Academy Course Catalogue: Difference between revisions

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{{Academy-Curr}}
{{Academy-Curr}}__NOTOC__
StarFleet Academy has a number of different '''Departments and Courses of Study''', information about which can be found here.
{|cellpadding=10
|colspan=100%|The '''Academy Course Catalogue''' is organized by school/division and department. Certain courses have been designated as [[Academy Core Courses|'''core courses''']] and are required to be completed by all cadets regardless of major.
|-
|width=50% valign=top|[[File:SFA-Command.png|200px|link=Starfleet Command School]]
===[[Starfleet Command School]]===
* [[Starfleet Command School/Administration|Administration Department]]
* [[Starfleet Command School/Astrogation|Astrogation Department]]
* [[Starfleet Command School/Diplomacy|Diplomacy Department]]
* [[Starfleet Command School/Intelligence|Intelligence Department]]
* [[Starfleet Command School/Law|Law Department]]
* [[Starfleet Command School/Piloting|Piloting Department]]
|valign=top|[[File:SFA-Engineering.png|200px|link=Starfleet Engineering School]]
===[[Starfleet Engineering School]]===
* Engineering Department
** [[Starfleet Engineering School#Introductory Engineering Courses|Introductory Engineering]]
** [[Starfleet Engineering School/Propulsion Systems|Propulsion Systems]]
** [[Starfleet Engineering School/Material Engineering|Material Engineering]]
** [[Starfleet Engineering School/Components Engineering|Components Engineering]]
** [[Starfleet Engineering School/Programming|Programming]]
|-
|valign=top|[[File:SFA-Science.png|200px|link=Starfleet Academy Division of Arts & Sciences]]


Courses highlighted in '''<span style="color:green">bold green</span>''' are [[Academy Core Courses]].
===[[Starfleet Academy Division of Arts & Sciences|Division of Arts & Sciences]]===
* [[Starfleet Academy Division of Arts & Sciences/Anthropology & Archaeology|Anthropology & Archaeology Department]]
* [[Starfleet Academy Division of Arts & Sciences/Astronomy|Astronomy Department]]
* [[Starfleet Academy Division of Arts & Sciences/Chemistry|Chemistry Department]]
* [[Starfleet Academy Division of Arts & Sciences/History|History Department]]
* [[Starfleet Academy Division of Arts & Sciences/Language|Language Department]]
* [[Starfleet Academy Division of Arts & Sciences/Mathematics|Mathematics Department]]
* [[Starfleet Academy Division of Arts & Sciences/Physics|Physics Department]]
* [[Starfleet Academy Division of Arts & Sciences/Planetary Sciences|Planetary Sciences Department]]
* [[Starfleet Academy Division of Arts & Sciences/Xenobiology|Xenobiology Department]]
* [[Starfleet Academy Division of Arts & Sciences/Xenology|Xenology Department]]
|valign=top|[[File:StarfleetMedicalAcademy.png|200px|link=Division of Health Sciences]]


==Administration Department==
===[[Starfleet Academy Division of Health Sciences|Division of Health Sciences]]===
Administration is the study of how fleet personnel are maintained and organized.
* [[Starfleet Medical Academy]]
** [[Starfleet Medical Academy/Medicine|Medicine Department]]
* [[Starfleet Academy Division of Health Sciences/Psychology|Psychology Department]]
* [[Starfleet Academy Division of Health Sciences/Nursing|Nursing Department]]
|-
|valign=top|[[File:Sb118security.jpg|200px|link=Starfleet Academy Survival Training]]


* '''<span style="color:green">Administration: StarFleet Operations</span>'''
===[[Starfleet Academy Survival Training|Survival Training]]===
** Gives background on the structure of StarFleet.
* [[Starfleet Academy Survival Training/Armory|Armory Department]]
* '''<span style="color:green">Administration: Chain of Command and General Protocol</span>'''
* [[Starfleet Academy Survival Training/Survival|Survival Department]]
** Forms and ceremony of etiquette required for operation within the Chain of Command.
* [[Starfleet Academy Survival Training/Tactics|Tactics Department]]
* Administration: StarFleet Bases and Outposts
** Discusses how StarBases and Outposts are administered by their commanding officers.
* Administration: StarFleet StarShips
** Discusses the logistics of starship personnel administration.
* Administration: Deployment
** An in depth look at how StarFleet's ships are moved around Federation space.


==Armory Department==
Armory courses teach the history and modern uses of weapons.


