User:Didrik Stennes: Difference between revisions

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* [[Didrik Stennes]]
* [[Didrik Stennes]]


==My mock cadet==
==My NPCs==
[[/Rajik|Rajik]]
* [[/Rajik|Rajik]], my mock cadet
* [[Jane van Klaveren]], engineering officer assigned to [[Deep Space 224]]
* [[Kirky Bean]], shuttlecraft pilot assigned to [[USS Resolution|USS ''Resolution'']]


==Improv and simming==
==Improv and simming==

Revision as of 02:48, 14 December 2020

Saluton!

My PC

My previous PC

My NPCs

Improv and simming

Great improv comes from mutual discovery and surprise and the process of one character being affected by the other. It never comes from drawing a bunch of dots on the stage and handing the other actor a crayon and expecting them to connect them in some crazy design you have mapped in your head.

Mark Sutton once quoted an old improv adage, “Bring a brick, not a cathedral.”

[...]

When you play chess, you move your pawn first. You have to. The important pieces are held back, but they’re there. How many chess games will you win if you make a ton of moves without checking what your opponent is doing? Zero. So make one move and check in. And make your next move according to your partner’s first move.

Just remember, it’s practically impossible to win without moving those big pieces at some point. And no one wants to see a scene entirely of tiny pawn moves. But your board must balance the other player. Otherwise, one of you is going to get steamrolled. And that’s a bad improv scene.

–Ben Bowman