Operation Sea Devil (Gorkon): Difference between revisions

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*'''[[Leelou]]''': Orion Crime Boss with a laundry list of offences. Wiley and capable, she is not to be underestimated.
*'''[[Leelou]]''': Orion Crime Boss with a laundry list of offences. Wiley and capable, she is not to be underestimated.
*'''[[Oliver Zuccaro]]''': A corsair of mixed association for who has the weightiest wallet — he deals in knowledge, in information, and bad vodka.
*'''[[Oliver Zuccaro]]''': A corsair of mixed association for who has the weightiest wallet — he deals in knowledge, in information, and bad vodka.
*'''[[Lena Josett]]''': An all-round scoundrel in the employ of the [[Orion Syndicate]]. She might sell you out, but it'll be with a winning grin, and you'll feel like you owe her the favour.  
*'''[[Lena Josett]]''': An all-round scoundrel in the employ of the [[Orion Syndicate]]. She might sell you out, but it'll be with a winning grin, and you'll feel like you owe her the favour.
 
* '''Blackbird''': An agent working for Starfleet Intelligence undercover in '''The Slims''' of [[Ma no Umi]].
 
* '''Theeda''': An Orion female criminal, up and coming in the seedy network of the asteroid.
* '''Volku''': Bajoran restaurant owner.


==Mission Summary==
==Mission Summary==

Revision as of 05:29, 18 June 2019

2396, Episode 13


The Tyrellian Sector Saga
Gorkon Mission History
Previous Missions · Crew Logs
Overview Individual Missions
2393 A Wolf in Sheep's Clothing
2394 Old Hatreds · The Silver Function · The Devil's Expanse · Telutho'kai
2395 Hvei'khenn · Sweet Dreams Are Made of This
2396 The Njörðr Incident · Operation Sea Devil · Together in Electric Dreams
2397 Serpent Heart, Flowering Face · Welcome to Dinosauria · Operation Q-Ball
2398 What Do Boys Dream · The Pelian Brief
2399 Shadows of the Rift · Rogue World
2400 Fight the Power · Shadows in the Temple
2401 The Dying of the Light
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Operation Sea Devil

  • Stardate 239605.15 to present

The crew of the USS Gorkon undertake a daring mission to infiltrate Orion space in order to capture a fugitive crime boss, acquire valuable intelligence and extract an undercover operative. At the same time, the Gorkon searches for one of the Syndicate's pirate captains who may be convinced to retire to the safe shores of the Federation... bringing all of his knowledge with him.


Location

  • Labyrinth's Scream: An Orion corsair, captained by Thertas, an Andorian.
  • Ma no Umi: "A region of space... notable for extensive gravitational anomalies and plasma fields... severely affecting the range and effectiveness of sensors to the point where many ships are rendered near blind." Due to the limitations for ships and specific masking conditions, the region is a haven for pirate activity, and hosts an active Orion Syndicate presence.
    • Kamarov Corridor: A safe passage route through the region, however, still with limitations caused by anomalies. Extreme caution is advised.
    • Nassau: Large rogue asteroid within the Kamarov Corridor, and base for the Orion Syndicate.
      • Service Zone: Administrative and service centre.
      • Leisure District: Populated district for pirate activity and leisure pursuits, including the nightclub Vortex.
      • Residential District: Habitable sanctum deep within the asteroid.


Plot Elements

Notable Characters

  • Leelou: Orion Crime Boss with a laundry list of offences. Wiley and capable, she is not to be underestimated.
  • Oliver Zuccaro: A corsair of mixed association for who has the weightiest wallet — he deals in knowledge, in information, and bad vodka.
  • Lena Josett: An all-round scoundrel in the employ of the Orion Syndicate. She might sell you out, but it'll be with a winning grin, and you'll feel like you owe her the favour.
  • Blackbird: An agent working for Starfleet Intelligence undercover in The Slims of Ma no Umi.
  • Theeda: An Orion female criminal, up and coming in the seedy network of the asteroid.
  • Volku: Bajoran restaurant owner.

Mission Summary

Click sub-headings below to expand or collapse.

Act One: Operation Sea Devil


Tasked with retrieving information from the base's computer, capturing a wanted criminal, and retrieving an intelligence operative, the crew separates into teams to make their deception, and incursion, have a greater chance of success. Infiltrating a pirate asteroid never was for the faint-hearted.

Briefed by Rear Admiral Quinn Reynolds[1] on the requirements of their teams in the conference room of the USS Gorkon, the teams began their preparations for the mission. In order to blend in, alternative names, personas, clothes and weapons were needed, and each of the crew descending down to the surface constructed something to reference as a reason for being on the asteroid in the first place. Gathering in the shuttle bay, the crew readied and equipped themselves onto three shuttles, prepped to deposit each team at their required location, and lie in wait with support staff, just in case.



Act Two:


Text

Act Three:


Text


Notable SIMs


Precursor SIMs - Arrest, Escape, Sanctum



Mission Reports


REV SD 239606.18