* Armory: Introduction to Weapons
|valign=top|[[File:Sb118marines v2.jpg|200px|link=Basic Marine Training]]
** Provides a basic overview of the many types of weapons issued and used by StarFleet, as well as their practical implementation.
===[[Marines (Duty Post)|Marines]]===
* Armory: Hand Phasers, Phaser Rifles and Artillery
* [[Basic Marine Training]]
** Discusses the development of the mentioned weapons, the current types of phasers, rifles, and artillery used by the Federation and other species, as well as the advantages to these weapons over others.
* [[Advanced Marine Training]]
* Armory: Knives and other Small Weapons
* [[StarFleet Marine Corps: Combat Engineering|Combat Engineer Training]]
** Discusses the development of the mentioned weapons, the current types of knives and other small weapons used by the Federation and other species, as well as the advantages to these weapons over others.
* [[Marine Combat Pilot Training]]
* Armory: Starship Phasers and Phaser Cannons
|}
** Discusses the development of the mentioned weapons, the current types of energy-burst weapons used by the Federation and other species, as well as the advantages to these weapons over others
{{Academyfooter}}
* Armory: Photon Torpedos
[[Category:StarFleet Academy Curriculum|Course Catalogue]]
** Discusses the development of the mentioned weapons, the current types of torpedos used by the Federation and other species, as well as the advantages to these weapons over others.
* Armory: Non-traditional Weapons
** Mostly investigates non-Federation weapons used in battle, such as the Ferengi Whip.
 
==Astrogation Department==
Astrogation is the study of the navigation of a spacecraft in flight.
 
* Astrogation: Navigation of Starships, Sublight
** How Federation and non-Federation starships can be manuevered at sublight speeds.  
* Astrogation: Navigation of Starships, Warp Speed
** How Federation and non-Federation starships can be manuevered at warp speeds.
 
==Astronomy Department==
Astronomy is the scientific study of matter in outer space, especially the positions, dimensions, distribution, motion, composition, energy, and evolution of celestial bodies and phenomena.
 
* Astronomy: Astrophysics, General
** A study of the general physics of stellar phenomenons.
* Astronomy: Astrophysics, Advanced
**Specifics of the forces divining movement of interplanetary bodies, blackholes and wormholes.
* Astronomy: Stars
** Teaches the evolution and gravitational forces of stars.
* Astronomy: Stellar Cartography 1
** Class on the basics of how stellar maps are assembled and analyzed.
* Astronomy: Stellar Cartography 2
** Class on advanced stellar map-making and analysis.
 
==Chemistry Department==
The science of the composition, structure, properties, and reactions of matter, especially of atomic and molecular systems.
 
* Chemistry: Concepts
** The theories, models, structures, and reactions of modern chemistry are introduced to the nonscience major. Historical antecedents in the development of current concepts of matter are explored. Mathematical problem-solving in a chemistry context is included.
* Chemistry: Organic Chemistry 1
** The compounds of carbon with an emphasis on structure, nomenclature, and stereochemistry. Laboratory course.
* Chemistry: Organic Chemistry 2
** The compounds of carbon with an emphasis on reaction mechanisms and spectroscopy. Laboratory course.
* Chemistry: Physical Chemistry 1
** Application of physical principles and mathematical descriptions to chemical systems. Quantum mechanics, spectroscopy, chemical kinetics, and chemical dynamics.
* Chemistry: Physical Chemistry 2
** Application of physical principles and mathematical descriptions to chemical systems. Chemical and statistical thermodynamics.
* Chemistry: Advanced Inorganic
** The elements and the periodic table with emphasis on modern structural theory.
 
==Diplomacy Department==
The art or practice of conducting international relations, as in negotiating alliances, treaties, and agreements. Also, the understanding of the skills of dealing with foreign races or entities.
 
* '''<span style="color:green">Diplomacy: General</span>
** Introduction to contact with non-Federation species.
* Diplomacy: Hostile Species
** Advanced training in tactics for dealing with hostile species.
* Diplomacy: Non-Traditional Situations
** This course provides advanced training in how to deal with non-traditional situations on a starship or base. One example would be dealing with Pre-Warp cultures, should the Prime Directive somehow be compromised.
 
==Engineering Department==
:''Some information from the "Starfleet Academy Handbook", part of the Starfleet Academy Boxed Supplement for the "Star Trek: The Next Generation" Role-Playing Game, published by Last Unicorn Games in 1999.''
 
The study of the background, theory, assembly, repair, usage, and upkeep of the systems which control starships.
 
