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= Act 2 = | = Act 2 = | ||
== Briefing Notes == | |||
Shortly before Arrival at Daaka the Senior Officers are holding a meeting to update each other. The following has been shared: | |||
=== Engineering === | |||
* Aquashuttle | |||
** Type-11 shuttles refit for underwater travel. | |||
** Can fly at normal impulse and under maneuvering thrusters, but not at warp. | |||
** There are articulated propellers on the back of the shuttle that take over underwater. Shutters will close over the impulse engines and thrusters so we don’t cause any inadvertent damage to the environment. | |||
** The rear compartment will also function as an airlock so suits can be donned or repaired underwater. | |||
** They glide to the surface and then submerge. | |||
** Removed the warp part of the warp nacelles, so now they are mainly ballast tanks. They will fill with seawater and allow the aquashuttle to get all aqua. | |||
* Diving suits: | |||
** So’Mior developed two ways to secure life support even if containment of the suit is breached. And that no one gets electrocuted. | |||
** As to the physical structure of the suits, less than desirable. Think less a suit and more a portable shell for your body. Flexibility will be limited but it’ll get the job done. | |||
** There will also be a standard Starfleet wetsuit underneath the main shell. | |||
=== Medical === | |||
* Two-prong protection plan | |||
** Medicine that will help any away team members adapt to the pressures and stresses of the underwater environment. | |||
*** It's adjusted to each member based on blood chemistry, so no swapping doses. Not a long term fix. ** Everyone should still plan on spending at least eight to twelve hours of rest time back on the Constitution per day. | |||
** They also developed a topical compound to be worn under the suit, it will allow a smoother adherence as well as protect the dermis from the extreme climate. | |||
*** It’s a skin protectant that will prevent infection or unexpected contamination should you have a suit breach or come into contact with unfiltered water for any reason. | |||
*** The formula was adjusted so it shouldn't overpower the nasal passages while breathing in the suit. | |||
* Possible medical conditions | |||
** There are a few potential intoxicants from the local food and drink that will vary depending on species. | |||
*** There will be specific recommendations for each senior staff member on what they should avoid based on their specific body chemistry. | |||
*** The medical suggestions are based on all the available research on the environment we're entering. When in doubt, double check. | |||
=== Counseling === | |||
* Possible Conditions | |||
** As always with a very different atmospheric makeup as that we may be used to | |||
*** Changes in the air or liquid may affect respiration and this in turn can lead to psychological changes, such as dizziness, change of mood, anxiety etc.. | |||
* Customs | |||
** Be mindful that they respect decision making and do not like to be rushed. | |||
** They tend to over-analyse things and take their time, allow for that. | |||
=== Security and Tactical === | |||
* Possible defenses and weapon adjustments | |||
** There are several martial arts techniques that can be practiced underwater | |||
** Three types of weapons: Fishing Net based, a tranquilizer speargun and ink bombs to provide cover. | |||
* Each member of the Senior Team was suggested to visit the Holodeck to practice defending themselves with their defense of choice. Practice should include the suit and can also be extended to the tanks for a more realistic environment to practice. Security Personell will be available to assist. | |||
* Emergency Transports | |||
** In case of hull breaches both suits and shuttles are programmed to trigger the escape transporter. Using the buoys people can beam out immediately. | |||
** Spare suits will be available. | |||
** Every member of the team should be fitted with an emergency transporter enhancer patch before getting into suits. | |||
** Portable transportation beacons can be used as well. | |||
=== OPS === | |||
* Communications | |||
** Multi-layered approach with buoys to short, mid, and long-range communication both underwater and for subsurface to orbital communications. Standard Scientific props were used to redesign them into said relay buoys. | |||
*** One will float on the surface, trailing a receiver down into the ocean that will pick up signals from our suits or the aquashuttles. Those signals will then be transmitted to orbit. | |||
*** It was made sure that the buoys are protected without having a negative effect on the local fauna. | |||
** Communications to translate Xindi to standard and back was successful | |||
** Travel of language under water has been adjusted and verified | |||
* Transporter possibility | |||
** If the signal strength is high enough between suits or shuttle and receiver the buoys can also be used to relay transporter signals. But a transporter signal requires much higher integrity than a simple audio transmission, and that signal drops off quickly as we move away from a receiver even with the modifications we've made. | |||
** Suggestion of Emergency transporters will help with this too (See Security) | |||
=== Flight Department === | |||
* Flight Simulation | |||
** A training simulation was created based on the data of Daaka. There are some variables programmed in for weather and underwater conditions, enough to keep us on our toes for whatever Daaka may throw at us. | |||
** The simulation is open for regular pilots and those interested in flying the aquashuttles in general. Recommendation is to attempt it in the diving suit - holographic version is in the database and should suffice for practice. | |||
=== Science === | |||
* Research | |||
** Still ongoing, one last scan when entering the system will make sure we have the up to date data. | |||
* Assistance | |||
** Science collaborated with other departments and is willing to continue to do so where needed. | |||
= Act 3 = | = Act 3 = |