Betazoid: Difference between revisions

6,342 bytes removed ,  4 December 2017
Content shifted around/moved to other places, but otherwise remains intact.
(Content shifted around/moved to other places, but otherwise remains intact.)
Line 1: Line 1:
{{UC}}
{{Template:ILI|
{{Template:ILI|
   image = [[Image:Lwaxana troi.jpg]]|
   image = [[Image:Lwaxana troi.jpg]]|
Line 8: Line 9:
|}}
|}}
A culture of great beauty and an ancient history, telepathic talents, and nearly identical to humans, '''[[ma:Betazoid|Betazoids]]''' are a member of the [[ma:United Federation of Planets|UFP]] and are common in [[ma:Starfleet|Starfleet]].  
A culture of great beauty and an ancient history, telepathic talents, and nearly identical to humans, '''[[ma:Betazoid|Betazoids]]''' are a member of the [[ma:United Federation of Planets|UFP]] and are common in [[ma:Starfleet|Starfleet]].  
==Home System==
* '''Quadrant''': Alpha
* '''Location''':
* '''Proper Name''': Beta Veldonna System
* '''Star''': Orbits a [[Star Classification#Type G: (Yellow)|G-class star]]
* '''Distance from Star''':
* '''Companions''':
* '''Moons''': 3 moons
==Home World==
* '''Proper Name''': Betazed ("BAY-tuh-zed")
* '''Diameter''': 
* '''Gravity''': 1 standard gravity with a density of 3.4
* '''Axial Tilt''':
* '''Orbital Period''': 
* '''Rotational Period''': 25 hours
* '''Classification''': [[Planetary Classification|M]]
* '''Surface Water''': 
* '''Atmosphere''':
* '''Climate''': The majority of the time, the weather is calm, pleasant, and bordering on tropical. But when the atmospheric conditions shift, they do so with startling speed.<ref>[http://memory-beta.wikia.com/wiki/Betazed Betazed], Memory Beta</ref>
* '''Terrain''':
* '''Population''': 1.3 billion ([[2370]] census)
==History==
==Government==
The order of government line on Betazoid consists of Peace Keepers, which are like peaceful cops, and higher government officials. Peace Keepers are trained in telepathic battle, and they are kept under careful control and consideration. Higher Government Officials are much like a Republic system, and little is known further.


==Biology==
==Biology==
===Physiology===
Betazoids are usually tall, 1.65-2.13 meters, with a slim-line appearance, weighing between 52-100 kilograms, dependent on height. Both males and females are humanoid mammals. Males of the species tend to be less hairy than humans, and women are generally considered of same strength. In addition, their REM sleep frequency is different than for most humanoids.


Their brain contains a paracortex, or telepathic lobe, which is highly capable of recovery from injury, and includes the "metaconsciousness," or a trauma filter; psilosynine is the neurotransmitter involved in telepathy.
==Description==
Betazoids are usually tall, 1.65-2.13 meters, with a slim-line appearance, weighing between 52-100 kilograms, dependent on height. Both males and females are humanoid mammals. Males of the species tend to be less hairy than humans, and women are generally considered of same strength.
 
==Physiology==
Their brain contains a paracortex, or telepathic lobe, which is highly capable of recovery from injury, and includes the "metaconsciousness," or a trauma filter; psilosynine is the neurotransmitter involved in telepathy. In addition, their REM sleep frequency is different than for most humanoids.
 
Betazoids are very flexible, and they can control many body functions. Their body functions (heart, respiratory, circulatory, excretory, endocrine) are very similar to humans, with the exception of their skeletal system being close to that of a cat.


===Reproduction===
===Reproduction===
Similiar to humans, although child-birth is generally considered more intense and longer. Gestation period is 10 months, and the reproductive structures of male and female Betazoids are similar to humans. Females also go through a period entitled "The Phase", in which their sex drive quadruples. Betazoids are also fertile for the majority of their lives, sometimes having children in their 50s, 60s, and some even 70s. Please see Biology for further explanation.
Similiar to humans, although child-birth is generally considered more intense and longer. Gestation period is 10 months, and the reproductive structures of male and female Betazoids are similar to humans. Females also go through a period entitled "The Phase", in which their sex drive quadruples. Betazoids are also fertile for the majority of their lives, sometimes having children in their 50s, 60s, and some even 70s. Please see Biology for further explanation.