===Introductions to Engineering===
* Engineering: General Electronics
** Introduction to electronic components in both Federation and non-Federation systems.
* Engineering: Intermediate Electronics 1
** Continues where General Electronics left off by delving more in depth with Electronics in Federation systems, and provides a practical application for the knowledge in StarFleet. Covers Computer Systems, Transporters, Life Support Systems, and Shields.
* Engineering: Intermediate Electronics 2
** Continues where Intermediate Electronics 1 left off by covering Command Functions, Bio-Neural Components, and Programming.
 
===Propulsion Systems Engineering===
* Engineering: Introduction to Warp Systems
** The study of warp drive theory and development, from Zefram Cochrane to modern transwarp theories. Students study the design of warp drives, the formation of warp fields, and the potential effects of warp technology on normal space and subspace. Students experience developments in warp technology through a variety of simulations, including the original flight of the Phoenix and early Federation warp systems. A paper on the evolution and development of warp technology is required.
* Engineering: Advanced Warp Systems
** An in-depth study of warp drive technology and theory, including the structure of subspace, the formation of warp fields, subspace distortions and how they affect warp drive, and transwarp theories. Students study the operation, maintenance, and construction of warp drive systems using both simulation and hands-on experience. The class visits the Utopia Planitia Yards on Mars to examine the latest developments in warp technology. Students are expected to write a term paper on new developments in warp technology and to pass simulations on warp systems operations, including safety procedures during a warp core breach.
** Prerequisite: Introduction to Warp Systems, or Intermediate Electronics 2
* Engineering: Impulse Systems
** A survey of modern impulse systems using fusion power and helium plasma. Students study the development of impulse technology and its use over the centuries, as well as modern impulse drives and their use aboard Federation starships. Simulations provide students with direct experience in operating and maintaining impulse drive systems, including emergency operations. A paper on the development of impulse in Federation history is required.
* Transwarp Theories
** A survey of the theoretical limits of warp propulsion and various theories for the achievement of transwarp, or warp factor 10. A vessel in transwarp would theoretically have infinite velocity and therefore occupy all points in space simultaneously. Students examine theories on the achievement of transwarp velocity, from the Excelsior experiments in 2284 to modern transwarp development projects at the Utopia Planitia Yards.
 
===Material Engineering===
* Engineering: Introduction to Material Engineering
** An overview of material engineering history, theory, and practice. Systems of units; material balances and chemical reactions; gas laws; phase phenomena. Energy and material balances for systems with and without chemical reactions; design case studies. Emphasis on modern construction and building materials, including polyduranide and tritanium. Students study design and construction techniques, including the use of matter replication and molecular bonding. Hands-on work and simulations provide direct experience in structural design. Students design and construct working models as part of their study.
* Engineering: Mechanics
** Introduction to static and particle dynamics and rigid body dynamics. Two-, three-, and four-dimensional force systems; the concept of static and dynamic equilibrium; rotational and translational kinetic energy of rigid bodies; friction momentum and impulse principles; analysis of structure; development of movement and shear diagrams; strength of materials; virtual work; work-energy relationships. Analysis of bending, torsion, axial load bearing; diagrams; stresses and strains; structural reinforcement through energy fields. Students perform experiments and hands-on work in simulation to provide direct experience.
* Engineering: Starship Engineering
** A study of the principles and theories of starship engineering, from the first manned space vessels to transwarp theories, with a focus on modern vessels. Students study a variety of different vessel designs and theories in simulation, and visit the San Francisco Fleet Yards to see the design and construction process in action. Students examine early Federation starship designs, from the Daedalus-class, through the Constitution-, Excelsior-, Ambassador-, and Galaxy-class vessels, and write papers describing the evolution of these vessels over the years.
 
