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** '''Magic''' - After being asked if he was a magician by a student at the Academy who saw him making his nickel appear and disappear from his closed fist, he began studying legerdemain and sleight-of-hand, and registered with the Galactic Brotherhood of Magicians as a close-up magician just before graduating from the Academy, although he has not yet given a performance. Although he primarily focused on coin tricks, he is also adept with making other small objects appear and disappear and certain forms of card magic. | ** '''Magic''' - After being asked if he was a magician by a student at the Academy who saw him making his nickel appear and disappear from his closed fist, he began studying legerdemain and sleight-of-hand, and registered with the Galactic Brotherhood of Magicians as a close-up magician just before graduating from the Academy, although he has not yet given a performance. Although he primarily focused on coin tricks, he is also adept with making other small objects appear and disappear and certain forms of card magic. | ||
** '''Pistoleering''' - Nickels is a crack shot with his antiquated .45 automatics, and enjoys target shooting and shooting skeet with them, although he has to be careful about using projectile weapons on a starship. He's become increasingly satisfied with simulated pistol shooting, though, and is a patient - if wisecracking - teacher for anyone who wishes to learn the old art. | ** '''Pistoleering''' - Nickels is a crack shot with his antiquated .45 automatics, and enjoys target shooting and shooting skeet with them, although he has to be careful about using projectile weapons on a starship. He's become increasingly satisfied with simulated pistol shooting, though, and is a patient - if wisecracking - teacher for anyone who wishes to learn the old art. | ||
** '''Fizzbin''' - Widely regarded as the most unnecessarily complicated game in the galaxy, fizzbin was invented on the spur of the moment by Captain James T. Kirk during his incarceration by Boss Bela Okmyx in 2268 to distract his guards. In true Iotian fashion, the rules were perfectly recalled, endlessly discussed, and finally refined into a game that has made it all across the galaxy. He is happy to discuss the rules of the game in long, intense detail with anyone at all providing they're buying the drinks and the minimum ante for the game is set before the discussion of the rules begins. Nickels played fizzbin heavily even for an Iotian of an old family, and is mildly infamous in Okmyx Chicago for having been dealt a royal fizzbin (two jacks, two queens, two kings, and a seventh card of a suit different than all the pairs, only obtainable by sitting on the dealer's right). The odds of drawing that hand, it has been noted by scientific luminaries, are astronomical. | ** '''Fizzbin''' - Widely regarded as the most unnecessarily complicated game in the galaxy, [http://memory-alpha.org/en/wiki/Fizzbin fizzbin] was invented on the spur of the moment by [http://memory-alpha.org/en/wiki/James_T._Kirk Captain James T. Kirk] during his incarceration by Boss Bela Okmyx in 2268 to distract his guards. In true Iotian fashion, the rules were perfectly recalled, endlessly discussed, and finally refined into a game that has made it all across the galaxy. He is happy to discuss the rules of the game in long, intense detail with anyone at all providing they're buying the drinks and the minimum ante for the game is set before the discussion of the rules begins. Nickels played fizzbin heavily even for an Iotian of an old family, and is mildly infamous in Okmyx Chicago for having been dealt a royal fizzbin (two jacks, two queens, two kings, and a seventh card of a suit different than all the pairs, only obtainable by sitting on the dealer's right). The odds of drawing that hand, it has been noted by [http://memory-alpha.org/en/wiki/Spock scientific luminaries], are astronomical. | ||
===Likes and Dislikes=== | ===Likes and Dislikes=== |
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