Bells of Paradise (Constitution): Difference between revisions

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The first interpretation has to do with the Government. It can't be a throne of a King or Queen because Endaasi isn't a monarchy.
The first interpretation has to do with the Government. It can't be a throne of a King or Queen because Endaasi isn't a monarchy.
=== Constitution Bridge ===
When Blair planned the activity he and D'Sena discovered that some material in the rocks of the chosen Mountain and Cave for two of the teams are interfering with the ship's scanners. The possibility of contact not being possible was taken into consideration. They did believe that they wouldn't need to worry about it, but the bridge crew would be informed to not cause a panic when their signals were lost.


== The Shake up ==
== The Shake up ==

Revision as of 21:41, 16 September 2020

The Teams

Hiking Team "Traces of the Wild Walker"
Name Position Notes
Jalana Rajel Commanding Officer
Saveron Counselor
Sarah Mason Intel Officer
Lystra Tactical Officer
Ravenna Carter Medical Officer
Caving Team
Name Position Notes
Nugra Intel Officer
Cade Foster Mission Specialist
Yito Seja Chief of Security
Edward Spears Chief Medical Officer
Scavenger Hunt Team
Name Position Notes
Alex Blair First Officer
Lazarus Davis Chief Science Officer
Chip Foley Engineering Officer
Atan T'Seva Chief Tactical Officer
Jacob Horne Assistant Chief Engineer
MSNPCs
Name Position Notes
Squash-O Scientist Endaasi, played by Lazarus Davis
Avo'gh Retired Warrior Klingon, played by Jalana Rajel
Memeth Retired Warrior Klingon, played by Alex Blair
Coming Soon Coming Soon Coming Soon

The beginning

After several days of relaxation and shore leave First Officer Alex Blair calls the Senior Officers together for a day of Team Building Exercises. The Officers are split into three groups with different activities:

These are their adventures

Hiking

The group will be hiking to a village that’s located in the Tat’si Mountain range, following the "Walker Path" learning about the legend of the Wild Walker.

  • "The valleys of the Tat’si Mountain range have been inhabited by the Soin people for two hundred and thirty generations, traditionally in small herding communities, who would be semi-nomadic during the warmer months and return to their village during the snows. Carved by glaciers during the last ice age, the mountains are rich in iron and beryllium ore as well as fossils from an ancient seabed. The Soin people had a rich remembered history, passed on telepathically from generation to generation, including creation myths involving the constellations, and the legend of the Wild Walker." ~ Inscription on a plaque at the beginning of the 'Wild Walker Trail' / Saveron
  • "Apparently these mountains are due to recent plate tectonics; a large continental plate to the north is subducting under this plate, forcing them up. There was once an ocean between the plates, hence the marine fossils. It states here that in 2141, famous mainland explorer Run-T was mapping these mountains when she discovered a disproportionately large footprint in the mud of a mountain meadow bog. She made a cast of the print and showed it to the local people, who told her that it belonged to the ‘Wild Walker’." ~ Inscription on a plaque of the 'Wild Walker Trail' / Saveron
  • "Throughout time stories about the "Wild Walker" have been passed down from generation to generation, through telepathy among the Endaasi and through song, poetry and stories among visitors keeping it alive for thousands of years. It is said that he may have once lived with the people. Various claims have been made but no actual sightings could be confirmed." ~ Inscription on a plaque of the 'Wild Walker Trail' / Jalana Rajel

Caving

Caving and exploring the Helthala Cave system

At the cave entrance is a wooden cabin. Inside one wall was filled with rows of helmets of different sizes and bright colours each with its own light for people to take for exploring the open parts of the cave. Oversuits and harnesses were provided as well. Behind the back of the hut were more steps leading to the entrance to the cave, big enough for two people to walk side by side. Once past that entrance visitors would have to walk behind each other. Common walkways were taken by tourists and cavers, but there were other routes that were off the path only taken by guided tours. Those paths were not as worn but showed more natural sights and one of them was taken by the Caving Team.

