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==Name== | |||
* '''Proper Name''': Satarrans | * '''Proper Name''': Satarrans | ||
* '''Pronunciation''': Sat’Arr”ANs | * '''Pronunciation''': Sat’Arr”ANs |
Revision as of 22:26, 24 September 2012
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Intelligent Lifeform Index |
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Satarran | |
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Four Letter Code | SATA |
Federation Status | Neutral |
Planet of Origin | Sothis III |
Encountered | TNG: Conundrum, TNG: The Chase |
T/E Rating | T0/E0 |
Current Tech Level | I |
List of Named Satarrans | |
Full ILI Gallery • Permitted Species Gallery | |
Name
- Proper Name: Satarrans
- Pronunciation: Sat’Arr”ANs
Home System
- Quadrant: Alpha
- Location: ??? Sector (coordinates A27-0002-1300??)
- Proper Name:
- Pronunciation:
- Star: It orbits a class M (Red) star
- Distance from Star: it's orbit is approximately 485 million km
- Companions: It is the 3rd of 7 planets in the system
Home World
- Proper Name: Sothis III
- Pronunciation: Soth’ Is III
- Diameter: 14,??? km (7,927 miles)
- Gravity: 1.05 standard gravity with a density of 5.8
- Axial Tilt: 7.3%, with minor seasonal changes
- Orbital Period: 398 days
- Rotational Period: 26 hours
- Classification: M
- Surface Water: 53%
- Atmosphere: 1.08% is a standard pressure with 74% nitrogen, 22% oxygen, 4% trace chemicals
- Climate: Mainly a temperate planet with mild artic and tropical zones.
- Population: Just over 8 billion
History
By 2368, the Satarrans had been at war with the Lysian race for decades. In that year, the Satarrans attempted to use the USS Enterprise-D to launch a devastating attack against the Lysian Central Command.
They used their memory wipe weapon on the crew, placed an operative known as Keiran MacDuff in the first officer position, and planted false orders from Starfleet Command which stated that the Enterprise was to destroy the Lysian headquarters. Although the crew was unable to restore their full memories by the time they were to attack the Lysian headquarters, Captain Jean-Luc Picard realized that the Lysians posed no threat to the Galaxy-class starship or to the Federation at large.
The station, home to 15,311 people, was little more than target practice for the Enterprise, while its entire defensive output would not constitute enough of a threat to bother raising shields and that the orders must have been falsified. MacDuff's true nature was then revealed, and the Enterprise stood down.
In 2378, crewman Susan Lomax was assigned as a nurse to the Enterprise-E during that ship's mission to aid the Dokaalan. While cleaning up cargo bay four after a large medical crisis, she was killed by a Satarran spy who then proceeded to take on her identity.
Government
They have a military dictatorship with the leader of the government being in power until someone eliminates and replaces him. This leader is usually a military man and has complete and total control over every aspect of their people.
Description
In appearance, they are humanoids with a dark bony exoskeleton.
Physiology
Satarrans have remarkable healing abilities and can recover from many injuries quickly. They are also incredibly tough as can be seen from the encounter between the crew of the Enterprise and Keiran MacDuff. He is only brought down after two phaser bursts followed by continuous fire from two Phaser II's.
Psychology
It is well known that Satarrans hate mysteries. They are a very direct species and tend to not question orders. It annoys the heck out of them when things do not go the way they expect them to go.
Religion
They believe in a divine being called the Overlord of Mah’Ka or simply Mah’Ka for short. He is a stern, unforgiving god who demands complete obedience.
Mythology
While they do have a series of legends that reflect the character of their species, these stories tend to reflect a stern, unforgiving aspect upon the daily challenges of their lives.
Society
They have a very rigid militaristic society partly due to the long years of constant warfare among themselves and now the Lysians. As a result everyone knows their place and are expected to conform to the rules and laws.
Culture
They enjoy loud, heavy music with lots of drums and percussion beats. It tends to sound a little grim or solemn. When voices are added it can even make Klingon Opera sound good.
No visual art forms have ever been seen and it is doubtful if they have any interest in those artistic forms of expression.
Customs
Matches are arranged by the families. It is felt to be improper for the two to have met in any fashion prior to the joining ceremony. In fact this believe is so strong that matches have and are routinely canceled if any hint of contact can be established.
Technology
Although they were not as technologically advanced as the Federation, they possessed a unique device which allowed them to wipe the collective memory of the entire crew of a starship. They also seemed able to manipulate the computer memory banks of a Galaxy-class starship.
In addition to this they had the technology that would allow them to instantly appear like some one else. This technology could even fool most scanning devices into believing that the individual using the device was actually not only some one else but some one of a completely different species.
Economy
They are fairly self sufficient and really do not have much of any trade with off world species. Part of this is because they tend to offend other species and that those species who know about them tend to not trust them.
Military
They have a fair sized fleet of frigates, escort ships and destroyers. They even have a few cruisers. However none of them are technically a threat to any Federation member world vessels.
Federation Intelligence Files
See Federation Intelligence files # TNG-2368-1487 and TNG-2368-6291.
Notes
Data was accumulated from Memory Alpha and Beta as well as the following episodes. TNG: Conundrum and TNG: The Chase. Also the TNG novel: A Time to Harvest.
SPECIES PROFILE UPDATED This profile was revised by the Species Development Committee. |
REV 238909.24 | |||
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