Chip Foley: Difference between revisions

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* '''Prosthetic Lower Left Arm''': Chip's arm is a beryllium-titanium alloy, with an endoskeletal design similar to what was used internally on the Mudd-type android series. Over the years, working with his father and independently, he has built a series of three functional replacements. To exchange these, Chip requires some time in his quarters with the appropriate tools, or a properly equipped cybernetics lab:  
* '''Prosthetic Lower Left Arm''': Chip's arm is a beryllium-titanium alloy, with an endoskeletal design similar to what was used internally on the Mudd-type android series. Over the years, working with his father and independently, he has built a series of three functional replacements. To exchange these, Chip requires some time in his quarters with the appropriate tools, or a properly equipped cybernetics lab:  
- His day-to-day service hand, which incorporates a small suite of sensors from an engineering tricorder, allowing him to work more efficiently in his capacity as an engineer and feed sensor data directly to his HUD. He worked extensively on this one throughout his time at the Academy, and it is the one he most frequently wears, particularly when exploring the maintenance shafts and tubes of a vessel.
** His day-to-day service hand, which incorporates a small suite of sensors from an engineering tricorder, allowing him to work more efficiently in his capacity as an engineer and feed sensor data directly to his HUD. He worked extensively on this one throughout his time at the Academy, and it is the one he most frequently wears, particularly when exploring the maintenance shafts and tubes of a vessel.
- An 'informational technology' hand, featuring the capacity to radially extend each of the jointed fingers out into multiple smaller metallic digits in order to more efficiently utilize control panel inputs. While so doing, he will generally feed the screen output of the console directly to his field of vision. This allows him to access, search and enter data with remarkable speed, although he can do little else in the meantime. He can even take this a step further, closing the hand back to its standard configuration and detaching it entirely at the wrist, utilizing it as the remote for dataport access to neurally interface directly with the computer. This act leaves him entirely comatose while engaged, and he finds it dangerously addictive, so he tries to limit that usage except in extreme exigencies.
** An 'informational technology' hand, featuring the capacity to radially extend each of the jointed fingers out into multiple smaller metallic digits in order to more efficiently utilize control panel inputs. While so doing, he will generally feed the screen output of the console directly to his field of vision. This allows him to access, search and enter data with remarkable speed, although he can do little else in the meantime. He can even take this a step further, closing the hand back to its standard configuration and detaching it entirely at the wrist, utilizing it as the remote for dataport access to neurally interface directly with the computer. This act leaves him entirely comatose while engaged, and he finds it dangerously addictive, so he tries to limit that usage except in extreme exigencies.
- A repair prosthetic - this one cannot rightly be called a hand, since it's a control assembly he fits onto his elbow stump directly. It allows him to control a suite of microscopic waldo tools used for maintenance and repair of his own cybernetics. This sort of self-sufficiency goes back to his upbringing. Chip will almost always only work on his prosthetics only in his own quarters or when a properly equipped cybernetics lab is completely empty. He's not a shy man, but he does not like to be seen in his one-armed state.
** A repair prosthetic - this one cannot rightly be called a hand, since it's a control assembly he fits onto his elbow stump directly. It allows him to control a suite of microscopic waldo tools used for maintenance and repair of his own cybernetics. This sort of self-sufficiency goes back to his upbringing. Chip will almost always only work on his prosthetics only in his own quarters or when a properly equipped cybernetics lab is completely empty. He's not a shy man, but he does not like to be seen in his one-armed state.


* '''Biochemical Reactor''': As Chip and Dr. Michael Foley worked on his primary prostheses, they found that increasing amounts of power were required, particularly once sensors were incorporated into one version of his hand. Chip designed a small sugar-based fuel cell and his father surgically implanted it at his lower pancreas. This provides Chip with all the energy he needs, and occasionally causes him to be detected as a power source. However, he does require a great deal of glucose in his diet to keep his energy up. He takes in a lot of sugar, and has to bypass nutritional standards on most replicators. Without a steady intake of sweets, he can lose power quickly during periods of high usage of his cybernetic augmentations. This also led to an early series of dental problems, an issue that Chip solved himself rather inelegantly, via -
* '''Biochemical Reactor''': As Chip and Dr. Michael Foley worked on his primary prostheses, they found that increasing amounts of power were required, particularly once sensors were incorporated into one version of his hand. Chip designed a small sugar-based fuel cell and his father surgically implanted it at his lower pancreas. This provides Chip with all the energy he needs, and occasionally causes him to be detected as a power source. However, he does require a great deal of glucose in his diet to keep his energy up. He takes in a lot of sugar, and has to bypass nutritional standards on most replicators. Without a steady intake of sweets, he can lose power quickly during periods of high usage of his cybernetic augmentations. This also led to an early series of dental problems, an issue that Chip solved himself rather inelegantly, via -
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