Tarsii Asmara: Difference between revisions

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{{Missions
{{Missions
|NAME=Outbreak
|NAME=Outbreak!
|SHIP=Atlantis
|SHIP=Atlantis
|NUMBER=Mission 01
|NUMBER=Mission 01
|STARDATE=? - ?
|STARDATE= 239106.09 - 239108.06
|IMAGE=Mission01.jpg
|IMAGE=Mission01.jpg
|BLURB=From Uzoka 4 planet Tarsii embarked on his first mission aboard Atlantis in her way back  to DS26. Barely a day into their journey, several crew members begin to fall severely ill, and Tarsii was trapped inside the sickbay due the quarantine protocol. As the hemorrhagic outbreak spreads throughout the ship, it is learned that everyone on board is actually infected with the virus! To make matters worse, studying the toxin led to the activation of a failsafe mechanism that both broadcast the Atlantis’ coordinates to the mysterious creators of the toxin as well as took most systems on board offline. Unbeknownst to everyone, the triggered failsafe mechanism also activated a device that Tarsii managed to discover. Acting on the superconscious commands of an enigmatic and powerful entity, he almost murders a nurse before escaping into the woods as soon as the ship lands, on an unknown planet. Later the crew discovers that the outbreak was merely a diversion by this unseen enemy in order to extract valuable information about the Federation via a powerful computer virus. Asmara’s meeting with the super-race is thwarted by the crew and the link controlling him is severed, but the aliens manage to escape before being identified. With power to the ship restored, the Atlantis begins preparations to head back to DS26 for a much needed shore leave.   
|BLURB=From Uzoka 4 planet Tarsii embarked on his first mission aboard Atlantis in her way back  to DS26. Barely a day into their journey, several crew members begin to fall severely ill, and Tarsii was trapped inside the sickbay due the quarantine protocol. As the hemorrhagic outbreak spreads throughout the ship, it is learned that everyone on board is actually infected with the virus! To make matters worse, studying the toxin led to the activation of a failsafe mechanism that both broadcast the Atlantis’ coordinates to the mysterious creators of the toxin as well as took most systems on board offline. Unbeknownst to everyone, the triggered failsafe mechanism also activated a device that Tarsii managed to discover. Acting on the superconscious commands of an enigmatic and powerful entity, he almost murders a nurse before escaping into the woods as soon as the ship lands, on an unknown planet. Later the crew discovers that the outbreak was merely a diversion by this unseen enemy in order to extract valuable information about the Federation via a powerful computer virus. Asmara’s meeting with the super-race is thwarted by the crew and the link controlling him is severed, but the aliens manage to escape before being identified. With power to the ship restored, the Atlantis begins preparations to head back to DS26 for a much needed shore leave.   
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|SHIP=Atlantis
|SHIP=Atlantis
|NUMBER= Shoreleave 01
|NUMBER= Shoreleave 01
|STARDATE=
|STARDATE=239108.06 - 239109.06
|IMAGE=Shore01.jpg
|IMAGE=Shore01.jpg
|BLURB=Back on Atlantis Tarsii is interrogated by Captain Blueheart and Counselor Danzia and both agreed to allow Lieutenant Terpes to perform a memory recollection procedure. The innocence of Tarsii is proved at the eyes of Captain Blueheart but Starfleet ordered him to report on Earth HQ for further debriefing. He came close to lose his commissioning but Captain Blueheart’s report managed to save him in time. It was then decided to keep the Angosian far from the Par’Tha Expanse. He was tagged again with a biotracer and he got his transfer orders to USS Garuda.
|BLURB=Back on Atlantis Tarsii is interrogated by Captain Blueheart and Counselor Danzia and both agreed to allow Lieutenant Terpes to perform a memory recollection procedure. The innocence of Tarsii is proved at the eyes of Captain Blueheart but Starfleet ordered him to report on Earth HQ for further debriefing. He came close to lose his commissioning but Captain Blueheart’s report managed to save him in time. It was then decided to keep the Angosian far from the Par’Tha Expanse. He was tagged again with a biotracer and he got his transfer orders to USS Garuda.
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|SHIP=Garuda
|SHIP=Garuda
|NUMBER=Mission 02
|NUMBER=Mission 02
|STARDATE=239108-239109
|STARDATE=239109.06 -  
|IMAGE=Oraclelg.jpg
|IMAGE=Oraclelg.jpg
|BLURB=He embarked in a runaway toward Menthar Corridor, on the far reaches of Federation's territories, deeply between the Cardassian Union, Breen Confederacy and Tholian Assembly. Once there he joined his new crew in an attempt to rescue her fellow starship and predecessor, USS Mercury. The USS Garuda's crew was split into its primary (Saucer) hull under Lieutenant Commander Mei'konda; and the secondary (Stardrive) section under Captain Egan Manno. Whilst Mei'konda waited to assist the Away Teams on the Mercury, Egan Manno went to the rescue of the survivors in the pod. However, far from being full of refugees, the pod contained a mutant monster that beamed over to the Stardrive and ran amok before being eliminated. The real Mercury crew were actually in smaller lifeboats and had already being rescued by another ship. It was also discovered that the Mercury's phantom crew were in fact holograms produced by a rogue artificial intelligence infesting the ship, and so not really alive. With the damaged Mercury secured, the Garuda towed it back to Deep Space Ten for repairs.
|BLURB=He embarked in a runaway toward Menthar Corridor, on the far reaches of Federation's territories, deeply between the Cardassian Union, Breen Confederacy and Tholian Assembly. Once there he joined his new crew in an attempt to rescue her fellow starship and predecessor, USS Mercury. The USS Garuda's crew was split into its primary (Saucer) hull under Lieutenant Commander Mei'konda; and the secondary (Stardrive) section under Captain Egan Manno. Whilst Mei'konda waited to assist the Away Teams on the Mercury, Egan Manno went to the rescue of the survivors in the pod. However, far from being full of refugees, the pod contained a mutant monster that beamed over to the Stardrive and ran amok before being eliminated. The real Mercury crew were actually in smaller lifeboats and had already being rescued by another ship. It was also discovered that the Mercury's phantom crew were in fact holograms produced by a rogue artificial intelligence infesting the ship, and so not really alive. With the damaged Mercury secured, the Garuda towed it back to Deep Space Ten for repairs.