===Components Engineering===
* Engineering: Bio-Neural Components
** Complete course on the expanding field of Bio-Neural circuitry.
* '''<span style="color:green">Engineering: Computer Memory and Personnel Interfaces</span>
** Focuses on computer cores for starships, as well as the interfaces which personnel use to access all ship functions.
* '''<span style="color:green">Engineering: Replicators, Transporters and Holodecks</span>
** The design and maintenance of transporters and related systems such as replicators. Students study transporter theory from the earliest invention of the system, through developments such as the elimination of transporter psychosis and the use of active-feed pattern buffers, to experiments such as subspace transport systems and Elway's folded space transport theorem. Students experience suspension inside a transporter pattern buffer, and study a complete transporter system and all its components. The use of transporters in emergency situations, such as high-warp transports and ship-to-ship transports at warp speeds, is also demonstrated and tested through extensive simulations and field exercises.
* '''<span style="color:green">Engineering: Sensors, Communications and Helm Systems</span>
** The design and maintenance of transmission and reception systems covering the complete range of available frequencies, from subspace emissions through electromagnetic radiation. Cadets learn communication and sensor protocols, signal traffic management, multiplexing, signal degradation and enhancement, and distribution of sensor time for maximum efficiency.
* Engineering: Operations and Command Functions
** Advanced course on all systems which organize and relegate command and functional abilities on any given ship.
* Engineering: Medical Systems and Equipment
** Focuses on medical equipment used by standard Federation vessels.
* Engineering: Life Support Systems
** Advanced course on all systems which regulate ship atmosphere and conditions, including those aboard diplomatic vessels with the capability to support non M-Class style conditions.
* Engineering: Shield Systems
** A survey of the design and maintenance of force field generating systems, from starship shields to cascade force fields. Students examine the development of shield technology, the role of graviton manipulation in shield function, and the regeneration of shields under combat conditions.
* Engineering: Weapons Systems
** An extensive survey of starship weapon systems, their design and maintenance. Students study standard Starfleet weapon systems such as phasers and photon and quantum torpedoes. The course also provides information on nonstandard weapon systems such as Romulan and Breen disruptors and Talarian Merculite rockets. The capabilities of each weapon system are analyzed in various simulations, and students are provided opportunities to study the design and maintenance of each system under actual combat conditions at the Academy Firing Range. Students are expected to prepare a thesis comparing the uses of different weapon systems.
* Engineering: Security Systems
** Students study technological systems designed to enhance and provide security, including security force fields, locks and access devices, dampening fields, surveillance equipment, and the maintenance of security devices. Students learn to use security devices in a variety of simulation designed to test their limits. As a final exam, student teams work to design security measures for a situation presented by the instructor, while other students attempt to bypass the security and reach a prearranged goal.
 
===Programming===
* '''<span style="color:green">Engineering: LCARS Programming 1</span>
** Introduction to LCARS programming (the standard software system for StarFleet), the process of designing and constructing software interfaces. Emphasizes the Artificial Intelligence modules, and builds on software development by means of an introduction to the features of the programming language. The course also covers some of the most fundamental data structures and algorithms that are useful to LCARS.
* Engineering: LCARS Programming 2
** Builds on the skills acquired in LCARS Programming 1, placing special emphasis on object oriented software design and data abstraction. Students are introduced to some of the most important and frequently used data structures: lists, stacks, queues, trees, graphs, and programming techniques such as quantum recursion. Other topics covered include analysis of algorithm complexity, program verification, and simulations. Programming assignments focus on the design and implementation of algorithms and data structures.
* Engineering: Base-Mode Programming
** In this course, students learn and gain practical experience with software engineering principles and techniques. The practical experience centers on a semester-long team project in which a software development project is carried through all of the stages of the software lifecycle. Topics in this course include requirements analysis, specification, design, abstraction, testing, and maintenance. Particular emphasis is placed on designing and developing maintainable software and on the use of object-oriented techniques throughout the software lifecycle.
* Engineering: Base-Mode Operations
** A complete course on the use of the base-mode program in emergency situations when the AI systems have been compromised.
 
===Seminars===
* Engineering: (Specialty)
** Seminar on specific non-major equipment.
 
==History Department==
The study and analysis of past events.
 
* '''<span style="color:green">History: Federation</span>
** Complete background on the origins and evolution of the United Federation of Planets.
* History: (Non-Terran, Major Species)
** Studies of the origins and evolutions of the major Federation species. Offers Level 1, Level 2, and Level 3.
** Offers Level 1, Level 2, and Level 3.
*** Level 1: Background on species, and early history.
*** Level 2: Early history through atomic age, or equivalent.
*** Level 3: Atomic age through modern era.
 
==Intelligence Department==
Intelligence covers the training of agents who collect information and conduct espionage on non-Federation entities.
 
* Intelligence: SIGNIT Collection/Jamming
** Training for the SIGNIT system, used for collecting information from enemy communications and jamming frequencies.
* Intelligence: Interrogation
** Training for the nuances of suspect examination.
* Intelligence: Analysis
** Advanced course on the analysis of data collected from enemy sources, and the possible messages held within.
* Intelligence: Crypto-analysis
** Training on deciphering and analyzing enemy cryptographic codes.
* Intelligence: Espionage 1
** Introductory training in obtaining secret information from hostile government entities.
* Intelligence: Espionage 2
** Advanced training in obtaining secret information from hostile government entities.
* Intelligence: Propoganda
** Training in the use and creation of propoganda.
 
==Language Department==
The study of oral and written communication.
 