===Bodily Functions and Design===
==Psychology==
Betazoids are very flexible, and they can control many body functions. Their body functions (heart, respiratory, circulatory, excretory, endocrine) are very similar to humans, with the exception of their skeletal system being close to that of a cat.
Betazoids display many various personalities, and they are just as varied as humans are. Most tend to run on the introverted side, yet probably 40% of them are extroverts. They appear quiet because of their telepathic nature, and most like to ponder, meditate, and study. Most seek personal understanding and hold enlightenment the highest goal. They also display total honesty, almost a phenomenon. It is encouraged strongly even in young age, but it persists often throughout their last days. It can be viewed sometimes as brutal and impolite honesty, but they mean no harm when they speak the blind truth.
 
Betazoids love large crowds, and most banquets and socials held have large crowds. This is especially common among the noble classes and Houses. Regular Betazoids tend to prefer intelligent talk, and most don't engage in heavy joking and humour. They enjoy enlightening conversations also, and they often come out as quiet when really they are just talking through telepathy. Food served at banquets and feasts are supposedly very sundry and varied, allowing for many choices and preferences.
 
Betazoids are actually uncomfortable around those, like the Ferengi and Breen, whose minds they cannot read. Similarly, the minds of animals can be a bit frightening to them, and they tend to prefer smaller animals.  


===Telepathy===
===Telepathy===
Most Betazoids have telepathic capabilities, which is not inborn but almost always comes on with adolescence. Telepathic power follows a bell curve average throughout the population, with most being of medium power, while few have weak or strong powers. There are also cases of over-empathic abilities, and those who suffer from such extremes must be counseled and trained to avoid insanity, but are almost always affected throughout their life.
Most Betazoids have telepathic capabilities, which is not inborn but almost always comes on with adolescence. Telepathic power follows a bell curve average throughout the population, with most being of medium power, while few have weak or strong powers. There are also cases of over-empathic abilities, and those who suffer from such extremes must be counseled and trained to avoid insanity, but are almost always affected throughout their life. Most Betazoids receive formal training for their powers based on strength.  


Most Betazoids receive formal training for their powers based on strength.  
==Religion==
A good deal of evidence suggests that most Betazoids are polytheist, meaning that they believe in more then one God. This was evident in the Fifth House, and so logic suggests that that is how it is mostly everywhere. Widely accepted beliefs are in gods, spirits, and heaven. The religions are much like Native-American religions, assigning myths and spirits/gods to certain forces of nature and themselves. They also believe that Nobles and House members are more 'privileged to the gods. Other Betazoids choose to believe in [[Karawati]].


Betazoids are actually uncomfortable around those, like the Ferengi and Breen, whose minds they cannot read. Similarly, the minds of animals can be a bit frightening to them, and they tend to prefer smaller animals.  
==Mythology==
* Great Fire: Mentioned in Imzadi I, Great Fire is supposedly a god that reigned before the dawn of the world, Betazed. Some fan-fiction and myths have led to him being a cruel god peaked on destroying life, and yet others determine that he was sacred and kind. This entity in mythology is still being discovered and studied.
* Jalara Guardians: According to Betazoid mythology, the Jalara Guardians were 'nympth-like' in character, and they guard the Jalara Jungle. They were believed to have planted their nests on the jungle floor, causing the mortal quicksand pits present today.
* Mendissia Historians: According to some fanfiction, there are mentions of 'Mendissian Historians', and according the Roddenberry, it was an original plan of Betazoid culture that never fell through. However, it is good to note them as the historians that separated the firsts Noble houses from the rest of the regular populations after a great war that separated families and friends.
* Angels and Spirits: Betazoids do infact believe in forces such as spirits of ancestors, and even some guardian angels. They are entities that protect the dead, and that hold up the ancestral spirits in the heavens.
* Marital Forces: These are spirits and fate-like gods that protect true love, and Imzadi no less. They are supposed to guard and give every born Betazoid a 'soul-mate', and also they are supposed to provide fertility and flourishment to married couples.
* Fates: Much like Roman and Greek Fates, these are supposed to be special forces that lead a Betazoid to a certain noble truth or fate in their lives.


==Societal Practices==
==Society==
===Gender Acceptance Roles===
:''See also: [[Houses of Betazed]]''
In Betazed, the Gender roles are on a 40/60 system. Males are considered less worthy and less intelligent than a woman, although usually most of the females are tolerant and considerably equal-minded. Females always inherit family wealth, and they are often the head of households and families. But males can also hold those positions, and sometimes even government positions. The masculinity/femininity roles are not present in Betazoid culture, as males and females can vary in both intensity, competitiveness, and strength powers.
 
