Luna Tactical Section: Difference between revisions

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=== Shield Array ===
=== Shield Array ===


Shields operated by creating a layer, or layers, of energetic distortion containing a high concentration of gravitons around the object to be protected. On starships, the shield contained six sections, forward, starboard, port, aft, dorsal, and ventral. Shield energies could be emitted from the ship's navigational deflector. Neither matter nor highly-concentrated energy could normally penetrate a shield. When shields are up at a high level, most matter or energy that comes into contact with the shields will be harmlessly deflected away. This was important in starship combat, as shields were essential for hull protection. When the shields were up, only minor hull damage would be expected during combat.  Continuous or extremely powerful energy discharges could progressively dissipate the integrity of a shield to the point of failure. Shield capacities varied according to many variables, from the power available to environmental concerns, making definitive and universal calculations of how much damage they could take difficult to estimate. Therefore, during combat tactical officers would continually report on shield strength, usually as a percentage of total effectiveness, with 100% meaning that the shields were at full capacity, and lower percentage scores indicating weaker shield conditions. Specific sections of the shield grid could take more damage than other sections, and be reinforced with additional power reserves, so tactical officers would report on the health of the shields by section if need be. Shields were said to be "holding" if damage is not sufficient enough to allow a compromise; if the shields were "buckling" or "failing," then a total loss of shield protection was imminent.
Shields operate by creating a layer, or layers, of energetic distortion containing a high concentration of gravitons around the object to be protected. On starships the shield contains six sections: forward, starboard, port, aft, dorsal, and ventral. Shield energies can be emitted from the ship's navigational deflector.


The Shields on the Avandar are Eta 8/E Class with a Recharge Rate of 30TJ per second with a 30% Damage Absorbed. The total shild strengh is 175.5 TeraJoules
Neither matter nor highly-concentrated energy can normally penetrate a shield. When shields are up at a high level, most matter or energy that comes into contact with the shields will be harmlessly deflected away. This is important in starship combat as shields are essential for hull protection. When the shields are up, only minor hull damage is inflicted during combat.


Continuous or extremely powerful energy discharges can progressively dissipate the integrity of a shield to the point of failure. Shield capacities vary according to many variables, from the power available to environmental concerns, making definitive and universal calculations of how much damage they can take difficult to estimate. Therefore, during combat, tactical officers continually report on shield strength, usually as a percentage of total effectiveness with 100% meaning that the shields are at full capacity and lower percentage scores indicating weaker shield conditions.


Specific sections of the shield grid can take more damage than other sections and be reinforced with additional power reserves, so tactical officers report on the health of the shields by section if need be. Shields are said to be "holding" if damage is not sufficient enough to allow a compromise; if the shields are "buckling" or "failing," then a total loss of shield protection is imminent.
The shields on the Avandar are Eta 8/E Class with a recharge rate of 30TJ per second with 30% damage absorbed. The total shield strength is 175.5 Terajoules


[[Category: USS Avandar]]
[[Category: USS Avandar]]