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An away team (wearing EVA suits and phase stabilisers) beamed over to the Ghost Ship and began to explore. They discovered that there was no power to the Bridge, though neurogenic energy was detected in some of the hardware. Further exploration led them to a transporter room where five patterns were on an indefinite hold in the transporter buffer. The pattern was rematerialised and found to be Lieutenant Commander Walter Brunsig, who is suffering from amnesia about the circumstances that led him to the ship. | An away team (wearing EVA suits and phase stabilisers) beamed over to the Ghost Ship and began to explore. They discovered that there was no power to the Bridge, though neurogenic energy was detected in some of the hardware. Further exploration led them to a transporter room where five patterns were on an indefinite hold in the transporter buffer. The pattern was rematerialised and found to be Lieutenant Commander Walter Brunsig, who is suffering from amnesia about the circumstances that led him to the ship. | ||
Back aboard the Eagle, an attempt to telepathically contact the aliens went bad when they possessed Lieutenant Valentino. After knocking out the Chief Nurse and taking out a security team, he made his way to engineering and released a pulse of energy toward the Ghost Ship, damaging it. An attempt to contain Valentino using security fields was made, but the possessed Valentino was able to walk through them unhindered. | Back aboard the Eagle, an attempt to telepathically contact the aliens went bad when they possessed Lieutenant Valentino. After knocking out the Chief Nurse and taking out a security team, he made his way to engineering and released a pulse of energy toward the Ghost Ship, damaging it. An attempt to contain Valentino using security fields was made, but the possessed Valentino was able to walk through them unhindered. | ||
After making their way to Engineering, the away team aboard the civilian freighter discovered that it was phasing due to a mysterious, alien device attached to its warp core. Not only was this device phasing the ship, it was also imprisoning several energy-based life forms. It was realised that the missing freighter crew had been taken by the compatriots of these lifeforms in retaliation, and that in order to save them, the ship would need to be completely phased once again and the trapped aliens released - but that there was little time to do it before the aliens inside the device were lost. The freighter crew was saved and the aliens freed, but at the cost of the lives of the four people held inside the transporter buffer, as power had to be diverted away from that system in order to fully phase the ship. | |||
Back aboard the Eagle, Valentino was also freed by possession by the use of a specially configured phaser, although the attempt brought him close to death and once again landed him in sickbay . After the dust had settled and the away team returned, the freighter crew were picked up by another Federation starship and their vessel (finally identified as the Empress Orchid) was towed back to the nearest Starbase for an official investigation. | |||
==Chapter Two: Lost At Sea== | |||
''Stardate 238705.26''<br> | |||
During the trip back to the Trinity Sector, the crew went about their daily routines. During a 1920s, Chicago-style casino night in which several of the senior staff took the opportunity to dress up and have some fun, the Eagle suddenly suffered a series of critical system failures. The cause was previously undiagnosed damage to the warp core after it had been phased during the previous mission and the crew were forced to eject the warp core before it breached. The shockwave from the explosion sent the ship into an uncontrolled trajectory and it crashed | |||
into an ocean on a nearby M-class planet. Sinking below the surface, the crew escaped from the sinking vessel and began to regroup on the beach of a nearby island. | |||