* '''<span style="color:green">Language: Federation Standard</span>
** Advanced course on writing and speech of the Federation Standard language. Mostly for those officers whose first language is not Federation standard.
* '''<span style="color:green">Language: (Non-Terran, Major Species)</span>
** Advanced course on writing and speech of the given species. Offers Level 1, Level 2, Level 3, and Level 4 - Proficiency.
* Language: (Non-Terran, Minor Species)
** Advanced course on writing and speech of the given species. Offers Level 1, Level 2, Level 3, and Level 4 - Proficiency.
 
==Law Department==
The science and study of law; jurisprudence.
 
* '''<span style="color:green">Law: Federation, General</span>
** Basic course on Federation laws.
* Law: Non-Federation
** Introductory course on the law systems of some non-Federation species.
* Law: Federation, Constitutional
** Focuses on the Federation Constitution.
* Law: Federation, Administrative
** Focuses on law guiding the Administrative members of the Federation.
* Law: Federation, Contracts
** Focuses on laws regarding contractual binding of services within the Federation system.
* Law: Federation, Criminal
** Focuses specifically on the trial law.
* Law: Federation, Interplanetary
** Comparative seminar on the law systems of different Major Species.
 
==Mathematics Department==
The study and analysis of numbers, equations, and theorums.
 
* '''<span style="color:green">Mathematics: Concepts</span>
** Introduction to mathematical systems, including Algebra, Geometry, Trigonometry, and Pre-Calculus. Discusses modern applications of these systems, additionally.
* Mathematics: Functions and Models
** Study of algebraic, trigonometric, exponential and logarithmic functions within the context of mathematical modeling.
* Mathematics: Calculus, Advanced
** Study of limits, differentiation, and integration of functions of one variable.
* Mathematics: Discrete
** An introduction to the discrete paradigm in mathematics and computer science. Topics included are induction, recursion, algorithmic problem-solving, graph theory, number theory, and counting techniques.
* Mathematics: Differential
** Study of ordinary differential equations and systems of equations, through the use of analytic, qualitative/ geometric, and numerical techniques. Applications from physics, biology, chemistry, engineering, economics, and psychology will be presented.
* Mathematics: Linear Algebra
** Solving linear systems, matrix algebra, vector spaces and linear transformations, eigenvectors, orthogonality.
* Mathematics: Combinatorics
** Continues the ideas of counting, graph theory, and algorithms from Mathematics 240. Topics may include Ramsey Theory, designs, coding theory, generating functions, and optimization. Offered in alternate years.
* Mathematics: Analysis
** A rigorous study of the structure of the real line and the properties of real-valued functions. Topics include sequences, limits, continuity, differentiabililty, and integrability.
* Mathematics: Probability and Statistics
** Theory of probability and mathematical statistics including an introduction to descriptive statistics and exploratory data analysis, basic concepts of probability theory, discrete and continuous random variables, special distributions, moment-generating functions, multivariate distributions, sampling distribution theory, and the Central Limit Theorem.
 
==Medicine Department==
The study of medical practices.
 
Most subjects in the Xenobiology department are eligible independant specialization studies.
 
* '''<span style="color:green">Medicine: First Aid and Field Medicine</span>
** Introductory course on emergency medical practices.
* Medicine: Pharmacology 1
** Introduction to the composition, uses, and effects of drugs.
* Medicine: Pharmacology 2
** Advanced course on drugs and their uses in a medical setting for both Major and Minor species.
* Medicine: Surgery, Major Humanoid Species
** Advanced course on surgical procedures for Major humanoid species.
* Medicine: Surgery, Non-Humanoid Species
** Introduction to surgical procedures for non-humanoid species.
* Medicine: Post-Operative Conditions
** Advanced course on rehabilitation of post-op patients.
* Medicine: Bedside Manner
** Focuses on a holistic healing approach to medicine, and a better understanding of the effect of a healer's demeanor on the patient.
* Medicine: Diagnosis, Terran
** Establishes an understanding of Terran states of illness or disease and the art of recognizing possible cures.
* Medicine: Diagnosis, (Non-Terran, Major Species)
** Establishes an understanding of a given Major Species' states of illness or disease and the art of recognizing possible cures.
* Medicine: Diagnosis, (Non-Terran, Minor Species)
** Establishes an understanding of a given Minor Species' states of illness or disease and the art of recognizing possible cures.
 
==Physics Department==
The science of nature, or of natural objects.
 
