Conduct for solo operations within the Shoals: Difference between revisions

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==Requirements for consideration==
==Requirements for consideration==
All Starfleet officers may be considered, but requirements must be met for solo operation in the Shoals depending on the officer's division or purpose for active duty.
===[[Starfleet Rangers]]===
===[[Starfleet Rangers]]===
All Starfleet Rangers will be be assigned to a region of space for a long service term, and will often be required to work with the Colonial Coalition Marshals Service. Rangers must also be prepared for their area of operation to include an entire star system, if deemed necessary by the Rangers program.
All Starfleet Rangers will be be assigned to a region of space for a long service term, and will often be required to work with the Colonial Coalition Marshals Service. Rangers must also be prepared for their area of operation to include an entire star system, if deemed necessary by the Rangers program.
*Rangers should have completed the necessary training required for operating in platoons.
#Rangers should have completed the necessary training required for operating in platoons.
**However, Mission Security may supersede this requirement if the officer has displayed apt abilities similar to Ranger operations, or have at least completed a three day course in combat, weaponry, and disarming tactics.
##However, Mission Security may supersede this requirement if the officer has displayed apt abilities similar to Ranger operations, or have at least completed a three day course in combat, weaponry, and disarming tactics.
**Despite platoon training being a requirement, officers will not be part of an active platoon – and must be prepared to report to the nearest civilian agency (IE; Colonial Coalition Marshals Service) when a Starfleet commander is not available.
##Despite platoon training being a requirement, officers will not be part of an active platoon – and must be prepared to report to the nearest civilian agency (IE; Colonial Coalition Marshals Service) when a Starfleet commander is not available.
*Must have already worked within an area of the Shoals and have a good understanding of the societal and political climate.
#Must have already worked within an area of the Shoals and have a good understanding of the societal and political climate.
**Officers native to the area may have their consideration, training and deployment fast-tracked.
##Officers native to the area may have their consideration, training and deployment fast-tracked.
*Must pass a Starfleet Engineering equipment repair course/be able to repair own equipment when damaged.
#Must pass a Starfleet Engineering equipment repair course/be able to repair own equipment when damaged.
*Must pass an evaluation by a Starfleet counseling officer.
#Must pass an evaluation by a Starfleet counseling officer.
*Must pass an evaluation by a Starfleet public diplomatic officer. Officers with problematic disciplinary records suggesting further conflicts will not be considered.
#Must pass an evaluation by a Starfleet public diplomatic officer. Officers with problematic disciplinary records suggesting further conflicts will not be considered.
*Must pass all starship service requirements.
#Must pass all starship service requirements.
 
===[[Starfleet Marines]]===
Companies, squadrons, platoons or individual marines (unless acting for the Starfleet Rangers division) are not generally permitted long-term active deployment within the Shoals, and thus cannot be considered. However, marines may be deployed if Starfleet Command deems it necessary.


===[[Starfleet Intelligence|Starfleet Intelligence officers]]===
===[[Starfleet Intelligence|Starfleet Intelligence officers]]===
As the [[Colonial Coalition]] represents seven Federation colonies, anything more then gathering information that may impact Starfleet operations in the area through official sources, is strictly prohibited for intelligence officers. However, it is feared that intelligence officers may be specifically targeted by pirates or anti-Federation groups once the nature of their duties has been revealed. Though such an event is unlikely, requirements for intelligence officers to potentially operate alone in the Shoals include:
As the [[Colonial Coalition]] represents seven Federation colonies, anything more then gathering information that may impact Starfleet operations in the area through official sources, is strictly prohibited for intelligence officers. However, it is feared that intelligence officers may be specifically targeted by pirates or anti-Federation groups once the nature of their duties has been revealed. Though such an event is unlikely, requirements for intelligence officers to potentially operate alone in the Shoals include:
*Must pass all starship service requirements.
#Must pass all starship service requirements.
*Must have successfully completed a Starfleet Security course on weapon safety and storage.
#Must have successfully completed a Starfleet Security course on weapon safety and storage.
*Must be willing and able to work with civilian agencies in compiling information to report back to Starfleet, and to forward the same reports to the governing colonial body when requested.
#Must be willing and able to work with civilian agencies in compiling information to report back to Starfleet, and to forward the same reports to the governing colonial body when requested.
*Must pass a Starfleet Engineering equipment repair course/be able to repair own equipment when damaged.
#Must pass a Starfleet Engineering equipment repair course/be able to repair own equipment when damaged.


===[[Starfleet Marines]]===
===[[Starfleet Corps of Engineers]]===
Companies, squadrons, platoons or individual marines (unless acting for the Starfleet Rangers division) are not generally permitted long-term active deployment within the Shoals, and thus cannot be considered. However, marines may be deployed if Starfleet Command deems it necessary.
Engineers may be placed on spacial outposts for extended periods of time. Requirements include:
 
#Must pass all starship service requirements.
===Officers training civilian bodies===
#Must be prepared to work with a minimal Starfleet team and with civilian contractors.
This usually falls under the purview of Starfleet captains. However, in the event a civilian agency requests training from Starfleet administration, or the Starfleet units in the area cannot providing requested training, officers (from all divisions) must meet the following requirements:
#Must have successfully completed first aid training.
*Must pass all starship service requirements.
#Must pass a Starfleet Engineering equipment repair course/be able to repair own equipment when damaged.
*Must be qualified to train civilian bodies.
#Must be prepared to report all work on a Colonial Coalition installation to the Colonial Coalition and Starfleet's Corps of Engineers.
*Must have successfully completed a Starfleet Security course on weapon safety and storage.  
*When a Starfleet commander is not available, officers must be prepared to report to the nearest civilian agency in emergencies.


===Medical officers on deployment===
===Medical officers on deployment===
Officers should consult Starfleet Medical on conduct outside Federation territory.
Officers should consult Starfleet Medical on conduct outside Federation territory.


===[[Starfleet Corps of Engineers]]===
===Officers training civilian bodies===
Engineers may be placed on spacial outposts for extended periods of time. Requirements include:
This usually falls under the purview of Starfleet captains. However, in the event a civilian agency requests training from Starfleet administration, or the Starfleet units in the area cannot providing requested training, officers (from all divisions) must meet the following requirements:
*Must pass all starship service requirements.
#Must pass all starship service requirements.
*Must be prepared to work with a minimal Starfleet team and with civilian contractors.
#Must be qualified to train civilian bodies.
*Must have successfully completed first aid training.
#Must have successfully completed a Starfleet Security course on weapon safety and storage.  
*Must pass a Starfleet Engineering equipment repair course/be able to repair own equipment when damaged.
#When a Starfleet commander is not available, officers must be prepared to report to the nearest civilian agency in emergencies.
*Must be prepared to report all work on a Colonial Coalition installation to the Colonial Coalition and Starfleet's Corps of Engineers.


===Traveling Starfleet bodies/Away teams===
===Traveling Starfleet bodies/Away teams===
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