Kyryn

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      Daring ideas are like chessmen moved forward. They may be beaten, but they may start a winning game.
Engineering Officer of the USS Atlantis

Kyryn BIO.jpg

Kyryn

03-Lieutenant-Gold.jpg
  • Gender: Hermaphrodite
  • Ship: USS Atlantis
  • Rank: Lieutenant
  • Race: Betazoid/Vulcan Hybrid
  • DoB: 236904.25
  • Height: 192 cm
  • Eye color: Black
  • Hair Color: Black
  • Birthplace: Betazed

Awards and Service Ribbons
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PNPC's
Ireya Ilwary
Sayre Imsary
Recurring Characters
Wanda DyAmone


AtlantisLogo.png

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Kyryn, a Terran, is currently Engineering Officer aboard the USS Atlantis.

Stats

Appearance

  • Height: 192cm 6'3
  • Weight: 85kg 187pounds
  • Hair Color: Black
  • Length of Hair: Mostly long, but can be cut very short or middle - depends on the mood
  • Eye Color: Black
  • Skin Tone: tanned
  • Birthmarks, Scars: Long cut along the left palm
  • Tattoos/Body Modifications: none
  • Build: Mesomorph, broad shoulders and narrow hips
  • Face: Round
  • Eyes: Big
  • Mouth: Small
  • Arms: Muscled
  • Legs: Muscled
  • Carriage: Walks always holding straight and looking regal
  • Poses: Have cute pose, very unusual for males, what shows his feminine side
  • Taste in Clothing (when off duty): robes
  • Shoes: sandals or slippers
  • Voice: deep, feminine and gentle
  • Handedness: Right-handed, though can use most of the tools with both hands


Manner

  • Quarters: Kyryn has a tendency to turn his quarters into a mess that always gets hard to clean by the cleaning crew that gets to turn it back into regular living quarters.
  • Favorite Room: Engineering
  • Mannerisms: Giggles a lot, too much actually. Also flirt a lot and with everyone.
  • Physical Limitations: Due to his size he has huge problem moving through Jefferies tubes and tends to avoid small spaces.
  • Temperament: Very gentle and always kind.
  • Habits: Will exercise and have breakfast if by any mean it is possible.
  • Religion/Spiritual Devotion: Mix of Vulcan and Betazoid beliefs. He cherishes both side of his heritage.

Personality

Child of two pretty different worlds and unusual for both, Kyryn embraced both and finding middle road turned into deeply spiritual and always in everything kind person with love for nature and people.

Hobbies and Pastimes

  • Outdoors
    • Backpacking
    • Gardening
    • Horseriding
    • Sand castle building
  • Embroidery
    • Free embroidery
    • Counted-thread embroidery

Likes and Dislikes

  • Injustice

Ambitions and Goals

Information about ambitions and goals. What are they? When were they formed? What prompted them?

Personal Achievements and Disappointments

Information about what the character sees as their personal achievements and disappointments. What are they? When did they occur? Did they occur "publicly" or "privately"?

Family

Introductory information about family.

Spouse

  • Marital Status: Single

Children

Full information about children here.

Parents

Full information about mother and father here. Split into at least two paragraphs, one for each.

Siblings

Full information about siblings here. Split into at least one paragraph for each.

Personal History

Introductory text about the character's personal history. Should be at least 5-10 lines. You can give an abbreviated timeline below, if you so desire.

Timeline

  1. 232001.01: Event.
  2. 232001.02: Event, etc.


Professional History

  • Date Graduated from Academy:
  • Current Rank:
  • Current Assignment: Vessel/base/etc.
  • Duty Post:

Awards & Commendations

For award descriptions, see: Awards and Service Ribbons

StarFleet Assessments and Records

Introductory text about the character's StarFleet records. Should be at least 5-10 lines. You can give an abbreviated timeline below, if you so desire.

Timeline

TABLE HERE

Working Areas

Detail the area that your character works in, including their personal office. Is it neat, or messy? Large, or small? etc.

Subordinates

Give information any subordinates your character might in charge of. If there are NPC profiles on the wiki, give links to them here.


SIM Archive

Introductory text about archive here. Archives should be broken up into logical groups of SIMs, like vessel missions. If using that scheme, name missions by the "official" vessel mission name, or by the how it relates to the character. Example links below.