* '''<span style="color:green">Physics: Concepts</span>
** A conceptual study of the implications of modern physics on how we view space, time, and reality. Includes an introduction to the ideas of relativity and quantum physics.
* Physics: General Physics 1
** Mechanics, heat, and sound.
* Physics: General Physics 2
** Electricity, magnetism, and optics.
* Physics: Vibrations and Waves
** Mechanical and electromagnetic waves. Fourier analysis and vector calculus.
* Physics: Classical Mechanics
** Central force problem, Lagrangian and Hamiltonian formalisms, and special relativity.
* Physics: Electrodynamics
** Electrostatics, electromagnetic fields, currents, and Maxwell's equations.
* Physics: Quantum Mechanics
** Mathematical formalism of quantum theory. The Schrodinger equation and operator algebra. Bound state solutions and angular momentum.
* Physics: Thermodynamics
** The laws of thermodynamics, classical and quantum distribution functions, and an introduction to statistical mechanics.
* Physics: Warp Theory
** Advanced and complete course on warp theory, from Zephram Cochrane to Bio-matter systems.
 
==Piloting Department==
The art of steering vessels.
 
* Piloting: Land Vehicles
** Complete course in a variety of land-based vehicles.
* '''<span style="color:green">Piloting: Runabouts and Shuttles</span>
** Complete overview of the procedures for piloting shuttles and runabouts at both sublight and warp speeds.
* Piloting: Minor Ships
** Advanced manuevering for small-scale starships > 1,000,000 tons.
* Piloting: Major Ships
** Advanced manuevering for large-scale starships < 1,000,000 tons.
* Piloting: Non-Federation Ships
** Overview of manuevering for starships used by most Major Species.
* Piloting: Work Vessels
** Complete understanding of work vessel manuevering and functionality.
 
==Psychology Department==
The science that deals with mental processes and behavior.
 
* Psychology: Terran, General
** An introduction to the scientific study of behavior and its underlying cognitive and biological processes.
* Psychology: (Non-Terran, Major Species)
** An introduction to the scientific study of behavior and its underlying cognitive and biological processes for Major species.
* Psychology: Two-lobed Interspecies Individuals
** An introduction to the complexities of the psychology of interspecies individuals with two-lobed brains.
* Psychology: Four-lobed Interspecies Individuals
** An introduction to the complexities of the psychology of interspecies individuals with four-lobed brains.
* Psychology: Abnormal
** An overview of the main psychological disorders, focusing on the major scientific theories of their etiology and treatment.
* Psychology: Hostilities
** An overview of the development of overt psychological tendancies towards hostility in both individuals and large-scale societies. Klingons and Romulans as a focus.
* Psychology: Terran Personalities
** An overview of the major theories of personality with special focus on contemporary personality theory and research.
* Psychology: Terran Development
** Overview of the physical, cognitive, emotional, and social development of humans throughout the lifespan.
* Psychology: Non-Terran, Major Species Personalities
** An overview of the major theories of personality with special focus on contemporary personality theory and research.
* Psychology: Non-Terran, Major Species Development
** Overview of the physical, cognitive, emotional, and social development of humans throughout the lifespan.
* Psychology: Terran Gender
** Examination of the biological, social, and psychological differences and similarities of females and males, with a focus on the naturenurture debate within the field.
* Psychology: Non-Terran Gender
** Examination of the biological, social, and psychological differences and similarities of non-Terran females, males, and sub-genders.
 
==Survival Department==
The study of outliving extraneous circumstances which would normally result in death.
 
* '''<span style="color:green">Survival: Starship Emergencies</span>
** In depth study of the procedures for staying alive during a plethora of starship emergencies. Required course for all StarFleet officers and enlisted men.
* '''<span style="color:green">Survival: Environmental Suits and Zero-G Training</span>
** Beginners course in Zero-G operations, and the complete uses and procedures for use of the standard Environmental Suit.
* Survival: Land-based Survival in Desert, Ocean, Jungle, and Moderate conditions.
** Complete course on how to survive unfavorable conditions on most planetetary types. Required course for all Marine and Infantry soldiers.
* Survival: Captivity
** A seminar for command and intelligence officers on living through a captivity experience, including overcoming pain of injury, and anti-interrogation techniques.
 
==Tactics Department==
The study of battle strategy and methods of fighting.
 
