Quentin Collins: Difference between revisions

fleshing out the current mission log (QUENTIN/JUSTIN E239512QC0)
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(fleshing out the current mission log (QUENTIN/JUSTIN E239512QC0))
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{{Section|Personal Equipment|Blue}}
{{Section|Personal Equipment|Blue}}
* '''SKEETS''': Quentin's personal modified tricorder. Provided to him during his time at the Academy, Quentin, lacking any real friends during training, took to personifying his tricorder. Named after the robotic sidekick of one of his favorite comic book heroes, this standard issue tricorder is upgraded slightly with a higher scan width/range and internal sensor nodes re-skinned in palladium in order to make it more acute to organics.
* '''SKEETS''': Quentin's personal modified tricorder. Provided to him during his time at the Academy, Quentin, lacking any real friends during training, took to personifying his tricorder. Named after the robotic sidekick of one of his favorite comic book heroes, this standard issue tricorder is upgraded slightly with a higher scan width/range and internal sensor nodes re-skinned in palladium in order to make it more acute to organics. It's 3rd incarnation was recently destroyed on The Midnight Planet but Quentin plans to refabricate it soon.


* '''Pen & Paper''': An ancient leather bound notebook. Though Quentin isn't adverse to using consoles and PADDs at times he prefers to physically write out ideas and theories in a smallish notebook he keeps on his person at all time (unless it has been stolen by Crewman Tolar, who enjoys giving him a hard time about his tactile obsession). Of note, the ink pen he uses was given to him by his father the day he shipped out to San Francisco.  
* '''Pen & Paper''': An ancient leather bound notebook. Though Quentin isn't adverse to using consoles and PADDs at times he prefers to physically write out ideas and theories in a smallish notebook he keeps on his person at all time (unless it has been stolen by Crewman Tolar, who enjoys giving him a hard time about his tactile obsession). Of note, the ink pen he uses was given to him by his father the day he shipped out to San Francisco.  
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It is of the opinions of these program(s) that Commander Collins displayed a remarkable ability to improvise, keeping both a cool head and capable eye amid chaos and calamity. However, these program(s) also warn against a turn toward recklessness he has displayed since his transfer back to Science. Quentin's logs have characterized this turn as a "rediscovery of the adventure Starfleet has to offer" but it is of the opinions of these program(s) that LTCMMD. Collins might be overextending himself in an effort to distract or obfuscate some other feeling(s).
It is of the opinions of these program(s) that Commander Collins displayed a remarkable ability to improvise, keeping both a cool head and capable eye amid chaos and calamity. However, these program(s) also warn against a turn toward recklessness he has displayed since his transfer back to Science. Quentin's logs have characterized this turn as a "rediscovery of the adventure Starfleet has to offer" but it is of the opinions of these program(s) that LTCMMD. Collins might be overextending himself in an effort to distract or obfuscate some other feeling(s).
'''Mission #7: The Trials of The Midnight Planet'''
Commander Collins' latest mission pushed him and his crew to their breaking points. In more ways than one. Though it began like any other mission.
Tasked with mapping the trinary star system of Chi Ceti, the Arrow arrived to the system and was instant set upon by calamity. Though the handful of planets caught in the impossible orbit of the three suns held true, the mixtures of radiations coupled with the gravity shears produced by the three stars proved too much to the Sabre class vessel. Local systems fell into disrepair and the ship rapidly lost both warp and impulse control. But the OPS and Engineering officers had a plan. They would sit with the ship at grav-anchor, feeding the ship power through their Broussard collectors, effectively filtering out the systems interference and recharging the ship back to space-worthy.
With tasks divested, Captain Shayne ordered a Blue Alert, ordering the crew to assemble on a nearby habitable planetoid to await the ship's repairs by the Orbital Team. However, matters were again complicated by the Chi Ceti's triple suns. It seemed that the chosen landing zone only had a few hours of daylight left. Due to its position in the planetary inner orbit, it would be plunged into a near endless nighttime. Leaving them precious hours to make the drop and set up their camp.
But as the crew made their way down to the planet, Commander Collins, The Captain, and Chief of Security Artinus Serinus had a brand new problem. There was still a single life sign on the ship. That of Counselor R'Ariel. Vowing to get her safely off the ship, the party traveled deep into the ship. Despite the rapidly sapping air and power from the ship. After a time, they found The Counselor. But in a complete different state. The interfernece from the Midnight Planet had regressed The Counselor, turning her from medical professional to fierce combatant. A scuffle ensued, drawing Serinus and R'Ariel into a tight grapple.
Collins and The Captain were forced to retreat, but the rest of the party would reassemble later at the final escape pods. Where their luck would go from bad to worse.
TBC


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