Diplomatic Incident (Astraeus): Difference between revisions

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====Synopsis====  
====Synopsis====  
While undertaking an industrial resupply mission to a Freeworlds-aligned orbital station at Tinall, the USS Astraeus is caught in the middle of an insurgent plot to damage relations with the Federation and destabilize the peace in the region.  
While undertaking an industrial resupply mission to a Freeworlds-aligned orbital station at Tinall, the ''USS Astraeus'' is caught in the middle of an insurgent plot to damage relations with the Federation and destabilize the peace in the region.  
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==LOCATIONS==
==LOCATIONS==


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File:Dorarnysa 1.jpg|'''Dor'ar'ny'sa''', Tinalli regional/station leader<!--''(Played by Jim)''-->
File:Dorarnysa 1.jpg|'''Dor'ar'ny'sa''', Tinalli regional/station leader<!--''(Played by Jim)''-->
File:Roster-blank.jpg|Lieutenant Colonel '''Zain Vanora''', Valcarian Special Ops team leader<!--''(Played by Gina)''-->
File:Zain Vanora.png|Lieutenant Colonel '''Zain Vanora''', Valcarian Special Ops team leader<!--''(Played by Gina)''-->
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Latest revision as of 20:02, 7 June 2024

Please pardon our dust. This page or section is undergoing an expansion or major revamping. It will look amazing when we're finished.
This notice was placed here by Lael Rosek-Skyfire.



The Par'tha Expanse Saga
Astraeus Mission History
Previous Missions · Crew Logs
Overview Individual Missions
2399 Nature's Whims
2400 Mission of Mercy · To Seek Out New Life · Over The Rainbow
2401 Diplomatic Incident · Frontier Day (Fleet Blockbuster)
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DIPLOMATIC INCIDENT

Stardates

240103.30 to 240105.15

Synopsis

While undertaking an industrial resupply mission to a Freeworlds-aligned orbital station at Tinall, the USS Astraeus is caught in the middle of an insurgent plot to damage relations with the Federation and destabilize the peace in the region.

LOCATIONS

Tinalli


NOTABLE CHARACTERS

Click sub-headings below to expand or collapse.

Crew


MSNPCs



MISSION SUMMARY

Click sub-headings below to expand or collapse.


Act One


Summary

Start mission in media res, with Astraeus already having been beaming and shuttling down materials for some time. This will allow us to avoid a bulky mission briefing and instead go straight into things with a Captain’s log.

The explosions will happen with a shuttle team having just left or arrived from the planet, and they can assist Astraeus in some way when it comes to stabilizing the orbital station.

Act Two


Summary

With the station’s orbit stabilized for the moment, MSPNPC #1, the Tinalli leader, will contact Astraeus and request help with the investigation into what happened. Make it obvious that the explosions in question were targeted specifically at the stationkeeping thrusters of the station. The trace left behind, which would have been burned up in the atmosphere, is of Balter compound 298, a standard Federation explosive that is stored on board Astraeus.

Only Starfleet uses it regularly, for industrial and military applications, but it is not necessarily a compound that only the Federation uses or has access to. However, first appearances do indicate a Federation replicator signature.

This causes MSPNPC #1 to become highly suspicious of the Starfleet officers. Depending on how the confrontation goes between them and the Starfleet team they’re interacting with, they may attempt to arrest this team.

Act Three


Summary

Mei’konda will convince Tinalli leadership that they need to work together to find the real culprits. PC investigators will find evidence that leads them to the location of the Valcarian team. Backup location: At one of the unsanctioned asteroid habitats listed in the ‘other details’ section of the Tinall page linked above. Again, let players get creative if they have an idea.

Astraeus heads to the location of the Valcarian team, which is awaiting extraction, confrontation ensues, they are either captured or escape at the end.


NOTABLE SIMS


MISSION REPORTS


AFTER-ACTION REPORTS


ADDITIONAL NOTES


REV SD 240106.07