Embassy of Duronis II

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The Duronis Embassy is a prospective SIMming location based on a planet, where the Federation, Romulans, and Zalkonians have a stake in trying to "woo" the Laudeans to become allies.


SIM Quick Stats

  • Race: the Laudeans (like "Human})
  • Native name for system: the Luxis system (like "Sol system")
  • Native name for planet: Tilhon (like "Earth")
  • Federation name for system: the Duronis system
  • Federation name for planet: Duronis II (like "Terra", or "Sol II")

Introductory Teaser

The Laudeans achieve warp flight uneventfully, without immediate intervention from higher powers or alien beings. Instead, they are afforded a fair bit of solitude for a few months, until around the time the warp phenomenon gains newsworthy level on Tilhon.


The government of Tilhon (or, Duronis II, as it is called by StarFleet personnel) makes a concerted effort to receive their new ambassadors in as orderly a way as possible, while civil unrest begins to grow.

-down of their society from members of the Federation.

--covered marble monolith in a remote dessert, covered in archaic pseudo-Romulan markings.

Despite these incursions, the Federation does its best to warmly bring the Laudeans into the galactic fellowship. Presenting small milestones in technology and new commercial venues to trade wares, the Federation argues that the Federation has the most to offer the Laudeans. As all three non-Laudean empires put in effort to garner favor with the people of Tilhon, the son of the emperor is sent on a tour of Earth and Vulcan. Soon after, they propose that all three visitors: the Federation, Zalkonians, and Romulans build Embassies in their capital city, to both assist the Laudeans in understanding the galactic arena and help them more easily negotiate the precarious situation Duronis II is in, as it chooses allegiance.

No sooner than the offer is made by the Emperor than Tilhon erupts into a chaotic cauldron of social upheaval. A massive coup is staged by thousands of non-aristocratic individuals, operating in a world-

The Federation swiftly retreats off-world, urging both the Zalkonians and Romulans to pull out until the violence of the civil war is over. Both comply.

Giving the Laudeans a little more than two months to settle the chaos, the Federation, Zalkonians, and Romulans return to Duronis II and are offered embassy buildings in the capital city. The Federation is the first to accept, and have a crew on-site within a few days.

Exuberance is quick to die, though. Less than 24 hours after the offical welcome ceremony, a bomb explodes inside the Federation embassy, killing most of the team and destroying the entire building.

Federation members are outraged, demanding immediate restitution and withdrawal from the volatile situation. The Laudeans are humiliated and infinitely apologetic, their new world leaders begging the Federation to return and offering a new, lavish embassy for the Federation, complete with a host of security measures. Amidst rampant controversy, the Federation advisors accept, but stipulate that StarFleet construction engineers must be involved during the entire process. To protect their own interest, both the Romulan and Zalkonians decide to build their own embassies as well.