Memory Book/Sky Blake (Deliera Jay): Difference between revisions

From 118Wiki
Jump to navigation Jump to search
mNo edit summary
(→‎History: Dunno how I missed this question, but it's back in now.)
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
I'm Deliera Jay, and I play - well, that's if I'm not playing a heap of PNPCs - [[Blake, Skyleena|Skyleena Blake]] and [[Venroe, Akyra|Akyra Venroe]] (Akyra is my Secondary character).  
I'm Deliera Jay, and I've played a handful of characters over a handful of postings in the fleet.


==Characters==
==Characters==
I seem to have a habit of creating a ''lot'' of PNPCs, but my main PC is Skyleena (who is otherwise known as "Sky", "Lee", "Leena", or just plain "Blake" as a lot of people know).  
*'''[[Sky Blake]]'''
 
** A [[Brekkian]] [[Betazoid]] hybrid addicted to her job, characterised primarily by her lawful neutral personality. She was 'rebooted' in 2016.
Sky is . . . how do I put it? . . . a pain sometimes. While she is working on her issues, she can still cause a lot of trouble.
*'''[[Akyra Venroe]]'''
** A joined [[Trill]] counselor who finds out being joined to a symbiont is not all it's made out to be.
*'''[[Sabor]]'''
** A [[Vulcan]] armoury officer caught up in the politics of his lover's homeworld.
*'''[[Tristam Core]]'''
** A [[Rodulan]] engineer trying to determine where exactly he fits in the universe.
*'''[[Kinan Venroe]]
** A firey joined [[Trill]] Starfleet desk worker.


==Real Life information==
==Real Life information==
In real life, I'm a good writer - I write as a hobby. I sing in a chior which has got me far in music, I play piano and I also play guitar.
When I first created this memory book page, my life was certainly on a different path. I'd had many musical triumphs (I play piano, guitar, I'm a vocalist. I've been to America for the World Choir Games and came home with three silver medals). I went on to complete two trimesters of a Bachelor of Music Performance in 2017 — but I decided it wasn't for me.  


My profession is pretty much music (I do have training in Falconry, although, due to Winter, who was my trusty bird, having to be put down due to an illness, I have been forced to stop unless I borrow or find another bird. I help out with a lot of medieval shows or events that are put on.). As a job, I go to different schools and help out music teachers and students there. I spend a lot of time at high schools in Victoria (Australia, 'cause that's where we ride on Kangaroos (lol)). Although I'm still learning guitar chords and trying to dodge horrible finger-tying issues on the piano, the students and teachers find me easy to work with.
The joy I've felt writing for a script-based RPG was an influence in deciding to switch gears and pursue a writing degree. And in 2019, I earned my Diploma for Professional Writing and Editing. In 2020, I'm studying a Bachelor of Creative Writing.
 
I used to be a runner until an incident broke my left leg badly. I won't get into details, but both bones in my leg had really bad jagged edges (it was like a jagged spiral twist in my bones, one just below the knee, and one just above the ankle). It took me about six months to walk again, and it has left me with a permanent limp - not that you really notice it unless it's pointed out - and I also get pain if I leave it in the one spot for too long - like a long car trip. It doesn't stop me from doing cartwheels and short sprints, though, so I still keep in shape (if you thought I didn't, I'm horrified).
 
At some points in time, I DJ functions with the help of my dad, mostly because he's been doing it for much longer than I have and most of the time I freak out when the computer freezes and deletes a play list ''right before the function.''


==How you came to UFOP: SB118==
==How you came to UFOP: SB118==
It wasn't actually me who came across SB118, it was my friend Deanna Jerman. She plays [[Sullivan, Renae|Renae Sullivan]], and I think she kept on talking about it. In the end, she begged me (literally begged me on her hands and knees) to join up. I think she got the vibe that we were going to be posted on the same ship.
I joined in 2011. It's now 2020. I genuinely don't recall how I came to Starbase 118.


==History==
==History==
Line 22: Line 25:
*'''Where were you first placed? What was it like starting to sim on your vessel?'''
*'''Where were you first placed? What was it like starting to sim on your vessel?'''