Revision as of 23:28, 3 June 2015

Lieutenant
Tarsii Asmara
TarsiiAsmara.jpg
DS9style-lt blue.png
DS9style-blank blue.png
Science Officer
USS Apollo-A
NCC-71669

Species: Hybrid Angosian
Gender: Male
Born: 236707.02
Age: 33
Birth Place: Angosia


Awards & Service Ribbons
Campaign-star.png
Awards ServiceRibbons Prometheus Incident 2014.jpg
Awards ServiceRibbons GoodConduct 2011.jpg
Awards ServiceRibbons Commendation.jpg
Awards ServiceRibbons SilverStar 2011.jpg
Awards General NebulaBar 2011.jpg
Awards DutyPost CochraneAward 2011.jpg
Awards ServiceRibbons FirstContact 2011.jpg
Awards ServiceRibbons Explorers 2011.jpg
Trident Ribbon.jpg
Awards ServiceRibbons Graduate.jpg
Awards General 1Year.jpg
WINNER.jpg


Prometheus Ribbon
Good Conduct Ribbon
Captain's Commendation
Silver Star
Nebula Bar
Cochrane Award
First Contact Ribbon
Explorer's Ribbon
Trident Ribbon
Starfleet Academy Graduate Ribbon
1-year Member
Featured Bio


View Template
User Page

Tarsii Asmara is a 33 year old Angosian currently serving as the Chief Research Analyst aboard the USS Victory, a Intrepid class vessel under the command of Commander Nugra, which is currently assigned to the Tempest Sector.

Appearance

  • Height: 6'4" (1.93 meters)
  • Weight: 209 lb (95 Kg)
  • Hair: Bald
  • Eyes: Dark Brown
  • Skin Tone: White
  • Birthmarks, Scars: A few along both arms
  • Build: Well toned and muscular
  • Complexion: He looks 20 years older

Manner

Meditation Vulcan robe
  • Quarters: It tends to be in order with basic furniture only. The exception is the section dedicated for meditation, with some ancient Vulcan artifacts.
  • Favorite Room: Meditation corner
  • Habits: Starts and ends the day with meditation.
  • Mannerisms: None
  • Religion/Spiritual Devotion: None
  • Hobbies and Pastimes: Soccer, 3D chess
  • Likes: Intelligent people, challenges, exploring isolated places
  • Dislikes: Any kind of medical facility
  • Achievements in Life: Learning the basics of Vulcan meditation, enrolling in Starfleet.
  • Disappointments in Life: Loss of his father when he was 8 years old.
  • Temperament: Calm and gentle.
  • Mental problems (complexes and phobias): Anxiety and aggression when unable to meditate. He tends to see enemies everywhere when mentally stressed.


