Conflict Resolution: Difference between revisions

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(Defend eachother!)
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** They did something that inadvertantly led to this conflict, even though they didn't mean to.
** They did something that inadvertantly led to this conflict, even though they didn't mean to.
* Calls for more rules: People suggest rules which will avoid this future situation. --[[User:FltAdml. Wolf|FltAdml. Wolf]] 15:09, 3 Dec 2004 (EST)
* Calls for more rules: People suggest rules which will avoid this future situation. --[[User:FltAdml. Wolf|FltAdml. Wolf]] 15:09, 3 Dec 2004 (EST)
==Defend eachother==
From [http://www.usemod.com Meatball Wiki]
: If you are personally attacked, don't defend yourself. That may be surprising - but defending yourself is not your job, it is the job of the other members in the online community.
: Reasons:
: * it is much more credible to the reader
: * it's too hard to stay emotionally balanced when you defend against personal attacks, it is much easier even not to defend at all
: * the experience to be defended is incredible, it is pure joy, enjoy it to defend and be defended creates strong emotional bonds among members, it builds trust
: * And remember, most of the time personal attacks need not be defended at all, because the attacker only hurts his own reputation and credibility. However, ModelDesiredBehavior: if someone else is attacked, defend them.
: While conflicts are typically seen as negative, they hold big chances to grow as a community, to build trust among the members, to grow in valuable experience. Observe and learn for the next conflicts.
--[[User:FltAdml. Wolf|FltAdml. Wolf]] 15:18, 3 Dec 2004 (EST)

Revision as of 20:18, 3 December 2004

Veterans Affairs Team
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"Sim long and prosper"




Facilitator: Roshanara Rahman

Edit this Nav

More to come, but until then...

Wars

Wars within an online community often follow a typical cycle:

  • Private e-mailing: Two people exchange words publicly or privately, resulting in a back-and-forth over private e-mail.
  • Mediators step in: A few people try and mediate the conflict by suggestion methods of resolution. Both sides are too emotional to listen, though.
  • Threats: From "I'll leave if..." to "You'll be forced to leave if you don't..."
  • The hardline: Someone finally says "Either you ____ or you leave!
  • The White Flag Confession: One or more people in the conflict admit one of the following:
    • They may have been too harsh.
    • They have stress in their life that caused this problem.
    • They did something that inadvertantly led to this conflict, even though they didn't mean to.
  • Calls for more rules: People suggest rules which will avoid this future situation. --FltAdml. Wolf 15:09, 3 Dec 2004 (EST)

Defend eachother

From Meatball Wiki

If you are personally attacked, don't defend yourself. That may be surprising - but defending yourself is not your job, it is the job of the other members in the online community.
Reasons:
* it is much more credible to the reader
* it's too hard to stay emotionally balanced when you defend against personal attacks, it is much easier even not to defend at all
* the experience to be defended is incredible, it is pure joy, enjoy it to defend and be defended creates strong emotional bonds among members, it builds trust
* And remember, most of the time personal attacks need not be defended at all, because the attacker only hurts his own reputation and credibility. However, ModelDesiredBehavior: if someone else is attacked, defend them.
While conflicts are typically seen as negative, they hold big chances to grow as a community, to build trust among the members, to grow in valuable experience. Observe and learn for the next conflicts.

--FltAdml. Wolf 15:18, 3 Dec 2004 (EST)