I was first placed on the [[USS Challenger-A]], under [[Tel-ar, Tal|Captain Tel-ar]] and [[Lawn, Jesse|Commander Lawn]] - who was obviously the First Officer. We had a few issues of me, not getting onto the IC group, and then I was accidently taken off the OOC. Luckily, my fantastic FO who was more than willing to help, fixed up the problem in less then an hour.  
I was first placed on the [[USS Challenger-A]], under [[Tel-ar, Tal|Captain Tel-ar]] and [[Lawn, Jesse|Commander Lawn]] - who was obviously the First Officer. We had a few issues of me, not getting onto the IC group, and then I was accidentally taken off the OOC. Luckily, my fantastic FO who was more than willing to help, fixed up the problem in less then an hour. I had a few issues trying to jump into the IC action at the start. It was noted by my Captain that I was putting in some dialog in my sims and answering my tags, but I wasn't really getting into the action. I wasn't putting in ideas, and my tags were kind of suffering. So Captain Tel-ar brought in a new character: Klingon Cadet Kov'In.


I started simming, and I remember my very first department head was [[DeMarc, Francis|Major deMarc]], whom I had trained with in my Cadet class. It was a real shock that he was going to be the head of my department. Unfortunately, soon after he started simming, he stopped simming during the middle of an away mission to a planet. After a day or two, it was decided that [[Parker,Hannibal|Lieutenant Parker]], who was in charge of Tactical at that point in time, was to take over ''both'' Security and Tactical.
Yeah, that was a bunch of fun.  


I had a few issues trying to jump into the IC action at the start. It was noted by my Captain that I was putting in some diologe in my sims and answering my tags, but I wasn't really getting into the action. I wasn't putting in ideas, and my tags were kind of suffering. SO: Captain Tel-ar brought in a new character: Klingon Cadet Kov'In. ''Sigh''. Go search him up on the Challenger's Yahoo! Group . . .
*'''What have been your greatest challenges in this group?'''


*'''What have been your greatest challenges in this group?'''
I think evolving communication has been a significant hurdle for me, personally. When I first joined, everything was done by email. I mean everything. You want to JP? It was just back and forth emailing between two people before deciding the sim was good enough to be sent on its own. You want to chat? Your inbox was a chat room, or you could use the really basic chat room off the main website. Eventually Google Talk(!) came onto my radar, and I was chatting with my CO about the weather. That was crazy to me. Then Google Hangouts dropped in, and now you could have more than two people in one chatroom.
 
I say all this because the way writers deliver critique of one another has changed. Emails are seen as a significantly more formal way of communicating now than I perceived them to be seven, eight years ago. When you're chatting in Discord about criticisms, or even just mentoring really, I've found it can become very heated versus how one can process and respond to critiques in a debate-like fashion over email.


Patience. I have an issue of sitting in front of my laptop during holidays because I have nothing else to do, and I literally sit there ''pleading'' in my thoughts: "Somebody post. Please somebody post? I want to read something new." I have more or less broken this habit by snooping around other ship's Yahoo! Groups and finding out what's happening there, or I go on the inactive ships groups' and see history. My favourite inactive group is the [[USS Challenger|Challenger]] and the Challenger-A; mostly because there's a lot of history that I'm unaware about and mostly because I want to see what has happened just before I arrived . . . like Parker's relationship with [[Allison, Kamela|Kamela]] . . .  
I think if you ask a handful of people to describe me, one of the adjectives would be "blunt". My tendency to say what I think when I think it, be it over email or chat, has indeed been a problematic quality of my own.  


*'''What have been your greatest achievements in this group?'''
*'''What have been your greatest achievements in this group?'''


Writing, writing and more writing. Oh, and character development! ;)
Blake and Tristam Core are the two PCs I keep coming back to for various reasons. They are my ever evolving project — they grow as I do. If you compare my simming from 2011 to my sims in 2020, I like to think I've improved a significant amount not only in just how I write, but also in how I think about and develop my characters. And that partially comes with a lot of maturation on my part. I've come to appreciate a good slow burn. I had an entire year where I developed a time travel character that popped up every so often before [[Ayden Blake (Flashpoint)|he was finally dropped into a sim]]. TLDR; "growth" is my biggest achievement.
 
There have been a number of out of character ones, also. I like to think my fleet partnership with [[User:Rich]] has resulted in some cool stuff over the last six years, including but not limited to [[118Wiki:Operations]], {{USS|Veritas}}, [[Player Achievements]], etc. I helped kick our [[2020 Address]] into gear along side [[User:Jocelyn Marshall]] as well. I'm very proud to have contributed to the [[Federation News Service]] — one of the pieces of which I ended up using for my writing CV.