* '''<span style="color:green">Tactics: Combat, Unarmed</span>
** Methods of hand-to-hand combat.
* Tactics: Combat, Martial Arts, Anbo-Jytsu and Federation Standard
** Full histories and practice of both methods of Martial Arts.
* '''<span style="color:green">Tactics: Combat, Small Weapons</span>
** Complete training in the use of hand phasers, phaser rifles, small (Federation issue) artillery, knives, and some other small weapons.
* Tactics: Combat, Phasers and Photon Torpedos
** Complete training in the use of Phasers and Photon Torpedos on Federation starships.
* Tactics: Combat, Marksmanship
** In depth training in the exact use of the hand phaser and phaser rifle.
* Tactics: Combat, Introduction to Starship Combat
** An introductory course on the attack and defense patterns of Shuttles and Runabouts, as well as Minor and Major starships.
* Tactics: Combat, Minor Starships
** Course on the attack and defense patterns used in small-scale starships > 1,000,000 tons.
* Tactics: Combat, Major Starships
** Course on the attack and defense patterns used in large-scale starships < 1,000,000 tons.
* Tactics: Combat, Non-Federation Starships
** Course on the attack and defense patterns used in most Major Species starships.
* Tactics: Combat, Shuttles and Runabouts
** Course on the attack and defense patterns of shuttles and Runabouts.
* Tactics: Small Units
** Training in the mobilization of small units in combat situations.
* Tactics: Large Units
** Training in the mobilization of large units in combat situations.
* Tactics: Strategy of Battle 1
** General strategy of battle, focusing on the history and background of battle tactics.
* Tactics: Strategy of Battle 2
** Strategy of battle, focusing on modern methods and ethics of war.
* Tactics: Leadership
** Methods of garnering the support and respect of those in your service.
 
==Xenobiology Department==
Xenobiology is the science of life and of living organisms on both Earth and alien worlds, including their structure, function, growth, origin, evolution, and distribution. It includes botany and zoology and all their subdivisions.
 
Most subjects in the Xenobiology department are eligible independant specialization studies.
 
