Deep Space 10 Facilities: Difference between revisions

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Menthar Memories is what passes for a crew lounge aboard Deep Space 10. Dilapidated and worn, the bar is staffed from a pool of off-duty volunteers, and is located in a part of the station that provides a splendid view of the planet orbiting below.
Menthar Memories is what passes for a crew lounge aboard Deep Space 10. Dilapidated and worn, the bar is staffed from a pool of off-duty volunteers, and is located in a part of the station that provides a splendid view of the planet orbiting below.


<h2 style="margin:0; background:#000000; font-size:120%; font-weight:bold; border:1px solid #F0E68C; text-align:center; color:#ffffff; padding:0.2em 0.4em;">Civilian Facilities</h2>
===Commercial Quadrant===
===Commercial Quadrant===
Also known as the ''Comm Quad'' — or far more informally, the ''Kumquat'' — this is the section of the station that most civilian businesses operate from. Despite the dilapidated state of the station, the Comm Quad is relatively picturesque as it encircles the station's central arboretum, offering each of the businesses a lush and verdant view.
Also known as the ''Comm Quad'' — or far more informally, the ''Kumquat'' — is the section of the station that most civilian businesses operate from. Despite the dilapidated state of the station, the Comm Quad is relatively picturesque as it encircles the station's central arboretum, offering each of the businesses a lush and verdant view. Although mostly populated by civilians, it falls under the governance of the station's Starfleet administration.


====Jikku's Tastes of Home====
<h2 style="margin:0; background:#000000; font-size:120%; font-weight:bold; border:1px solid #F0E68C; text-align:center; color:#ffffff; padding:0.2em 0.4em;">Civilian Facilities</h2>
The first civilian restaurant to be established on DSX, Jikku's is owned and run by Mela Giron, a female [[Bolian]], and located in the Commercial Quadrant. Popular, although the food and beverages on offer are often politely described as 'unique'.
===Food and Drink===
 
{| style="margin:0" align=center
====Tea in the Sky====
!style="background:#343434" colspan="2"|<font color=#ffffff>Burnt Cow House</font>
The Tea in the Sky is an Earth style Café, owned and run by a former Starfleet Officer, [[Parks, Nick|Nick Parks]]. It is located in the Comm Quad and offers a wide selection of teas, hot drinks and baked goods from across the known galaxy in a quaint, homey atmosphere.
|-
 
! style="width:125px;" | Commercial Quadrant
====Burnt Cow House====
| align="left"| A retro-style hamburger joint found on the Comm Quad, part of a chain run throughout the Alpha quadrant. The burgers taste almost, but not quite, entirely unlike a burger one could get from, say, a {{ma|Burgerland}} fast food restaurant from 21st century [[Earth]], featuring vat-grown food.
A retro-style hamburger joint found on the Comm Quad, part of a chain run throughout the Alpha quadrant. The burgers taste almost, but not quite, entirely unlike a burger one could get from, say, a {{ma|Burgerland}} fast food restaurant from 21st century [[Earth]], featuring vat-grown food.


Oddly enough, the soft drink somehow managed to exactly replicate the old A&W rootbeer, and that (and the occasional curious alien "going out for a Terran") has managed to keep them in excellent business.
Oddly enough, the soft drink somehow managed to exactly replicate the old A&W rootbeer, and that (and the occasional curious alien "going out for a Terran") has managed to keep them in excellent business.
|-
!style="background:#343434" colspan="2"|<font color=#ffffff>Jalanda Palace</font>
|-
! style="width:125px;" | Commercial Quadrant
| align="left"| An elegant and welcoming restaurant in the Comm Quad, the Jalanda Palace serves a variety of Bajoran foods and drinks.
|-
!style="background:#343434" colspan="2"|<font color=#ffffff>Jikku's Tastes of Home</font>
|-
! style="width:125px;" | Commercial Quadrant
| align="left"| The first civilian restaurant to be established on DSX, Jikku's is owned and run by Mela Giron, a female [[Bolian]], and located in the Commercial Quadrant. Popular, although the food and beverages on offer are often politely described as 'unique'.
|-
!style="background:#343434" colspan="2"|<font color=#ffffff>Tea in the Sky</font>
|-
! style="width:125px;" | Commercial Quadrant
| align="left"|The Tea in the Sky is an Earth style Café, owned and run by a former Starfleet Officer, [[Parks, Nick|Nick Parks]]. It is located in the Comm Quad and offers a wide selection of teas, hot drinks and baked goods from across the known galaxy in a quaint, homey atmosphere.
|-
!style="background:#343434" colspan="2"|<font color=#ffffff>The Watering Hole</font>
|-
! style="width:125px;" | Commercial Quadrant
| align="left"| Dark, dingy and tucked away into one of the smallest compartments of the Comm Quad, the Watering Hole serves from a massive selection of real alcohol and very much looks like it doesn't want any customers. As a result, it tends to attract those looking to drink hard or make deals of questionable legality - and sometimes, both. The barkeep, Tessa, rules with an iron rod and won't hesitate to throw out anyone looking as though they may cause trouble.
|-
|}


====Jalanda Palace====
An elegant and welcoming restaurant in the Comm Quad, the Jalanda Palace serves a variety of Bajoran foods and drinks.


