John Kendrick: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 211: Line 211:
; Shore Leave (239901): As Juneau arrives at Ring 42 to help the crew of the Grace Hopper with the construction of their research facilities, John spends his free hours reading and analysing padds upon padds on Security and Tactical procedures to improve his skills. His study is interrupted by Commander Qinn’s request to join Engineering officer Velehk Careno and Ensign Thand – one of the Grace Hopper’s linguists – to explore one of the ancient labs they discovered on Ring 42. As three of them try to make sense of the installations inside the lab, they accidently activate one of the devices and are shifted out of phase with normal space. Unable to contact their ships, they start exploring the lab until they stumble upon what looks like a turbolift car, octagonal shaped, but without a door. They conclude it is some kind of teleportation device. Ensign Thand is able to figure out its mechanics and realizes it’s a device built to transfer people in and out of phase. Relieved to have found a way out, he three of them step onto the pad and activate the machine to return to normal space.
; Shore Leave (239901): As Juneau arrives at Ring 42 to help the crew of the Grace Hopper with the construction of their research facilities, John spends his free hours reading and analysing padds upon padds on Security and Tactical procedures to improve his skills. His study is interrupted by Commander Qinn’s request to join Engineering officer Velehk Careno and Ensign Thand – one of the Grace Hopper’s linguists – to explore one of the ancient labs they discovered on Ring 42. As three of them try to make sense of the installations inside the lab, they accidently activate one of the devices and are shifted out of phase with normal space. Unable to contact their ships, they start exploring the lab until they stumble upon what looks like a turbolift car, octagonal shaped, but without a door. They conclude it is some kind of teleportation device. Ensign Thand is able to figure out its mechanics and realizes it’s a device built to transfer people in and out of phase. Relieved to have found a way out, he three of them step onto the pad and activate the machine to return to normal space.
; Special Mission (LOA 239902.16 - 239903.18): After the Awards Ceremony aboard Juneau, John receives an urgent call from Starfleet Command. Apparently Command wants him to join the security detail of a Federation diplomatic mission to the Kalari Republic. Starfleet has only recently made first contact with this reptilian race, but his family’s company - the Universal Trading Company - already established a trade route deep into Kalari space years ago, which means Starfleet believes John’s knowledge of the Kalari could prove to be invaluable to the success of their mission. Unfortunately - as John had tried to warn them beforehand - the Kalari weren’t interested in any real diplomatic relationship with the Federation. To them, the Federation and - according to their propaganda - its military instrument, Starfleet, was a virus that infected the galaxy, imposing their rules and values on other civilizations.   
; Special Mission (LOA 239902.16 - 239903.18): After the Awards Ceremony aboard Juneau, John receives an urgent call from Starfleet Command. Apparently Command wants him to join the security detail of a Federation diplomatic mission to the Kalari Republic. Starfleet has only recently made first contact with this reptilian race, but his family’s company - the Universal Trading Company - already established a trade route deep into Kalari space years ago, which means Starfleet believes John’s knowledge of the Kalari could prove to be invaluable to the success of their mission. Unfortunately - as John had tried to warn them beforehand - the Kalari weren’t interested in any real diplomatic relationship with the Federation. To them, the Federation and - according to their propaganda - its military instrument, Starfleet, was a virus that infected the galaxy, imposing their rules and values on other civilizations.   
; [[Finders Keepers_(Juneau)|Finders Keepers]] (239902):
; [[Finders Keepers_(Juneau)|Finders Keepers]] (239903.19 - 239904.19): Returning to Juneau after his special mission for Starfleet, John finds the ship and crew in the middle of a mission to retrieve an ancient artifact, stolen from the Grace Hopper by a group of pirates. Deep inside an asteroid field in the Xurov system, out of nowhere, a Cardassian freighter appears and it's on a ramming course towards Juneau. Barely able to deflect the attack, John and Major Leix are ordered to beam over to the vessel to further investigate the incident. Aboard the freighter they learn it was a group of pirates who had manipulated the ship's computer to set a course for Juneau, leaving its crew behind as bait. Leix and John manage to rescue the freighter's crew before life support fails.


{{Heading|Notable Sims|Gold}}
{{Heading|Notable Sims|Gold}}
328

edits