Family

Angosian Capital City
Angosia System Location
  • Parents
    • Father: Camus Asmara (deceased 237209.23)
    • Mother: Darci Sakth
  • Siblings
    • Brothers: Tomar Sakth (stepbrother)
    • Sisters: Lindy Sakth (stepsister)

Personal History

Angosian psychotherapist Darci Sakth
  • 236707.02: Born on Graziar Medical Center, Angosia III
  • 237210.05: Camus Asmara dies during a protest.
  • 237408.11: Implantation of a hormonal control chip in Tarsii's brain.
  • 237412.07: Implantation of a subdermal tracking biochip.
  • 237605.16: Gets clearance from hospital for the first time.
  • 2378xx.yy: Angosia is accepted as a member of the Federation.
  • 238201.04: Begins Vulcan mental training.
  • 238404.08: Removal of the hormonal control chip from his brain.
  • 238601.01: Admittance into Starfleet Academy


In the year 2366 a few Angosian war veterans rebelled against the civil government which had bannish them to the penal settlement on an Angosian moon, Lunar V. Due to this fact and the unacceptable policies involving these veterans, the Angosians’ petition to join the Federation was put on hold.

In that same year a re-education program was established to try to integrate the genetically and psychologically enhanced Angosian veterans. Camus Asmara was part of this program when he got to know and fell in love with his psychotherapist, Darci Sakth. After a year of a secret relationship, Darci became pregnant and gave birth to a sick baby boy, Tarsii Asmara. At that time most of the chemical enhancements of Camus’ body was successfully suppressed but the aggressive behavior and genetic augmentations were not.

Angosian war veteran Camus Asmara

Despite years of intensive treatment to revert the genetic instabilities and erratic production of hormones and enzymes, very little progress was achieved, and the death of Tarsii Asmara was almost a certainty.

When he was five, his father was accidentally killed during a protest. His death sensitized the public, which pressured the government to approve the extra funding for interbreeding research.

When he was seven, it was discovered that the implantation of a special chip inside the area of the brain which controls the production of hormones would help Tarsii suppress his aggression and restore the physiochemical balance of his body. The treatment proved to be a success but with some lingering side effects. One of them was the ability of his father to cloak his biosignature, turning him virtually undetectable. To avoid this side effect, a unique subdermal chip was designed to track Tarsii. In addition to this side effect, Tarsii also lost all his body hair and started to age rapidly.

At nine, his mother got clearance to finally leave the hospital and to raise him among her other children, but with a mandatory annual psychological evaluation. He grew up very healthy to become a tall and muscular man with a great mind for science and mental challenges. When he was fifteen, it was discovered that strict mental discipline would help him control his peculiar physiochemical propensity for violence instead of depending solely on the implanted brain chip. In order to achieve this, he started to learn a great deal of Vulcan meditation. It was during a visit to the planet Vulcan that he experienced a sudden expansion of consciousness, and came to realize that he would have to pursue a career in Starfleet. So, upon returning to Angosia, he passed several psychological evaluations that proved his mental discipline was strong, and at the age of seventeen, he finally got authorization to remove the brain chip. From that day on he started preparing for the Starfleet Academy admittance exam.

He passed the Academy final exam on the second attempt, and following several additional exams, including neurological and physiochemical tests, his subdermal tracking chip was tagged with Federation frequency, and he was finally officially enrolled into Starfleet. Because of his rapid ageing, though he completed Starfleet Academy at the age of 24, he looked like he was 40. Nevertheless, Starfleet Medical had certified that the ageing rate was significantly slowed due to his mental discipline.



Professional History

  • Date Graduated from Academy: 239106.08
  • Current Rank: Lieutenant
  • Current Assignment: USS Victory
  • Duty Post: Chief Research Analyst

Awards & Commendations

Here's a list of the Awards and Ribbons he'd earned through his years serving in Starfleet

Awards & Commendations
Graphics Award/Ribbon Stardate Posting Description
Trident Ribbon.jpg
Trident Ribbon 239108.16 USS Atlantis Awarded to the winner of Atlantis DS26 Artist Challenge.
WINNER.jpg
Featured Bio 239110.01 USS Garuda Awarded to the winner of Featured Bio Contest.
Awards ServiceRibbons Commendation.jpg
Captain's Commendation 239110.10 USS Garuda Awarded by Captain Cassandra Egan Manno.
Awards ServiceRibbons SilverStar 2011.jpg
Silver Star 239112.05 USS Garuda Awarded by Commander Nia Calderan.
Awards General NebulaBar 2011.jpg
Nebula Star 239112.16 USS Victory 2014 Community General Awards.
Awards DutyPost CochraneAward 2011.jpg
The Cochrane Award 239201.01 USS Victory 2014 Community Duty Post Awards.
Awards ServiceRibbons Explorers 2011.jpg
Explorer’s Ribbon 239225.01 USS Victory Awarded by Commander Nugra.
Awards ServiceRibbons FirstContact 2011.jpg
First Contact Ribbon 239225.01 USS Victory Awarded by Commander Nugra.


