Oumuamua Simming Guide/Shoreleave

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Oumuamua Simmer Guide


Oumuamua Simmer Guide

1: Expectations
2: The Lists
3: Formatting Your Sims
  • II: Oumuamua 101
4: The Setting
5: The Ship
6: The Crew
  • III: Operating Procedures
7: Staff
8: Missions
9: Shoreleave
10: Mission Proposals
  • IV: Beyond the Basics
11: Promotions
12: OOC Activities
13: Mentoring

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Mission vs. Shore Leave

Generally, writing time aboard 'Oumuamua is divided into two major blocks: missions and shore leave. Missions involve one or more central objectives and generally take place aboard the ship and local stations or planets, etc. Missions are generally divided into 3 Acts, each of about 2-3 weeks in length for a total of about 2 months in mission, though this may vary!

Between each mission, the Oumuamua crew has about 3-4 weeks of shore leave. During this time, there is no central plot and no general objective (or at most, a low-key "routine" mission that stays in the background), so it's a great time to have your character(s) mingle with others and develop relationships you otherwise couldn't during mission time.

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