Mathenite colony. For this reason, Viseria has some self government, though this is a very empty gesture in the face of the potential (though not used) powers of the Colonial Authority. | ||
Viseria is also home to a native species, very similar to baseline humans. This species is almost totally and utterly culturally assimilated into Mathenite society, boasting a large population and a willingness to submit to Mathenite customs and teachings. The Viseria natives have achieved a high degree of autonomy and respect compared to the other native species on various Mathenite coloniest, and are integrated at every level of the political, military and economic apparatus. Unlike every other Mathenite client race, the Viseria natives are full citizens of the Confederacy and are entitled to vote in every election, and serve in the Colonial Authority. | |||
* '''Edek''': | * '''Edek''': | ||
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** '''Capital''': Lora | ** '''Capital''': Lora | ||
** '''% of Surface Under Mathenite Control''': 50% | ** '''% of Surface Under Mathenite Control''': 50% | ||
** '''Territories''': Lora Plains, Sundari Flatlands, Hoshara Lowlands | ** '''Territories''': Lora Plains, Sundari Flatlands, Hoshara Lowlands (Incomplete List) | ||
A simple agricultural world, Cor is otherwise unremarkable other than that it is largely the breadbasket of the colonies, and that it too is home to a primitive humanoid species. The world located closest to Breen space, the colony of Cor has long suffered raids by Breen slavers, though these raids have met the full force of the Colonial Authority since the formation of the Confederacy. Still, old grudges over lack of proper protection during these years remain, and many of the coloniest remain embittered.. and armed. | A simple agricultural world, Cor is otherwise unremarkable other than that it is largely the breadbasket of the colonies, and that it too is home to a primitive humanoid species. The world located closest to Breen space, the colony of Cor has long suffered raids by Breen slavers, though these raids have met the full force of the Colonial Authority since the formation of the Confederacy. Still, old grudges over lack of proper protection during these years remain, and many of the coloniest remain embittered.. and armed. | ||
* '''Qunulu''': | |||
** '''Date Founded''': 2246 | |||
** '''Population''': 760 Million | |||
** '''Capital''': New Halshiir | |||
** '''% of Surface Under Mathenite Control''': 100% | |||
** '''Territories''': Qunulu Gates, Tein Striplands, Blasted Hinterlands (Incomplete List) | |||
Another garden world utterly abask in mineral wealth, Qunulu is the major production and industrial center of the Confederacy since the mining out of the planet Loitsia. Boasting factories, mines and an industrial apparatus not seen on any other world for several sectors, Qunulu basks in both its wealth, and the complications it provides. On Qunulu, the rich control everything and the have-nots are rarely spoken of. The rich are also seriously resentful that they will always be seen as 'Provincial Upstarts' by both the older colonies and the homeworlds, lacking the respect they feel their wealth demands. They are 'New Money' to the rest of the Mathenites and will never be accepted as either culturally refined or as having the historical significance other colonies hold in the annals of Mathenite history. So, Qunulu's cities remain bloated and polluted by the excess of their corporate overlords, and the untapped verges of the planet are seen as a resource to be exploited and not something to be preserved and admired. | |||
* '''Norian''': | |||
** '''Date Founded''': 2259 | |||
** '''Population''': 100 Million | |||
** '''Capital''': Norian City | |||
** '''% of Surface Under Mathenite Control''': 100% | |||
** '''Territories''': Norian Valley, Taran Mountains, Evorun River Valley (Incomplete List) | |||
What colonial development should look like, Norian is a typical high-tech garden world with modern, sustainable cities accentuated against a lush environment. Norian's colonists have been a little more concerned with the environment around them than some other Mathenite worlds and Norian remains a shinning example of proper colonial development, if a bit provincial and novel in the eyes of the Homeworld. | |||
==History== | ==History== |
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