Really, my greatest achievement is actually getting here. I have written with a lot of great people here, and it's really widened my knowledge of how other people write. Not to mention that every time I see something I don't understand, I run for a dictionary . . . this is what happens when you don't take classes on creative or narrative writing.
There's been a bunch of stuff.


*'''What do you hope to ultimately accomplish?'''
*'''What do you hope to ultimately accomplish?'''


I don't actually know . . .  
I don't see myself "being in command" of anything. I see myself as a supporter. My accomplishments here aren't really goals in the long-term — but I wouldn't have published a demo memoir on video games if I wasn't part of SB:118. This community has indeed had a significant influence on me as I've grown and matured, and meeting this variety of people has improved how I work with others and how I communicate overall.
 
Ultimately, I'd like to see myself continuing to be a supporter for this fleet. But not to a level where you end up as this poisonous snake living in the chicken pen, if you get what I mean.


*'''Where do you see this group in five years?'''
*'''Where do you see this group in five years?'''


This group? In five years? THE MOST USED PBEM STAR TREK RPG!!!!!
I've been here since 2011. In 2025, this group will still be going, I'm sure of it. $5 says it outlasts Discord and Google Groups.
 
===Writing the fun with Writers===
I've had the pleasure of learning and socializing with a lot of talented people, but my time in SB118 has been ''fantastic''! Nothing beats the good read of a post from one of my crewmates in the morning. I love reading what our characters get up to.


It's not just that, too. I keep trying - well, maybe ''pushing'', but just a little! I swear! - to make sure that all the players attempt to socialize on the ship's OOC thread. Wheather that means that I "demand" how the day is for everyone, or suggesting a new plot twist for everyone to say, or giving the unwanted idea of if Deven and Parker don't behave themselves, Sky'll do something they don't want to do at all! It's seemed to have worked and it's put a lot of conversation in. We have a lot of fun on the OOC thread, and there are rarely any fights.  
*'''How do you think this group has contributed to Star Trek's legacy? How has the group contributed to the internet community?'''
118 is evidence that a purely online community works. There are ups and downs, like any group will inevitably go through for a variety of reasons, but with a strong member base, with a list of values and morals we all have and one unifying purpose, 118 is a joyful place to be.  


Not only that, but I talk to a few of the crew members on the forums too. We have discussions involving . . . well, everything. What we look like IC, the current mission, things like that.  
Before ''Star Trek: Picard'' began to air, 118 was really the only place leaning into the Star Trek timeline, post-''Nemesis''. The group developed [https://www.fednewsservice.com the FNS], which allows us to publish fictional news story in this universe for people ''outside'' of our community to look at. ''Star Trek'' book writers have seen this thing and have commented on it, the general public have seen this thing and commented on it. FNS would not have otherwise existed without a community group like Starbase 118 to continue to sustain it. These little things can do so much to fuel a fandom, to generate interest when interest is otherwise lacking. That's incredibly important for the franchise, and I don't think enough people recognise that.  


[[Category:Memory Books]]
[[Category:Memory Books]]

Revision as of 11:30, 17 February 2020

I'm Deliera Jay, and I've played a handful of characters over a handful of postings in the fleet.

Characters

  • Sky Blake
    • A Brekkian Betazoid hybrid addicted to her job, characterised primarily by her lawful neutral personality. She was 'rebooted' in 2016.
  • Akyra Venroe
    • A joined Trill counselor who finds out being joined to a symbiont is not all it's made out to be.
  • Sabor
    • A Vulcan armoury officer caught up in the politics of his lover's homeworld.
  • Tristam Core
    • A Rodulan engineer trying to determine where exactly he fits in the universe.
  • Kinan Venroe
    • A firey joined Trill Starfleet desk worker.

Real Life information

When I first created this memory book page, my life was certainly on a different path. I'd had many musical triumphs (I play piano, guitar, I'm a vocalist. I've been to America for the World Choir Games and came home with three silver medals). I went on to complete two trimesters of a Bachelor of Music Performance in 2017 — but I decided it wasn't for me.

The joy I've felt writing for a script-based RPG was an influence in deciding to switch gears and pursue a writing degree. And in 2019, I earned my Diploma for Professional Writing and Editing. In 2020, I'm studying a Bachelor of Creative Writing.

