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=Freeworlds Companies= | =Freeworlds Companies= | ||
Companies settling on one of the [[Freeworlds Regions|Freeworlds]] face a far different situation. The [[Freeworlds Regions|Freeworlds]] are far less intrusive in the affairs of the company, but can offer less protection against [[Valcarian Imperial Republic|Imperial]] meddling unless the company is affiliated with the [[Mining Guild]]. | |||
Like the house worlds, the [[Freeworlds Region|Freeworlds]] offer prospective companies protection from direct [[Valcarian Imperial Republic|Imperial]] intervention, low tax rates, and an educated labor pool. Unlike a house client company, however, a company setting on a [[Freeworlds Region|Freeworld]] need not become entangled in house politics and its ever-shifting list of allies and rivals. A neutral [[Freeworlds Region|Freeworld]] company may often do business with any organization based in the [[Freeworlds Region|Freeworlds]]. | |||
Many of the [[Freeworlds Region|Freeworlds]] are located on at least one prime shipping lane, which is a major consideration for many businesses involved in the transportation of goods. Only [[House Tadere|Houses Tadere]] and [[House Beruna|Beruna]] can offer immediate access to [[Valcarian Imperial Republic|Imperial]] space. However, if trade with the Ferengi Commerce Association and the United Federation of Planets could be resumed through the [[Jenatris Corridor]], the [[Freeworlds Region|Freeworlds]] could gain a major advantage back from the house worlds. | |||
Another attractive aspect of settling on a [[Freeworlds Region|Freeworld]] is that a company can mind its own affairs without a lot of outside supervision. While a [[Freeworlds Region|Freeworld]] might require a certain level of legal oversight to protect itself and ensure it is collecting the proper amount of taxes, it is far less likely to muscle in and try to influence the business decisions than a house world. | |||
The disadvantages of settling on a [[Freeworlds Region|Freeworld]] are few but significant. [[Valcarian Imperial Republic|Imperial]] interest in the [[Par'tha Expanse]] is growing, and of the worlds in the sector, the [[Freeworlds Region|Freeworlds]] are most vulnerable to eventual and outright [[Valcarian Imperial Republic|Imperial]] annexation. [[Valcarian Imperial Republic|Imperial]] edicts set into place by the governors or Grand Governor are slowly but surely beginning to impact business decisions. | |||
Some farsighted companies are already leaving the [[Freeworlds Region|Freeworlds]] for regions which still offer havens to businesses fleeing [[Valcarian Imperial Republic|Imperial]] encroachment. Some are moving to house worlds withing the [[Expanse Sector]], but most are heading to the [[Coporate Sector Association|CSA]] or the [[Solerian Sector]]. Since the number of companies arriving from elsewhere where conditions are worse still outnumbers those leaving, this trend is largely invisible to those who are not looking for it. | |||
[[Category:Par'tha Society|M]] | [[Category:Par'tha Society|M]] |
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