328
edits
No edit summary |
No edit summary |
||
Line 295: | Line 295: | ||
; [[Annihilation_Approaches_(Denali_Station)|Annihilation Approaches]] (240001-23 - 240003-17 ): John had just returned from a seminar at Starbase 118 when he was suddenly thrust into a perilous situation. Asteroids were on a collision course with Ring 42, and he had to help create a shield around the station with his runabout, the Caribou. However, while doing so, the runabout was struck by an asteroid fragment and had to be beamed aboard the USS Eagle. There, he was assigned to the tactical station to assist in finding a way to prevent the asteroids from destroying the station. | ; [[Annihilation_Approaches_(Denali_Station)|Annihilation Approaches]] (240001-23 - 240003-17 ): John had just returned from a seminar at Starbase 118 when he was suddenly thrust into a perilous situation. Asteroids were on a collision course with Ring 42, and he had to help create a shield around the station with his runabout, the Caribou. However, while doing so, the runabout was struck by an asteroid fragment and had to be beamed aboard the USS Eagle. There, he was assigned to the tactical station to assist in finding a way to prevent the asteroids from destroying the station. | ||
; Shore Leave (240003.17 - 240004.30): As shore leave starts, John is tasked with improving the City's and Station's defense infrastructure. Commander Falt invites him to a dinner party. At the end of shore leave, John receives a message from The Wanderer, requesting his help after the freighter was attacked by Orion Pirates. Feeling obliged to help the crew of The Wanderer, John files for a leave of absence to aid his friends. | ; Shore Leave (240003.17 - 240004.30): As shore leave starts, John is tasked with improving the City's and Station's defense infrastructure. Commander Falt invites him to a dinner party. At the end of shore leave, John receives a message from The Wanderer, requesting his help after the freighter was attacked by Orion Pirates. Feeling obliged to help the crew of The Wanderer, John files for a leave of absence to aid his friends. | ||
; Redemption (LOA 240005.01 - 240008.28):John, returning from shore leave, encounters The Wanderer, a damaged vessel attacked by Orion pirates, whose captain was killed. He learns they were smuggling weapons from Lightside Station to Mumford Colony, tied to his past actions. Despite the cargo being illegal, Moa, the first mate, warns against confiscation due to a looming bounty. Feeling responsible, John files for a leave of absence and joins the crew, ultimately deciding to stay aboard The Wanderer, embarking on a new chapter of his life. | |||
; [[The_Invitational_(Denali_Station)|The Invitational]] (240009.18 - 240011.23 ): As Denali Station prepares to host the Aavaro Wilds and beyond for an exhilarating space race, John joins forces with Lieutenant Iko from Amity Outpost, Lieutenant Dagaz, and Ensign P’omol’satius P’okoso’nosneeska to investigate a suspected terrorist threat set to unfold beneath the Expo's bustling activity. However, their investigation takes a dangerous turn when John is wounded by a booby trap upon entering the catacombs beneath the Expo. Transported to the Clinic for surgery, John is forced to sit out the mission as his comrades continue the investigation without him. | |||
; Shore Leave (240011.24 - 240101.02): uring shore leave at the tranquil Clalash Retreat on Bajor, John reunites with Katrina, his partner. Their relationship had weathered the storm of John's sudden disappearance eight months prior when he joined The Wanderer's crew on a perilous mission. Now reunited, their love reignites as they prepare for the arrival of their baby. However, their peaceful respite is interrupted when John receives news of danger in Musilla Province on Bajor, where Tomas and other crew members are in jeopardy. Rushing to the scene, they find the threat has passed, and John returns to the Eagle. | |||
; [[Dark_Side_of_Lightside_(Denali_Station)|Dark Side of Lightside]] (240101.03 - 240103.17 ): The adventure aboard Lightside Station unfolds initially as an undercover operation, rapidly evolving into a murder investigation. Despite the setback of their cover being compromised, Kendrick, along with his Starfleet comrades and Constable Injara, confronts the escalating challenge with determination. Amidst the chaos of investigating the hangar where the elusive Orion fugitive, Itthock, is suspected to be hiding, the imminent threat of decompression adds urgency to their mission. Thankfully, an emergency beam-out from the Eagle ultimately rescues them from the perilous brink of a cold death in the vacuum of space. | |||
{{Heading|Notable Sims|Gold}} | {{Heading|Notable Sims|Gold}} |
edits