Eagle Manual/Shoreleave: Difference between revisions
Jump to navigation
Jump to search
Oddas Aria (talk | contribs) (added page) |
Oddas Aria (talk | contribs) (added beginning and ending style) |
||
Line 1: | Line 1: | ||
{{Eagle Manual}} | |||
__NOTOC__ | __NOTOC__ | ||
{{LCARS Page Title|Shoreleave| | {{LCARS Page Title|Shoreleave|lightblue}} | ||
If missions are like the episodes of Star Trek, Shoreleave is like the glimpses of life we rarely see on an episode. They are stories that allow you to develop the histories, interactions, and little things about your character that make them tick. | If missions are like the episodes of Star Trek, Shoreleave is like the glimpses of life we rarely see on an episode. They are stories that allow you to develop the histories, interactions, and little things about your character that make them tick. | ||
Line 6: | Line 7: | ||
These are great times to scratch an itch you might have that arises during a mission while interacting with another player. | These are great times to scratch an itch you might have that arises during a mission while interacting with another player. | ||
{{Eagle Manual End}} | |||
[[Category:Eagle Manual]] |
Latest revision as of 03:30, 11 December 2018
Eagle Manual |
---|
Shoreleave If missions are like the episodes of Star Trek, Shoreleave is like the glimpses of life we rarely see on an episode. They are stories that allow you to develop the histories, interactions, and little things about your character that make them tick. Sometimes they will take place aboard the ship, other times, an alien planet, space station, or whatever else we can think up. OOC-wise they should last around two weeks to give you, and anyone else you include, a little time to develop whatever idea you decide to flesh out. These are great times to scratch an itch you might have that arises during a mission while interacting with another player. |
REV SD 239512.11 |
---|