===Aristocratic/Noble Classes===
The social organisation of Betazed is a class-system, although there are no major gaps between 'poor' and 'wealthy'. The Noble Classes are a small chunk of the Betazoid population in which are believed to descend from the very first ancestral Betazoids. The Noble Classes are then further divided into Houses, which are based on the gifts and values of the individuals.  
The social organisation of Betazed is a class-system, although there are no major gaps between 'poor' and 'wealthy'. The Noble Classes are a small chunk of the Betazoid population in which are believed to descend from the very first ancestral Betazoids. The Noble Classes are then further divided into Houses, which are based on the gifts and values of the individuals.  


====''Houses of Betazed''====
In Betazed, the gender roles are on a 40/60 system. Males are considered less worthy and less intelligent than a woman, although usually most of the females are tolerant and considerably equal-minded. Females always inherit family wealth, and they are often the head of households and families. But males can also hold those positions, and sometimes even government positions. The masculinity/femininity roles are not present in Betazoid culture, as males and females can vary in both intensity, competitiveness, and strength powers.
The Houses of Betazed is the top most social class of Betazed  society. All of the individuals in this class are considered to be actual descendants of ancestral Betazoids. The Houses of Betazoids are numbered, and they can also be classified in the qualities that the Houses are supposed to hold. At present, there are 20 separate houses.<ref>[http://memory-beta.wikia.com/wiki/House_(Betazed) House (Betazed)], Memory Beta</ref>
# First House of Betazed: House of Honesty/Truth
# [[2nd House of Betazed|Second House of Betazed]]: Unknown House
# Third House of Betazed: House of Health
# Fourth House of Betazed: House of Natural Art
# Fifth House of Betazed: House of Nobility
# Sixth House of Betazed: Unknown House
# [[Seventh House of Betazed]]: House of Courage
# [[8th House of Betazed|Eighth House of Betazed]]: House of Intuition
# Ninth House of Betazed: Unknown House
# [[Tenth House of Betazed:|Tenth House of Betazed]]: House of Perseverance
# Eleventh House of Betazed: Unknown House
# Twelfth House of Betazed: House of Balance
# [[13th House of Betazed|Thirteenth House of Betazed]]: House of Peace and Protection


===Telepathic Worth===
===Telepathic Worth===
Telepathic worth is considered by the amount of power and telepathic strength a Betazoid has. A lot of Betazoids have stronger empathic powers, and the actual powers are treated with respect and dignity. The Noble Classes tend to have stronger powers, posing a strong argument for the idea of their direct ancestry.  
Telepathic worth is considered by the amount of power and telepathic strength a Betazoid has. A lot of Betazoids have stronger empathic powers, and the actual powers are treated with respect and dignity. The Noble Classes tend to have stronger powers, posing a strong argument for the idea of their direct ancestry.


===The Peace Keepers===
==Culture==  
The order of government line on Betazoid consists of Peace Keepers, which are like peaceful cops, and higher government officials. Peace Keepers are trained in telepathic battle, and they are kept under careful control and consideration. Higher Government Officials are much like a Republic system, and little is known further.
:''See also: [[Betazoid Martial Arts]]