Service History
Insignia Rank Dates Posting Assignment
001-Cadet4th-Blue.png
Cadet 4th Class 238601.01 - 238612.07 Starfleet Academy Starbase 118 Campus

Specialization in Physics

Major in Astrophysics

Minor in Tactics (Combat)

002-Cadet3rd-Blue.png
Cadet 3rd Class 238701.01 - 238712.07
003-Cadet2nd-Blue.png
Cadet 2nd Class 238801.01 - 238812.07
004-Cadet1st-Blue.png
Cadet 1st Class 238901.01 - 238912.07
004-Cadet1st-Blue.png
Cadet 1st Class 239001.01 - 239106.08 USS Centris-A Science Officer
01-Ensign-Blue.jpg
Ensign 239106.08 - 239108.26 USS Atlantis Science Officer
02-LieutenantJG-Blue.jpg
Lieutenant JG 239108.26 - 239109.06
02-LieutenantJG-Blue.jpg
Lieutenant JG 239109.07 - 239112.07 USS Garuda Science Officer
02-LieutenantJG-Blue.jpg
Lieutenant JG 239112.07 - 239225.01 USS Victory Science Officer
03-Lieutenant-Blue.jpg
Lieutenant 239225.01 - Present USS Victory Chief Research Analyst


In Starfleet Academy he received several disciplinary reprimands for altercations with fellow cadets, but still managed to graduate with a major in Astrophysics and a minor in Tactics & Combat Techniques. He was then ready to begin his Starfleet career and it is his hope to someday prove to the Angosian society that complete and unconditional integration is truly possible.


title=Click me!
Mission01.jpg
Outbreak! – USS Atlantis
  • Mission 01: Stardate 239106.09 - 239108.06
    • From Uzoka 4 planet Tarsii embarked on his first mission aboard Atlantis in her way back to DS26. Barely a day into their journey, several crew members begin to fall severely ill, and Tarsii was trapped inside the sickbay due the quarantine protocol. As the hemorrhagic outbreak spreads throughout the ship, it is learned that everyone on board is actually infected with the virus! To make matters worse, studying the toxin led to the activation of a failsafe mechanism that both broadcast the Atlantis’ coordinates to the mysterious creators of the toxin as well as took most systems on board offline. Unbeknownst to everyone, the triggered failsafe mechanism also activated a device that Tarsii managed to discover. Acting on the superconscious commands of an enigmatic and powerful entity, he almost murders a nurse before escaping into the woods as soon as the ship lands, on an unknown planet. Later the crew discovers that the outbreak was merely a diversion by this unseen enemy in order to extract valuable information about the Federation via a powerful computer virus. Asmara’s meeting with the super-race is thwarted by the crew and the link controlling him is severed, but the aliens manage to escape before being identified. With power to the ship restored, the Atlantis begins preparations to head back to DS26 for a much needed shore leave.


Shore01.jpg
Headquarters – USS Atlantis
  • Shoreleave 01: Stardate 239108.06 - 239109.06
    • Back on Atlantis Tarsii is interrogated by Captain Blueheart and Counselor Danzia and both agreed to allow Lieutenant Terpes to perform a memory recollection procedure. The innocence of Tarsii is proved at the eyes of Captain Blueheart but Starfleet ordered him to report on Earth HQ for further debriefing. He came close to lose his commissioning but Captain Blueheart’s report managed to save him in time. It was then decided to keep the Angosian far from the Par’Tha Expanse. He was tagged again with a biotracer and he got his transfer orders to USS Garuda.


Oraclelg.jpg
The Ghost Ship of Shadows – USS Garuda
  • Mission 02: Stardate 239109.06 -
    • He embarked in a runaway toward Menthar Corridor, on the far reaches of Federation's territories, deeply between the Cardassian Union, Breen Confederacy and Tholian Assembly. Once there he joined his new crew in an attempt to rescue her fellow starship and predecessor, USS Mercury. The USS Garuda's crew was split into its primary (Saucer) hull under Lieutenant Commander Mei'konda; and the secondary (Stardrive) section under Captain Egan Manno. Whilst Mei'konda waited to assist the Away Teams on the Mercury, Egan Manno went to the rescue of the survivors in the pod. However, far from being full of refugees, the pod contained a mutant monster that beamed over to the Stardrive and ran amok before being eliminated. The real Mercury crew were actually in smaller lifeboats and had already being rescued by another ship. It was also discovered that the Mercury's phantom crew were in fact holograms produced by a rogue artificial intelligence infesting the ship, and so not really alive. With the damaged Mercury secured, the Garuda towed it back to Deep Space Ten for repairs.