====The Watering Hole====
===Health and Fitness===
Dark, dingy and tucked away into one of the smallest compartments of the Comm Quad, the Watering Hole serves from a massive selection of real alcohol and very much looks like it doesn't want any customers. As a result, it tends to attract those looking to drink hard or make deals of questionable legality - and sometimes, both. The barkeep, Tessa, rules with an iron rod and won't hesitate to throw out anyone looking as though they may cause trouble.  
{| style="margin:0" align=center
|style="background:#343434" colspan="2"|<font color=#ffffff>The Gym</font>
|-
! style="width:125px;" | Commercial Quadrant
| align="left"| The Gym is exactly what it claims to be, and is owned and run by Sakic Urdin, an [[Antican]] businessman, with his four members of staff. Located in the Comm Quad, it is open to both Starfleet and civilian personnel, and offers a variety of facilities, including fully-featured changing facilities, cardiovascular and weight-training equipment, and sparring/fighting rings.
|-
!style="background:#343434" colspan="2"|<font color=#ffffff>The Pit</font>
|-
! style="width:125px;" | Docks
| align="left"|Unusually eschewing a location in the Comm Quad, and instead opting for a spot near the docks, The Pit is a rough-and-tumble facility, a bar with a fighting ring as centrepiece. There are multiple pits where contestants descend to face the occupants of a different pit in unarmed physical combat via holographic simulation, to the cheers and jeers of the other patrons.  


====The Gym====
While the entire thing is perfectly legal (and surprisingly safe, despite all appearances to the contrary), the ambiance of such goes out of its way to imply that neither is true. The rarely-seen [[Bynar]] owners have even requested that Federation personnel do not attend in uniform, as it sends quite the wrong message to the attendees.
The Gym is exactly what it claims to be, and is owned and run by Sakic Urdin, an [[Antican]] businessman, with his four members of staff. Located in the Comm Quad, it is open to both Starfleet and civilian personnel, and offers a variety of facilities, including fully-featured changing facilities, cardiovascular and weight-training equipment, and sparring/fighting rings.
|-
!style="background:#343434" colspan="2"|<font color=#ffffff>Vacuum Tube</font>
|-
! style="width:125px;" | Docks
| align="left"|Located near the bottom of one of DSX's less populated sections, Starfleet engineers believe this section was once a large turboshaft that, before the station was abandoned by its original owners, may have served as a cargo lift to a section of the station that was apparently jettisoned. Now sealed off and essentially useless, a Caitian civilian has purchased it and converted it into a climbing gym. Its four walls are covered in different climbing routes, and gravity can be modified on each wall to provide a larger or lesser challenge.
|-
|}




===Docks===
===Transportation and Security===
====Sardin Transportation Services====
{| style="margin:0" align=center
A mall transport business owned and operated by Nurvin Mold, a [[Yridian]] businessman. The operation is relatively small, with two receptionists and four warehouse employees on staff. The business front is a modest office located on the Comm Quad, and currently rents four cargo bays and two docking ports. There are two ships in the transport fleet; older freighters that each have four rooms set aside for passengers.
!style="background:#343434" colspan="2"|<font color=#ffffff>PLPC</font>
 
|-
====The Pit====
! style="width:125px;" | Docks
Unusually eschewing a location in the Comm Quad, and instead opting for a spot near the docks, The Pit is a rough-and-tumble facility, a bar with a fighting ring as centrepiece. There are multiple pits where contestants descend to face the occupants of a different pit in unarmed physical combat via holographic simulation, to the cheers and jeers of the other patrons.
| align="left"| Operating near the docks, the Perfectly Legitimate Protection Company (PLPC), is run by two Cardassians, [[Deep_Space_10_Personal_NPC_roster|Mara Joset and Nala Delak]], although they hire other species without discrimination. The exact size of their operation is currently unknown, and they provide perfectly legal armed escorts of both ship and individual variety (although not on the station itself, or in the station's immediate vicinity). The rooms they have rented on DSX are purely for sales, relaxation, and recuperation of employees injured while on Perfectly Legitimate Operations.  
 
While the entire thing is perfectly legal (and surprisingly safe, despite all appearances to the contrary), the ambiance of such goes out of its way to imply that neither is true. The rarely-seen [[Bynar]] owners have even requested that Federation personnel do not attend in uniform, as it sends quite the wrong message to the attendees.
 
====Plepic Nor====
Operating near the docks, the Perfectly Legitimate Protection Company (PLPC), is run by two Cardassians, [[Deep_Space_10_Personal_NPC_roster|Mara Joset and Nala Delak]], although they hire other species without discrimination. The exact size of their operation is currently unknown, and they provide perfectly legal armed escorts of both ship and individual variety (although not on the station itself, or in the station's immediate vicinity). The rooms they have rented on DSX are purely for sales, relaxation, and recuperation of employees injured while on Perfectly Legitimate Operations.  


Their name in Cardassian roughly translates to "the gentle touch of your lover who does not yet realize that you know that he has betrayed you"
Their name in Cardassian roughly translates to "''the gentle touch of your lover who does not yet realize that you know that he has betrayed you''".
|-!style="background:#343434" colspan="2"|<font color=#ffffff>Sardin Transportation Services</font>
|-
! style="width:125px;" | Docks
| align="left"|A small transport business owned and operated by Nurvin Mold, a [[Yridian]] businessman. The operation is relatively small, with two receptionists and four warehouse employees on staff. The business front is a modest office located on the Comm Quad, and currently rents four cargo bays and two docking ports. There are two ships in the transport fleet; older freighters that each have four rooms set aside for passengers.
|-
|}


====Vacuum Tube====
Located near the bottom of one of DSX's less populated sections, Starfleet engineers believe this section was once a large turboshaft that, before the station was abandoned by its original owners, may have served as a cargo lift to a section of the station that was apparently jettisoned.  Now sealed off and essentially useless, a Caitian civilian has purchased it and converted it into a climbing gym.  Its four walls are covered in different climbing routes, and gravity can be modified on each wall to provide a larger or lesser challenge.


[[Category:Space stations]]
[[Category:Space stations]]
[[Category:Deep Space 10]]

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