* '''<span style="color:green">Xenobiology: Concepts</span>
** The structure, function, heredity, evolution, and ecological interactions of living systems with emphasis on those concepts having major implications for humanoids and their societies. 
* Xenobiology: Cell Biology, Humanoid
** The structure and function of humanoid cells with emphasis on evolutionary principles, basic biochemistry, and scientific epistemology.
* Xenobiology: Cell Biology, Non-Humanoid
** The structure and function of non-humanoid cells with emphasis on evolutionary principles, basic biochemistry, and scientific epistemology.
* Xenobiology: Physiology, Terran
** The biological study of the functions of Terrans.
* Xenobiology: Physiology, (Non-Terran, Major Species)
** The biological study of the functions of given Major Species.
* Xenobiology: Physiology, (Non-Terran, Minor Species)
** The biological study of the functions of given Minor Species.
* Xenobiology: Genetics, Humanoid 1
** Fundamental principles of heredity, including both Mendelian and molecular genetics. Emphasis is on those principles with the greatest implications to understanding biological systems in general, and humans in particular.
* Xenobiology: Genetics, Humanoid 2
** Current research and paradigms in molecular genetics with emphasis on adaptive and developmental gene regulation, molecular evolution, manipulation for gene engineering, genomics, proteomics, and their implications.
* Xenobiology: Genetics, Non-Humanoid
** Overall view of the principles of sentient non-humanoid heredity, including Reatilian theories.
* Xenobiology: Evolution, Humanoid
** The mechanisms of evolution, principles of population genetics, selection and adaptation, and the history of life on Earth, and selected Major Species planets. Biological diversity and evolutionary issues for medicine are also covered.
* Xenobiology: Evolution, Non-Humanoid
** The mechanisms of evolution, principles of population genetics, selection and adaptation, and the history of life selected non-humanoid planets.
* Xenobiology: Evolution, Superior Species
** The mechanisms of evolution, principles of population genetics, selection and adaptation for species with higher intelligence or super-human abilities.
* Xenobiology: Botany of Major Worlds
** Survey of algae, nonvascular, and vascular plants, with emphasis on the origin, structure, development, and physiology of flowering vascular plants for select Major worlds.
* Xenobiology: Zoology, General
** A survey of the major phyla, classes, and orders of animals, with emphasis on basic body plans and organization, development, phylogenetic relationships, and the structure and function of representative organ systems for Earth.
* Xenobiology: Zoology, (Non-Terran, Major Worlds)
** A survey of the major phyla, classes, and orders of animals, with emphasis on basic body plans and organization, development, phylogenetic relationships, and the structure and function of representative organ systems.
* Xenobiology: Microbiology 1 (Bacteria)
** Biology of bacteria. Laboratory includes culturing, identification, isolation from environment, and experimentation.
* Xenobiology: Microbiology 2 (Virii)
** Biology of virii. Laboratory includes culturing, identification, isolation from environment, and experimentation.
* Xenobiology: Algae and Fungi, Major Worlds
** Comparative ecology, physiology, and morphology of algae and fungi for select Major worlds.
* Xenobiology: Immunology, (Non-Terran, Major Species)
** Principles of immunology with an emphasis on the role of experimentation for understanding the response to infectious diseases and the development of new paradigms.
* Xenobiology: Systems 1, Derm/Respir/Cardio/Hematol Systems
** The major focus of this course is on disease mechanisms. Students will learn the processes that cause disease (pathogenesis), the impact of disease on the functioning of the body (pathophysiology), and the consequence of the disease on the structure of the body (pathology). The Dermatologic, Respiratory, Cardiovascular, Hematologic are studied, with many opportunities for interdisciplinary learning.
* Xenobiology: Systems 2, GI/Musc/Renal/Endoc/Reprod
** Continuation of Systems 1 course, and focuses on Gastrointestinal, Musculoskelatal, Renal, Endocrine, and Reproductive organ systems.
* Xenobiology: Pathology
** Pathology is an introduction to general pathology, which represents an essential foundation for understanding cell and tissue responses to injury and the pathophysiology of diseases. The course focuses on general pathological mechanisms, including cell injury, inflammation, wound healing and angiogenesis, atherosclerosis and neoplasia, and will be taught primarily using problem-solving, case-based methods in small tutorial sessions and laboratories.
* Xenbiology: Musculoskeletal Pathophysiology
** The course covers growth and development of normal bone and joints, the process of mineralization, the biophysics of bone connective tissues and response to stress, calcium and phosphate homeostasis and regulation by parathyroid hormone and vitamin D, the pathogenesis of metabolic bone diseases and disease of connective tissues, joints and muscle with consideration of possible mechanisms and underlying metabolic derangements.
* Xenobiology: Endocrinology
** Students will study physiology and pathophysiology of the endocrine system. The format of the course will include both didactic lectures on the various glandular systems and presentation of clinical cases with relevant laboratory information. The cases serve to illustrate the pathophysiology and treatment of endocrine disease.
* Xenobiology: Reproductive Biology
** Designed to give the student a clear understanding of the pathophysiology of the menstrual cycle, fertilization, implantation, ovum growth development, differentiation and associated abnormalities. Disorders of fetal development including the principles of teratology and the mechanism of normal and abnormal parturition will be covered as well as will the pathophysiology of the breast and disorders of lactation. Fetal asphyxia and its consequences will be reviewed with emphasis on the technology currently available for its detection. In addition the conclusion of the reproductive cycle, menopause, and the use of hormonal replacement will be covered.
* Xenobiology: Hematology
** The course offers an intensive survey of the biology, physiology and pathophysiology of blood and the blood forming organs, with systematic consideration of hematopoiesis, blood cells, blood coagulation, blood groups, hematological malignancies, bone marrow transplantation, immunoglobulins and other plasma proteins. Emphasis will be given equally to basic scientific and clinical principles. Blood and bone marrow morphology are taught at the microscope. The goal of the course is to provide a comprehensive understanding of hematology for both the clinical and the basic scientist.
* Xenobiology: Neuroscience
** Basic principles of organization and function of the nervous system will be discussed and frequent reference will be made to pathophysiology of neurological and psychiatric disorders. Students will be provided with a clear picture of modern brain science and the applications of their work in alleviating disease, and of the ways that disease can provide insight into basic scientific questions. The course will span modern neuroscience from molecular neurobiology to perception and cognition, including the following major topics: Anatomy and Development of the Brain; Cell Biology of Neurons and Glia; Ion Channels and Electrical Signaling; Synaptic Transmission, Integration, and Chemical Systems of the Brain; Sensory Systems, from Transduction to Perception; Motor Systems; and Higher Brain Function (Memory, Language, Affective Disorders).
 
==Xenology Department==
The study of the history, governments, general physiology, and current state of affairs of any given non-Terran species.
 
* '''<span style="color:green">Xenology: General</span>
** Introduction to Xenology and Major Species.
* Xenology: (Non-Terran, Major Species)
** Courses on given Major Species. Offers Level 1, Level 2, and Level 3.
*** Level 1: Background on species, and early history.
*** Level 2: Early history through atomic age, or equivalent.
*** Level 3: Atomic age through modern era.
* Xenology: (Non-Terran, Minor Species)
** Courses on given Minor Species. Offers Level 1 and Level 2.
*** Level 1: Background on species, and development through iron age, or equivalent.
*** Level 2: Iron age through modern era.
* Xenology: Specialty
** Offers special courses on the following species or groups:
*** Borg
*** Species 8472
*** The Dominion
 
[[Category:StarFleet Academy Curriculum|Departments]]

Latest revision as of 19:39, 2 May 2019