  • The handlamps they had cut an eerie yellow path through the dark passages, making the damp walls look like they were oozing with some sort of molten slime. Tricks of the light, the rocks were still quite stony, but formed into rivulets by eons of erosion and deposits. - Cade Foster
  • Ed's voice echoed in the passage in a way that seemed to emphasize how enclosed they were. It was punctuated by a slow dripping sound of water or some other liquid falling into a pool somewhere.- Edward Spears

Scavenger Hunt

A cultural scavenger hunt that was designed by the hotel’s hospitality staff.

  • First hint: "In ancient Endaasi culture, midday meant time to sit and enjoy a glass of merbata with a friend. Traditionally, merbata is brewed in a tzarera. Find a traditional tzarera."

The team interprets the hint as either beer or coffee related. After a quick search in the directory, they find three close locations of coffee shops and head to the direction with two of them. In the coffee shop (tzarera) they order a merbata and the Endaasi preparing it apparently was expecting them. Underneath their cups they find the next hint.

  • Second hint: "A hallowed crown rests above the seat of elaiean."

The first interpretation has to do with the Government. It can't be a throne of a King or Queen because Endaasi isn't a monarchy.


Constitution Bridge

When Blair planned the activity he and D'Sena discovered that some material in the rocks of the chosen Mountain and Cave for two of the teams are interfering with the ship's scanners. The possibility of contact not being possible was taken into consideration. They did believe that they wouldn't need to worry about it, but the bridge crew would be informed to not cause a panic when their signals were lost.

The Shake up

The exercise had not been going on for too long - maybe an hour or two? - when rumbles were felt through the ground. First only a little, then another a bit longer, and then suddenly the ground shook and swayed. That event can be felt over a large area emcompassing all three teams and beyond. EARTHQUAKE!

Hiking

  • And that was then the big one happened. Not catastrophic in strength but strong enough to kick Jalana off her feet, losing balance. Rocks from the mountain side rolled first towards them but then down the slope and some of the weaker trees didn't like to be shaken up and fell. Luckily for them not in the group's direction. That one lasted longer, it felt like minutes of ground that did not only vibrate but sway back and forth. Some dust or dirt, she wasn't sure was thrown into the air and began to cover them, the noise all of this caused was deafening. As it finally subsided and an eerie silence fell over them Jalana looked around the group, her green eyes scanning them all. As her eyes fell on one of those that were behind her she saw that the debris, stones, rocks and trees had now cut off the way back down into the village. They were pretty much wedged in between the mountains. ~ Jalana Rajel
  • Up ahead, the length of path towards the next plaque, previously a cliff-edge walk with an elegant safety rail, had simply vanished, fallen from the cliff, along with some of the local plant life.~Saveron

The team turns back and takes a path marked to be used only with a guide, as the other ways are cut off. That path looks relatively unharmed, other than some fallen young trees or small stones on the way.

  • They came to a junction with no less than four different paths going from the main path like little rivers from an ocean, and of course all in different directions. They could only see a little of each path that wound its way wedged through rocky cliff sides, not far enough to see where the next curve would lead to. And the walls were too high to just climb up and check it from the top. There were no signs or markers she could locate by looking around. Endaasi guides though would have their own system she assumed. ~ Jalna Rajel

Caving

Scavenger Hunt

  • Jacob was pacing back and forth a little and his mind came up with more ideas. His train of thought was interrupted by an earthquake. It had started slowly, similar to the rumblings they had experienced early on in their quest but this one quickly grew in intensity. When all was said and done glasses were knocked off of tables. Knick knacks and souvenirs were dislodged from the cafe shelves. The Endaasi people were ducking and covering. Everyone was looking around seemingly trying to figure out what had just happened and what to do next. Taking in the scene outside of the cafe the damage was visible just about everywhere. The cafe was standing but there was a crack running up the side of the structure. None of the structures in the area seemed to have been demolished but there was damage and debris all around. From where they were the group could see a nearby ocean. Jacob knew that earthquakes that had epicenters near or in the ocean had the potential to create large tidal waves. He couldn't see anything yet but it didn't mean that there wasn't one on its way.

The team interrupts the Scavenger Hunt. Alex Blair instructs Jacob to check in on the Conny to find out if they have a better view of the damages. Meanwhile, the team heads back towards the government center assuming that if coordinated efforts are organized, it would be happening there. That way they can help.