==Methods and Social Psychology==
==Methods and Social Psychology==
Line 66: Line 93:
===Courtship===
===Courtship===
The first courtship practices are practised at a very young age when the parents of Betazoid children promise their children to each other and then go through with genetic bonding. Genetic Bonding is an old-style practice, and ancient Betazoids used to think that the two subjects actually 'bond' with physical genes, and telepathic energies emitted in childhood, though undetected. After the children reach an older age, many do not go through with their pre-destined marriages. This is accepted as natural, and most parents don't mind it too much. Although, some will go as far as disowning their children for it, which is sad and unfortunate. Later adult courtship often takes place at weddings and banquets, some conducted in total nakedness. Later on the their lives, at the Earth equivalent of about 40 years, the women go through "The Phase"- a phase in which their sexual urges quadruples. Some interesting courting methods are partner trances, and scenic watching and viewing.  
The first courtship practices are practised at a very young age when the parents of Betazoid children promise their children to each other and then go through with genetic bonding. Genetic Bonding is an old-style practice, and ancient Betazoids used to think that the two subjects actually 'bond' with physical genes, and telepathic energies emitted in childhood, though undetected. After the children reach an older age, many do not go through with their pre-destined marriages. This is accepted as natural, and most parents don't mind it too much. Although, some will go as far as disowning their children for it, which is sad and unfortunate. Later adult courtship often takes place at weddings and banquets, some conducted in total nakedness. Later on the their lives, at the Earth equivalent of about 40 years, the women go through "The Phase"- a phase in which their sexual urges quadruples. Some interesting courting methods are partner trances, and scenic watching and viewing.  
===Social Practices, Banquets, and Feasts===
Betazoids love large crowds, and most banquets and socials held have large crowds. This is especially common among the noble classes and Houses. Regular Betazoids tend to prefer intelligent talk, and most don't engage in heavy joking and humour. They enjoy enlightening conversations also, and they often come out as quiet when really they are just talking through telepathy. Food served at banquets and feasts are supposedly very sundry and varied, allowing for many choices and preferences.
===Various Personalities/Total Honesty===
Betazoids display many various personalities, and they are just as varied as humans are. Most tend to run on the introverted side, yet probably 40% of them are extroverts. They appear quiet because of their telepathic nature, and most like to ponder, meditate, and study. Most seek personal understanding and hold enlightenment the highest goal. They also display total honesty, almost a phenomenon. It is encouraged strongly even in young age, but it persists often throughout their last days. It can be viewed sometimes as brutal and unpolite honesty, but they mean no harm when they speak the blind truth.
===Betazoid Martial Arts===
'''The Akai'''
The Akai is the Betazoid collapsible fighting baton. Typically about 3.75 cm (1.5 inches) in diameter. When fully
extended it is 50-60 cm long. When not in use, it can be collapsed to 10 cm in length; some fighting maneuvers performed with it take advantage of this property to add the momentum of the extending stick to the blow.
'''
A set of Akai, extended to various lengths'''
[[File:Betazoid_Akai.png|200px|thumb|left|Betazoid Akai]]
== '''Tassa’Akai''' ==
Meaning, roughly speaking, “Harmony of Mind and Weapon,”
Tassa’Akai is a Betazoid fighting style which uses the
akai, or Betazoid collapsible fighting baton.
The style relies on rapid movement, precision strikes from
unusual angles, and dodging, not on brute strength or direct
attack. Those facts, by themselves, would do little to set
Tassa’Akai apart from dozens of other martial arts styles from
around the Federation.
What makes Tassa’Akai unique is its reliance on the
practitioner’s telepathic powers to improve her fighting skills
(thus, the style can only be learned to full effect by those with
certain Telepathic skills). The fighter uses her telepathic abilities to
semi-subconsciously determine what her opponent will do
next — where she plans to dodge or to block, how she plans
to attack, and so forth. she then reacts to that maneuver
almost before her foe has consciously conceived of it, which
gives him a substantial advantage.
Watching two skilled tassa’akailar fight is almost like watching
a ballet, albeit one with deadly intent.
'''Shel Azra (Jab)'''
A short fast blow, usually aimed at the face, and intended to
set the target up for a follow-up attack.
'''Ton Azra (Power Strike)'''
A devastating blow in which the fist is turned, suddenly, to
maximize impact by delivering the back of the hand into the
target at a maximum velocity.
'''Daath Azra (Flick-Strike)'''
While striking with an un-extended Akai, the fighter flicks her wrist
in a special way, causing the weapon to extend and
add the momentum of the extension to the force of the blow.
'''Teshtar (Riposte)'''
Parries armed hand-to-hand attacks., and increases the
defender's chances of success on their next attack.
'''Zor Azra (Skilled Attack)'''
The practitioner makes a special attack with her weapon.
Although difficult to execute properly, this maneuver is
equally difficult for the target to block.
'''Maneuvers'''
'''Duna’ras(Feint)'''
Regarded as dishonorable trickery by many warriors, this
blow fools the opponent, creating an opening which it
then exploits.
'''Kel Azra (Blunt Attack)'''
The character strikes her opponent with the blunt or dull
part of an edged weapon.
'''Kurais Azra (Crescent Strike)'''
The attacker raises the knee, then extends the foot outward