How you came to UFOP: SB118

I joined in 2011. It's now 2020. I genuinely don't recall how I came to Starbase 118.

History

  • Where were you first placed? What was it like starting to sim on your vessel?

I was first placed on the USS Challenger-A, under Captain Tel-ar and Commander Lawn - who was obviously the First Officer. We had a few issues of me, not getting onto the IC group, and then I was accidentally taken off the OOC. Luckily, my fantastic FO who was more than willing to help, fixed up the problem in less then an hour. I had a few issues trying to jump into the IC action at the start. It was noted by my Captain that I was putting in some dialog in my sims and answering my tags, but I wasn't really getting into the action. I wasn't putting in ideas, and my tags were kind of suffering. So Captain Tel-ar brought in a new character: Klingon Cadet Kov'In.

Yeah, that was a bunch of fun.

  • What have been your greatest challenges in this group?

I think evolving communication has been a significant hurdle for me, personally. When I first joined, everything was done by email. I mean everything. You want to JP? It was just back and forth emailing between two people before deciding the sim was good enough to be sent on its own. You want to chat? Your inbox was a chat room, or you could use the really basic chat room off the main website. Eventually Google Talk(!) came onto my radar, and I was chatting with my CO about the weather. That was crazy to me. Then Google Hangouts dropped in, and now you could have more than two people in one chatroom.

I say all this because the way writers deliver critique of one another has changed. Emails are seen as a significantly more formal way of communicating now than I perceived them to be seven, eight years ago. When you're chatting in Discord about criticisms, or even just mentoring really, I've found it can become very heated versus how one can process and respond to critiques in a debate-like fashion over email.

I think if you ask a handful of people to describe me, one of the adjectives would be "blunt". My tendency to say what I think when I think it, be it over email or chat, has indeed been a problematic quality of my own.

  • What have been your greatest achievements in this group?

Blake and Tristam Core are the two PCs I keep coming back to for various reasons. They are my ever evolving project — they grow as I do. If you compare my simming from 2011 to my sims in 2020, I like to think I've improved a significant amount not only in just how I write, but also in how I think about and develop my characters. And that partially comes with a lot of maturation on my part. I've come to appreciate a good slow burn. I had an entire year where I developed a time travel character that popped up every so often before he was finally dropped into a sim. TLDR; "growth" is my biggest achievement.

There have been a number of out of character ones, also. I like to think my fleet partnership with User:Rich has resulted in some cool stuff over the last six years, including but not limited to 118Wiki:Operations, USS Veritas, Player Achievements, etc. I helped kick our 2020 Address into gear along side User:Jocelyn Marshall as well. I'm very proud to have contributed to the Federation News Service — one of the pieces of which I ended up using for my writing CV.

There's been a bunch of stuff.

  • What do you hope to ultimately accomplish?

I don't see myself "being in command" of anything. I see myself as a supporter. My accomplishments here aren't really goals in the long-term — but I wouldn't have published a demo memoir on video games if I wasn't part of SB:118. This community has indeed had a significant influence on me as I've grown and matured, and meeting this variety of people has improved how I work with others and how I communicate overall.

Ultimately, I'd like to see myself continuing to be a supporter for this fleet. But not to a level where you end up as this poisonous snake living in the chicken pen, if you get what I mean.

  • Where do you see this group in five years?

I've been here since 2011. In 2025, this group will still be going, I'm sure of it. $5 says it outlasts Discord and Google Groups.

  • How do you think this group has contributed to Star Trek's legacy? How has the group contributed to the internet community?

118 is evidence that a purely online community works. There are ups and downs, like any group will inevitably go through for a variety of reasons, but with a strong member base, with a list of values and morals we all have and one unifying purpose, 118 is a joyful place to be.

Before Star Trek: Picard began to air, 118 was really the only place leaning into the Star Trek timeline, post-Nemesis. The group developed the FNS, which allows us to publish fictional news story in this universe for people outside of our community to look at. Star Trek book writers have seen this thing and have commented on it, the general public have seen this thing and commented on it. FNS would not have otherwise existed without a community group like Starbase 118 to continue to sustain it. These little things can do so much to fuel a fandom, to generate interest when interest is otherwise lacking. That's incredibly important for the franchise, and I don't think enough people recognise that.