Mission 03 - Quarantined

The USS Garuda docked with the Deep Space Ten station for much needed shore leave, and the crew enjoyed their time relaxing and recovering from the previous mission. However, their time to recuperate was cut short when without warning alarms blasted, and quarantine containment doors sealed across the station. The crew were cut off in small groups throughout the station and needed to deal with the rising panic among the civilians on the station. After initial thoughts that the crisis was just a malfunction, a number of the Cardassians on the station started becoming sick, and showing symptoms such as bleeding from the mouth and nose, accompanied with violent coughing. Some of them even needed emergency resuscitation. To make matters worse, Captain Egan Manno and the Garuda were summoned away just minutes after the crisis began on an urgent mission for Starfleet, leaving the remaining crew under Acting-CO Lt.Cmdr Nia Calderan to find a solution to the pathogen. Things seemed to have stabilized with Doctor Chythar Skyfire working on a cure, and a team under LtCmdr Msafiri Bakari trying to get the station's systems back online, but this was ended when a chilling video message was broadcast across all monitors in the station. Terrorists calling themselves the Maquis Reborn were behind the quarantine, and to prove their seriousness, murdered the Cardassian CO of the station live on air.

Following the bombing of Deep Space 10's main medical center by Nikael Kalre and the Maquis Reborn, the Garuda crew worked quickly to regain control of the situation before Kalre's imposed time limit for his demands -- that the Federation release all remaining Maquis prisoners -- ran out. A small group led by Msafiri Bakari was trapped below in the engineering levels of the station. Cut off from communications, Lt. Cmdr. Tristam Core and Lt. Juanita Sanchez, chief engineer of the recently recovered USS Mercury, devised a plan to use an EMP to knock out the Maquis Reborn's bombs throughout the station. They found a surprising new ally as well: the station's indigenous cyborg spiders, who managed to release the station from the lockdown. In a sealed dining area with air running out, Lt. Cmdr. Mei'konda and Lt. Evan Delano discovered a way out, but tensions were beginning to flare among the civilians as the Starfleet officers swept the area for any remaining Maquis traps. Negotiations with the Maquis proved fruitless, and Calderan ventured with a small team into the Arachnid Dome to get additional assistance from the cyborg spiders.

Mission 04 - Choices

Meanwhile, the Maquis Reborn departed the station, taking Commander Valen Carys with them. The engineers triggered the EMP, which effectively disabled the bombs but also disrupted the medical staff's equipment, much to their frustration. Meanwhile, Calderan and her team, along with science officers Alora DeVeau and Tarsii Asmara, made contact with the spider queen to work together to resolve the situation. When the Garuda and Captain Egan Manno returned to DSX, the situation had changed. A Cardassian gul was dead. A new terrorist group had emerged. While the long, eventful day was finally over, it was clear that its ramifications would be felt a long time to come.



Relationships

  • Blueheart:: Captain Blueheart was his first commanding officer. During his first mission on Atlantis, Raj gave him the opportunity and the means to prove his innocence, while the entire ship was considering him a mass murder. Besides that, it was due his intervention that he was not decommissioned during this debriefing on Earth.
  • Dickens:: Commander Dickens was his first mentor. They shared the same heritage and hopes for Angosia.
  • Sylkar: She was his superior officer on Atlantis. The beginning of the relationship was difficult but she ended protecting his life during a attempting to murder. After that she show up again to end some altercations against him on the brig. Tarsii developed a great affection by her but they didn´t have the opportunity to get to know each other better.


SIM Archive


Image Gallery


NPC Listing   ·   USS Victory Crew Manifest   ·   Crew History
Nugraimage.jpg
Commanding Ofc.
Nugra
Eerie1.jpg
First Officer
Eerie
CoryStoyer.png
Chief Engineer
Cory Stoyer
LtcmdrSharpeAvi.png
Chief Security Ofc.
Paul Sharpe
Sevo.png
Chief Science Ofc.
Ayiana Sevo
Roster-blank.jpg
Science Ofc.
Bren
Lael7.jpg
Operations
Lael E. Rosek
Siris.png
Marine
Siris
Adam William Haase.png
Engineering Ofc
Adam Haase
DannyWilde.jpg
Tactial Ofc
Danny Wilde
Vess.jpg
CMO/2O
Alucard Vess
JanelTarna.png
Medical Officer
Janel Tarna
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