then snaps it around in a dorsal arc, with the heel as the
intended striking weapon.
'''Onezh (Parry)'''
Parries hand-to-hand attack (if attacker is armed, character
using Block may need to use a weapon to block).
'''Sar Azra (Side Strike)'''
The leg is extended in a straight kick to the side while the
body continues to face forward from the target. This
maneuver may be performed in conjunction with any hand
strike on the same opponent without an additional action
penalty if the first attack was successful.
== '''The Khrysar'akai''' ==
[[File:The Khrysar'akai.jpg|200px|thumb|left|Betazoid Akai]]
The sword of the Mystic followers of the [[Mystics of Khrysaros|teachings of
Khrysaros]]. The blade is curved, slightly and sharpened on
one edge. It is usually as long as 73cm, but some swords can
be as short as 60cm, depending on the height, and reach of
the wielder. Each Khrysar'akai is made, by hand, by it's user.
And constructing the blade is a rite of passage for a
Khrysarian Mystic.
Each wielder tunes their mind to the blade, and as a result
can apply a type of telekinetic energy during combat that
makes it easier for the Betazoid to hit her target, and fend off
the blows of her enemies.
A Khrysarian may use a variation on the Kendo fighting style,
or a more aggressive form of fencing when using the
Khrysar'akai.
'''USING BETAZOID ABILITIES WITH OTHER FIGHTING STYLES'''
The Tassa'akai was developed by the Betazoids as a
method of self-defense. Even the passive Betazoid people
realize that sometimes the best defense is a good
offense. And that is what the Tassa'akai provides for the
skilled fighter.
But, one does not have to be a practitioner of Tassa'akai to
gain some of it's benefits.
The Akai, first of all, can be learned and used by anyone.
And skill in using the Akai should be considered an Armed
Combat skill, learned similarly to skills with Andorian, or
some Klingon weapons.
And, even without skill in Tassa'akai, a Betazoid can use
her Empathy, and her telepathic abilities in combat in
tandem with other martial arts.
Whether the martial artist is using Klingon Mok'bara,
Karate, Muay Thai, or the Ninja arts, Empathy can play an
important part in predicting the intended maneuvers of
one's opponent. And this can often mean the difference
between life and death.
'''The Khrysarians'''
The secret society of Betazoid Mystics who still practice the
teachings of Khrysaros and travel the quadrant seeking out
the “demons of pain and anger” not only use their telepathic
abilities as a deadly weapon,but they also use these skills in
armed combat.These Betazoid Mystics will often carry a special two-handed
sword as a weapon of choice. And many of them will have the elite
profession, Weapon Master, with this
blade as their weapon of choice. The sword is known as a
Khrysar'akai. And a skilled Betazoid warrior can use a type
of telekinetic skill to cause their mental energy to interact
with the weapon, making their blows more accurate, and
their defenses more effective.
==Religion & Mythology==
===Mythology===
* Great Fire: Mentioned in Imzadi I, Great Fire is supposedly a god that reigned before the dawn of the world, Betazed. Some fan-fiction and myths have led to him being a cruel god peaked on destroying life, and yet others determine that he was sacred and kind. This entity in mythology is still being discovered and studied.
* Jalara Guardians: According to Betazoid mythology, the Jalara Guardians were 'nympth-like' in character, and they guard the Jalara Jungle. They were believed to have planted their nests on the jungle floor, causing the mortal quicksand pits present today.
* Mendissia Historians: According to some fanfiction, there are mentions of 'Mendissian Historians', and according the Roddenberry, it was an original plan of Betazoid culture that never fell through. However, it is good to note them as the historians that separated the firsts Noble houses from the rest of the regular populations after a great war that separated families and friends.
* Angels and Spirits: Betazoids do infact believe in forces such as spirits of ancestors, and even some guardian angels. They are entities that protect the dead, and that hold up the ancestral spirits in the heavens.
* Marital Forces: These are spirits and fate-like gods that protect true love, and Imzadi no less. They are supposed to guard and give every born Betazoid a 'soul-mate', and also they are supposed to provide fertility and flourishment to married couples.
* Fates: Much like Roman and Greek Fates, these are supposed to be special forces that lead a Betazoid to a certain noble truth or fate in their lives.
===Widely Accepted Religion===
A good deal of evidence suggests that most Betazoids are polytheist, meaning that they believe in more then one God. This was evident in the Fifth House, and so logic suggests that that is how it is mostly everywhere. Widely accepted beliefs are in gods, spirits, and heaven. The religions are much like Native-American religions, assigning myths and spirits/gods to certain forces of nature and themselves. They also believe that Nobles and House members are more 'privileged to the gods.
===Karawati===
Other Betazoids choose to believe in [[Karawati]].


==Customs==
==Customs==
Traditions of Betazoid are incredible and interesting, and they are all described below.
Weddings/bondings are conducted in the nude as a celebration of strong love and bonding, both telepathic and physical. Most believe that it is okay to keep more then one actual love though, and the wedding celebration is a complex system of gifts and replies. The tying of knots is also associated with this tradition.  
 
===Wedding/Bonding===
Conducted in the nude as a celebration of strong love and bonding, both telepathic and physical. Most believe that it is okay to keep more then one actual love though, and the wedding celebration is a complex system of gifts and replies. The tying of knots is also associated with this tradition.  


====''Genetic Bonding''====
====''Genetic Bonding''====
13,525

edits