Veritas Officer's Manual/Expectations: Difference between revisions

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{{LCARS Page Title|Member Expectations|lightsteelblue}}
{{LCARS Page Title|Member Expectations|lightsteelblue}}
===Communicate===
===Communicate===
In an e-mail based activity such as simming, '''communication is fundamental.''' We are all participating in this game as a pastime and understand real life commitments and other things may keep you from simming. That said, unless it is an emergency, you are expected to give your fellow players and your captain the courtesy of a short e-mail to let us know if something comes up that will keep you from participating for a few days. Literally a "Hey, sorry, this week is crazy! Please feel free to move on!" message is all you need to send to the OOC list.
In an e-mail based activity such as simming, '''communication is fundamental.''' We are all participating in this game as a pastime and understand real life commitments and other things may keep you from simming. That said, unless it is an emergency, '''you are expected to give your fellow players and your captain the courtesy of a short e-mail to let us know if something comes up that will keep you from participating for a few days'''. Literally a "Hey, sorry, this week is crazy! Please feel free to move on!" message is all you need to send to the OOC list.


{{bluebox|''Maintaining good communication between you and your fellow players and captain is the most basic requirement before any consideration of promotion or assignment to a special role such as mission-specific NPC, department head, mission facilitator, etc.''}}
{{bluebox|''Maintaining good communication between you and your fellow players and captain is the most basic requirement before any consideration of promotion or assignment to a special role such as mission-specific NPC, department head, mission facilitator, etc.''
 
'''''Failure to maintain good communication may result in disciplinary action up to and including expulsion from USS Veritas and the UFOP: StarBase 118 RPG.'''''}}


===Sim Regularly===
===Sim Regularly===

Revision as of 01:20, 2 March 2017

Veritas Officer's Manual



Veritas-black.png

Veritas Officer's Manual

1: Expectations
2: The Lists
3: Formatting Your Sims
  • II: Veritas 101
4: The Setting
5: The Ship
6: The Crew
  • III: Operating Procedures
7: Staff
8: Missions
9: Shoreleave
10: Mission Proposals
  • IV: Beyond the Basics
11: Promotions
12: OOC Activities
13: Mentoring


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Member Expectations


Communicate

In an e-mail based activity such as simming, communication is fundamental. We are all participating in this game as a pastime and understand real life commitments and other things may keep you from simming. That said, unless it is an emergency, you are expected to give your fellow players and your captain the courtesy of a short e-mail to let us know if something comes up that will keep you from participating for a few days. Literally a "Hey, sorry, this week is crazy! Please feel free to move on!" message is all you need to send to the OOC list.

Maintaining good communication between you and your fellow players and captain is the most basic requirement before any consideration of promotion or assignment to a special role such as mission-specific NPC, department head, mission facilitator, etc.

Failure to maintain good communication may result in disciplinary action up to and including expulsion from USS Veritas and the UFOP: StarBase 118 RPG.

Sim Regularly

The Veritas adheres to the fleet standard of an average of 3 sims a week/12 sims a month to be considered a full-time player. You are of course welcome to sim more than twelve times a month, but a minimum of twelve sims should be for your primary character (PC), a missions-specific NPC (MSNPC), and/or a mission-relevant personal NPC (PNPC). Simming for PNPCs or NPCs that aren't directly related to the mission or its subplots (i.e., not involving other players) may not count toward your full-time status if you find yourself relying upon them.

If you have difficulty simming at that pace, please contact the captain to be placed as a part-time simmer. The requirement for part-time simmers is an average of 2 sims a week/8 sims a month.

You must be simming at full-time status to be eligible for a department head position.

Unfortunately, we have found from experience on the Veritas and other ships in the fleet that those who cannot sim at least twice a week are unable to keep up with the story in an enjoyable fashion for either them or their fellow players. People tag them less, and then they feel they have less to contribute to, and it becomes a vicious cycle. If your real life circumstances have changed, please let us know, and we can try to find a solution, which may include taking a leave of absence.

Sim Appropriately and from the Perspective of Your Character

Your sims should come from the perspective of your characters and drive the story forward. Descriptions (:: Susan saw the really neat thing. ::) and thoughts (oO I wonder if she'll notice me. Oo) that originated in sims for other characters should always be removed and the events of the sim presented from your characters' perspective.

Our content rating aboard Veritas is equivalent to the Motion Picture Association of America's PG-13 rating. This is content that may not be suitable for those under the age of 13 yet not so explicit as to be rated R (restricted). PG-13 is what the last four Star Trek movies (Nemesis, Star Trek/2009, Into Darkness, and Beyond) as well as Star Trek: First Contact were rated. Basically, if you wouldn't see it on one of the Star Trek television shows or in a Star Trek movie (such as excessive swearing, explicit sexual situations, or graphic violence), then it should not be simmed aboard Veritas.

If you're not sure about a potential scene's rating, contact the command staff.


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